The latest rumor is that the PlayStation 4 will cost more than $400, but less than the original PlayStation 3's debut.
As previously reported, Sony plans to make a huge PlayStation announcement on February 20, 2013 at 6pm EST. The last PlayStation press event outside the E3 Expo loop took place just over two years ago in Tokyo and revealed the PlayStation Vita handheld console. Naturally it's easy to speculate that Sony plans to "wow" gamers again with the official reveal of the PlayStation 4 later this month.
Over the last year, rumors and hardware specs have heated up the rumor mill, obviously pointing to an upcoming console whether Sony admits it or not. The latest rumor claims that Sony's new unannounced "Orbis" console will cost more than ¥40,000, or $427 USD. It's also noted that the PlayStation 3 was priced just under ¥50,000, or $534 USD, and retailed at $500 here in the States.
The rumor goes on to add that Sony is "scurrying" to meet expected demand in Japan and the United States. There was no mention of Europe in the report, as the PlayStation 3's PAL release was reportedly delayed for several months thanks to hardware shortages. Still, there's a good chance Sony learned its lesson and is trying to prevent similar delays with the next-generation.
In addition to the PlayStation 4 announcement, there's a good chance the company will also reveal a price reduction of the PlayStation Vita on a global scale. Nintendo was forced to drop the price of its 3DS handheld just months after its initial release due to poor sales, and Sony, facing similar mediocre sales, may finally be succumbing to pressure and consumer reluctance in purchasing the more expensive $249.99 USD handheld console.
Sony may be revealing its PlayStation 4 console later this month in order to beat Microsoft to the 2013 punch. The rival Redmond company will reportedly showcase its Windows 8-powered Xbox Infinity during E3 2013 which is slated to launch in time for the holiday shopping season. That said, the rumored price of Sony's PlayStation 4 actually seems a little steep in a lackluster economy addicted to mobile gaming. But perhaps that will be Sony's biggest surprise yet: a high-powered next-gen console with a Nintendo's Wii U price point.
Just weeks ago, a spec list emerged based on January's Development Kit for the new console. The kit had 8 GB of RAM and 2.2 GB of video memory. The CPU was listed as 4x dual-core AMD64 "Bulldozer" – indicating that there will be eight cores total – and the GPU was listed as an AMD R10xx. Also included was a 160 GB HDD, a Blu-ray drive, four USB 3.0 ports, two Ethernet ports, HDMI and optical output, and 2.0, 5.1 and 7.1 audio channels.
As always, take everything with a grain of salt until Sony (supposedly) makes the big reveal in a few weeks. Cross your fingers that Sony doesn't jump on the anti-used-games bandwagon with Microsoft, and will let you play those cheaper "gently used" titles.
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So what do we do? We kill the PC market by making games "so-so" with graphics. Unfortunately not everyone can afford a gaming computer, so its easier to game with Consoles. 200-400 bucks and bam you can play all games!
I'm a PC guy.. but seeing the pirating so high and the console being so easy to afford/use.. well, I don't blame developers for going console specific or going console and porting to PC.
Yes, you can pirate for the console as well but a lot more steps are required. It isn't as easy as "pirate bay/torrent/play".
Oh well.
Part of the reason why pirating occurs is because of how inconvenient the vanilla game is. Back in 2007, Spore had one of the toughest and most annoying DRMs...
Ironically, Spore ended up being the most pirated game.
Why?
Because legit customers don't want a pseduo-malware installed onto their computer.
I can pretty guarantee you it won't be. The architecture of the cell processor is so different to x86 they would need to put a cell in there (like they did with the PS2 emotion engine and the first gen PS3's) for it to be able to work.
It's called my PC.
An AMD multicore CPU, 8 GB of DDR3 and ATI graphics.
Kind of funny to think about.
"You can't have your cake and eat it too."
As far as poor Vita hand held gaming device sales, all I can say is the smart phones have that covered so it should be expected.
And the MS Winblows 8 Infinity console with no used games (anti-used-games bandwagon with Microsoft) can lick my clitoris.
The advantage that consoles initially have over PCs is that they're standardized computers. No need to program the game to run on thousands of different Mobo/CPU/GPU/OS/HDD-SSD/sound configs. You only got one or two standard computers to program for, and that allows additional optimizations.
However, eventually even the mid-range PCs will be better (within 3-6 years) through sheer computing power increase over the years.
Perhaps it's time for us PC gamers to start saying console gaming is dying for a change,
i just pieced together a "gameing" computer for 438$ a few days ago... sure its not the best gpu (a 5770 1gb equivilant) but that is honestly a great gpu... yet to really run into anything it cant handle at 1920x1200, and i reduce some setting reguardless if i had a top end gpu just because they take alot of resources but offer very little in terms of visuals, like ssao in most games.