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Benchmark Your Android Device With Epic Citadel

By - Source: Epic Games Email | B 23 comments

Epic Games has released the Epic Citadel tech demo for Android, but has also included a benchmarking feature.

Want to know how fast your Android device is performing? There are several apps available that provide extensive benchmarking like GLBenchmark, AnTuTu and Geekbench 2. But if you're looking for something simple and somewhat interactive, Epic Games has the perfect app for you: Epic Citadel for Android.

Epic Games' flagship Unreal Engine 3 tech demo made its debut on Apple's iOS platform back on September 1, 2010, as an introduction to Epic's entry into the mobile market. As with the new Android version, the demo allows users to wander through a fictional, dynamic medieval realm focused on a castle and surrounding attractions like a circus bazaar, a cathedral, a river and more.

But for the Android version, Epic has thrown in a benchmarking feature that pulls the device through various locations through out the castle's realm. The resulting data only shows an average framerate, quality settings and resolution details.

For kicks, Epic Citadel ran at a modest 48 fps on the Nexus 10 using high quality settings and a 2560 x 1504 resolution. The smaller Tegra 3-powered Nexus 7 had a framerate of 56 fps using high quality settings and a 1280 x 736 resolution. Epic said that it worked closely with Nvidia throughout the tech demo's development to ensure that the visuals can be experienced on Nvidia Tegra-based devices "in all of their glory."

"While we’ve licensed our engine to help developers build and ship many fantastic games for Android, Epic Citadel is our first internally developed product to be released to Android users," said Jay Wilbur, vice president of Epic Games. "It’s a free, easy way to check out the high-quality experience Unreal Engine technology delivers on mobile devices."

To download and test your Android device using Epic Citadel (or if you feel like wandering around a medieval realm), head to Google Play or Amazon's Appstore for Android. An updated version for iOS has also been released with support for 5th-gen iPhone / iPod Touch models and the 4th-gen iPad, but it does not contain the benchmarking feature.

Benchmark results for Nexus 10Benchmark results for Nexus 10

Benchmark results for Nexus 7Benchmark results for Nexus 7

 

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  • -3 Hide
    icepick314 , January 31, 2013 2:41 PM
    my Asus Transformer Prime tested at 32.5 FPS with resolution at 1920x1128 on high quality...

    kinda disappointing when it's one of the top-of-line Tegra3 tablet...
  • 5 Hide
    plznote , January 31, 2013 2:54 PM
    Tegra 3 is not top of the line.
  • 3 Hide
    CrArC , January 31, 2013 2:59 PM
    icepick314my Asus Transformer Prime tested at 32.5 FPS with resolution at 1920x1128 on high quality...kinda disappointing when it's one of the top-of-line Tegra3 tablet...
    Pretty much as piznote said - Tegra 3 is not top of the line. Certainly up there, but yeah, won't be winning any top spots in leaderboards for this bench.
  • Display all 23 comments.
  • 0 Hide
    Anonymous , January 31, 2013 3:07 PM
    If the benchmarks take advantage of the features of the tegra 3 then its very high end for gaming, and is still much more powerful than most processors

    I got 38.4fps on the same settings as icepick on my infinity
  • 2 Hide
    kilroy420 , January 31, 2013 3:09 PM
    My Nexus 10 benchmarks using Epic Citadel came in at 46.1 FPS with 2560 x 1504 resolution, Performance Level rated High Quality.

  • 2 Hide
    kilroy420 , January 31, 2013 3:16 PM
    kilroy420My Nexus 10 benchmarks using Epic Citadel came in at 46.1 FPS with 2560 x 1504 resolution, Performance Level rated High Quality.


    After a fresh reboot of my Nexus 10, the performance creeped up to 49.8 FPS
  • 2 Hide
    kawininjazx , January 31, 2013 3:30 PM
    Samsung Galaxy S3 (Verizon/US, Dual Core 2GB RAM) Avg. FPS: 47.0 Resolution 1280X720 Performance Level: High Performance
  • 0 Hide
    Hard Line , January 31, 2013 3:59 PM
    my photon 4g tegra 2 1.0ghz phone got 30.7fps at 960x540 high quality :D 
  • 0 Hide
    Anonymous , January 31, 2013 4:54 PM
    My Orange San Diego returns 54.8 FPS @ 1024x600, same figures 3 times on the trot. Very smooth :) 
  • 0 Hide
    Hellbound , January 31, 2013 6:08 PM
    On my Galaxy Note 10.1 - 45.2 @1280x752 - High Quality
  • 2 Hide
    RabidFace , January 31, 2013 6:13 PM
    This mobile engine seems to be VERY GPU dependent.

    On my ATT S3 there is ZERO performance increase going from the stock 1512Mhz to 2106Mhz.

    Couldn't get over 35FPS on High Quality.
  • 0 Hide
    halcyon , January 31, 2013 6:51 PM
    Someone...a Note 2 please.
  • 0 Hide
    zycuda , January 31, 2013 7:26 PM
    Does this mean that you can develop for android without having to pay 50,000$? The iphone has direct support for free yet android doesn't. I would love to develop unreal games for android...
  • 1 Hide
    leroylari , January 31, 2013 7:28 PM
    Nook Color running Jelly Bean:

    FPS: 15.7

    Reso: 1024X552

    PL: High Performance
  • 3 Hide
    Anonymous , January 31, 2013 7:50 PM
    Galaxy Note 2 (as requested)

    FPS: 46

    High Quality
  • 0 Hide
    Anonymous , January 31, 2013 9:24 PM
    ON my Nexus 7 @ 1280x736 average FPS = 55,9 with performance level High Quality.
  • 0 Hide
    halcyon , January 31, 2013 9:35 PM
    kumabearGalaxy Note 2 (as requested) FPS: 46High Quality

    Thanks
  • 0 Hide
    Anonymous , January 31, 2013 10:45 PM
    Nexus 10, CM 10.1 - 54,9 fps.
  • 0 Hide
    Anonymous , February 1, 2013 2:53 AM
    Nexus 4
    Average FPS: 55.4
    Performance Level: High Quality
  • 0 Hide
    mcaalrington , February 1, 2013 5:35 AM
    Galaxy S2
    Avg FPS: 48.2
    Resolution: 800x480
    Performance: High Performance
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