PS5 should be a ray-tracing beast, according to AMD
The PS5 may use the same graphics as the next Xbox
Here at Tom’s Guide our expert editors are committed to bringing you the best news, reviews and guides to help you stay informed and ahead of the curve!
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Daily (Mon-Sun)
Tom's Guide Daily
Sign up to get the latest updates on all of your favorite content! From cutting-edge tech news and the hottest streaming buzz to unbeatable deals on the best products and in-depth reviews, we’ve got you covered.
Weekly on Thursday
Tom's AI Guide
Be AI savvy with your weekly newsletter summing up all the biggest AI news you need to know. Plus, analysis from our AI editor and tips on how to use the latest AI tools!
Weekly on Friday
Tom's iGuide
Unlock the vast world of Apple news straight to your inbox. With coverage on everything from exciting product launches to essential software updates, this is your go-to source for the latest updates on all the best Apple content.
Weekly on Monday
Tom's Streaming Guide
Our weekly newsletter is expertly crafted to immerse you in the world of streaming. Stay updated on the latest releases and our top recommendations across your favorite streaming platforms.
Join the club
Get full access to premium articles, exclusive features and a growing list of member rewards.
The PS5 has some big shoes to fill thanks to the great reception and sales of the PS4. However it was believed that the new Sony console may have a significant graphics disadvantage compared to the Xbox Series X. Fortunately, we may have nothing to worry about after all.
- PS5: Release date, price, specs, games and more
- PS5 vs. PC: Which gaming platform is better for you?
- Just in: PS5 graphics breakthroughs revealed by top developers
Wccftech, reporting from processor and graphics card manufacturer AMD’s Financial Day, had some new information to share about both the PS5 and the Xbox Series X’s graphical abilities, specifically that the PS5 will use a GPU with RDNA 2, AMD’s newest microarchitecture for graphics chips.
AMD’s GPUs have powered both the PS4 and Xbox One, and a new generation of console means a new generation of components to make them work. It had been previously rumored that while the upcoming Xbox would use RDNA 2, that the next PlayStation would use the previous version, which could make it significantly less powerful.
Fortunately, it seems now that Sony is using an RDNA 2 chip in the PS5 after all. David Wang is quoted by Wccftech as saying:
“We have developed an all-new hardware-accelerated ray tracing architecture as part of RDNA 2. It is a common architecture used in the next-generation game consoles. With that, you will greatly simplify the content development -- developers can develop on one platform and easily port it to the other platform. This will definitely help speed up the adoption [of ray tracing].”
The reference to “next-generation game consoles”, rather than a singular “console”, and to porting between platforms, can be interpreted as a sign that both the PS5 and Xbox Series X will use the same tech.
And why is that good? Because not only are RDNA 2 GPUs just perform the basic job of rendering graphics better, they also introduce ray tracing, the much-hyped new lighting technique that will make environments and objects look extra realistic.
Get instant access to breaking news, the hottest reviews, great deals and helpful tips.

Richard is based in London, covering news, reviews and how-tos for phones, tablets, gaming, and whatever else people need advice on. Following on from his MA in Magazine Journalism at the University of Sheffield, he's also written for WIRED U.K., The Register and Creative Bloq. When not at work, he's likely thinking about how to brew the perfect cup of specialty coffee.
