Nvidia just revealed 3 big upgrades to its GeForce Now cloud gaming service — here's what's new
Faster access, new games, and other features coming to GeForce Now
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Nvidia is having a big showing at GDC (Game Developers Conference) this year, with a big focus on some of its gaming-focused AI efforts.
Aside from updates to DLSS 4.5, the big news coming out of San Francisco is a slew of updates to GeForce Now. If you’re subscribed to the company’s cloud gaming service, some of these enhancements should make your play sessions smoother.
From quicker library access to new tools for devs, here are some of the updates coming to GeForce Now soon.
Article continues belowFaster access and smarter features
Using GeForce Now should be a lot faster and more convenient. That’s thanks to single sign-on and account linking on services like Gaijin and GOG, with account linking and game library syncing coming to the latter soon. You’ll no longer have to juggle multiple logins, as you’ll be able to link up and dive straight into your games from platforms like Xbox Game Pass and Ubisoft+.
Discoverability will also be simpler, with in-app labels that highlight which games support cloud play across different subscriptions. This might not sound like much, but it’ll save you time hunting down compatible titles.
If you like VR gaming, Nvidia is also promising smoother experiences with support for 90 frames per second (up from 60) streaming on devices like the Meta Quest and Apple Vision Pro.
New AAA games heading to the cloud
In addition to new GeForce Now features, Nvidia also announced a batch of games coming to the cloud service. This includes titles like Active Matter, Samson, Control Resonant, Crimson Desert, and Resident Evil Requiem (among others). All of these games have been optimized for cloud streaming, so they should run well even at lower connection speeds.
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On top of that, select Xbox games are joining the “install-to-play” library, meaning you can fire them up instantly without waiting for downloads. If you’re an Xbox Game Pass subscriber, this integration will be a nice bonus, as it blends seamless access with Nvidia’s powerful RTX servers.
Cloud playtest (for developers)
This one might not directly impact you, but the new Cloud Playtest feature will let game developers run tests directly from the GeForce Now cloud. This will expand testing to virtually any device, which will make it easier for devs to gather feedback without shipping hardware or dealing with compatibility issues.
Some perks include secure cloud-based testing, support for internal, external, and even press playtests, and the ability to capture gameplay footage, webcam feeds, and controller inputs. Big-time publishers like Activision, Ubisoft, Warner Bros. Games, and Xbox Game Studios are already on board, so expect this to speed up development for upcoming titles.
Outlook
I consider GeForce Now the best cloud gaming service (sorry, Xbox Game Pass), so it’s exciting seeing what the company is cooking for the service.
While these announcements might not be earth-shattering, I appreciate the focus on making the service easier for both gamers and developers. If you’re not already subscribed to GeForce Now, now might be a good time to try to jump in.
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Tony is a computing writer at Tom’s Guide covering laptops, tablets, Windows, and iOS. During his off-hours, Tony enjoys reading comic books, playing video games, reading speculative fiction novels, and spending too much time on X/Twitter. His non-nerdy pursuits involve attending Hard Rock/Heavy Metal concerts and going to NYC bars with friends and colleagues. His work has appeared in publications such as Laptop Mag, PC Mag, and various independent gaming sites.
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