PC gamers know well how astonishing the graphics were from the original Crysis, even by today's standards years after release. Now with Crytek working on a sequel that's spread out to consoles, the developer hasn't changed its goal of providing the best visuals possible – even on consoles based on technology from five years ago.
In an interview with PSM3, as relayed by CVG, Crytek executive producer Nathan Camarillo said that the graphics for Crysis 2 will be 'the best you've ever seen' even when running on a relatively outdated GPU as the Nvidia RSX in the PlayStation 3.
"We know [developing for PS3] is a big challenge, but we're happy to accept it," said Camarillo. "The most important thing that Crysis taught us as a developer is that, while cinematic graphics and convincing gameplay will get you a lot of press and build strong interest before release - you shouldn't count on that exclusively."
"We're aiming to set the graphical benchmark," he continued. "Why would anyone not want to play a game with the best graphics they have ever seen, great gameplay, some engaging fiction, challenging AI, killer weaponry and a complete gaming experience like no other?"
While CryEngine 3 makes it easy for the Crysis 2 developers to port their work easily between platforms, there's no doubt that those wanting the experiences that best match the pictures below will need to be playing on PC.