Benchmarks And Settings

By Harald Thon, published on August 18, 2005
Source: Tom's Guide US | Keywords: , , , , , , , , , | Themes: Business Notebooks

11. Benchmarks And Settings

Benchmarks and Settings
OpenGL
Quake III Team Arena Version 1.32
1024x768 - 32 bit
Timedemo1 / demo thg3
"custom timedemo"
Graphics detail = High Quality
Doom III Version: 1.1
1024x768 - 32 bit
Video Quality = High Quality
DirectX 8
Unreal Tournament 2004 Version: 3255
1280 x 1024 / 32 bit / Audio = off
1024 x 768 / 32 bit / Audio = off
THG8-assault-single
DirectX 9
3DMark03 Version 3.6.0
1024 x 786 - 32 bit
Graphics and CPU Default Benchmark
FarCry Version 1.1 Build 1256
1024 x 768 - 32 bit (light)
1024 x 768 - 32 bit (w/o light)
qualtity options = low
3DMark05 Version 1.1
1024 x 786 - 32 bit
Graphics and CPU Default Benchmark
Video
Mainconcept MPEG Encoder Version: 1.4.2
1.2 GB DV to MPEG II
(720x576, Audio) converting
Pinnacle Studio 9 Plus Version: 9.1.2
from: 352x288 MPEG-2 41 MB
to: 720x576 MPEG-2 95 MB
Encoding and Transition Rendering to MPEG-2/DVD
no Audio
Auto Gordian Knot
DivX 5.2
XviD 1.0.2
Version: 2.05 Beta
Audio = AC3 6ch
Custom size = 100 MB
Resulution settings = Fixed width
Codec = XviD and DivX 5
Audio = CBR MP3, kbps 192
182 MB VOB MPEG2-source
Windows Media Encoder Version: 9.00.00.2980
720x480 DV to WMV
320x240 (29.97 fps)
282 kbps streaming
Audio
Lame MP3 Version 3.79 Alpha 2
Wave 17:14 minutes (182 MB) to mp3
32 - 320 kbit
VBR = level 3
Applications
Winrar Version 3.42
283 MB, 246 Files
Compression = Best
Dictionary = 4096 kB
Sysmark 2004 Patch 2
1024x768 - 32 bit
Synthetic
PCMark 2004 Pro Version: 1.2.0
CPU and Memory Tests
SiSoftware Sandra 2004 Version 2004.10.9.89
CPU Test = MultiMedia / CPU Arithmetic
Memory Test = Bandwidth Benchmark

For comparison, we have included in our listing of performance measurements the test results for the three devices from the previous widescreen notebook comparative test, HP's widescreen long-life Compaq nc8230, plus both the notebooks used in the DIY notebook project. The latter pair should show for which programs the performance level of mobile PCs with integrated graphics would be completely sufficient. Both devices, the Uniwill223II00 and Dell Latitude D610, are based on Intel chipsets with integrated graphics: the AGP chipset 855GME or the PCIe-successor 915GM.

Besides these pure performance benchmarks, we have of course also measured the charge and discharge times of the batteries under operating conditions. The battery measurements were carried out using three different scenarios. The battery is first fully charged, then an Office program was run, then a game, and for the last measurement a DVD video played, in an endless loop until the battery is empty.

Highly Relevant To Reality: Charging Time For Batteries Under Operating Conditions

For a mobile PC you want to know not only how long the battery charge can hold up under the three program scenarios, but also, how quickly the battery can be recharged once depleted. In practice, no one wants to stop using the computer just because the battery is empty. We therefore also measured the charging time under operating conditions during typical Office programs running in an endless loop or, the other extreme case, a 3D shoot'em up which is run until the battery is completely recharged. The results of this second test provide a neat way of seeing whether the power supply unit has been designed with too little power, or whether under maximum system strain it is even able to deliver enough power to charge the batteries at all.

In order to compare the results for the notebooks with each other, we set the screen brightness on all devices to a constant value of about 100 cd/m².

Comments | Print | Send to a friend

Sponsored links

Comments

Comments are closed on this page.

Sponsored links