Let's face it: games are nothing like the 2D platform titles we loved years ago. Most games today have become less "gameish," and more like life simulators, requiring larger, Hollywood movie-like budgets.
We recently ran a report stating that independent developers are relying more and more on publishers because the games are simply bigger, requiring more funding now than they ever did before.
So how much does it cost to develop a game now? To answer that question, Digital Battle and comprised of a list of the current Top 10 most expensive video game budgets ever.
Sitting at the bottom of the list is Sony's Killzone 2 for the PlayStation 3, costing $45 million to develop. To put this into perspective, the grandaddy of all FPS games, Doom, only cost $200,000 to develop in 1993. Back then, that was one of the most expensive games ever to develop.
Honestly, most of the games on this list are console-related. Bungie's Halo 3 (Xbox 360) cost $55 million to develop, and Sony's Metal Gear Solid 4 (PS3) cost the company just a little more: $60 million, both serving as exclusives for their respective platform.
The Sega Dreamcast actually has a title on this list: Shenmue, costing a good $70 million almost 10 years ago. Gran Turismo 5, which hasn't even landed on the PlayStation 3, already hit the list with a $80 million pricetag.
So what's the most expensive game ever developed? Find out by checking out the list below.
- 10. Killzone 2 ($45 million)
- 09. Final Fantasy XII ($48 million)
- 08. LA Noire ($50 million)
- 07. APB ($50 million)
- 06. Halo 3 ($55 million)
- 05. Metal Gear Solid 4 ($60 million)
- 04. Too Human ($60+ million)
- 03. Shenmue ($70 million)
- 02. Gran Turismo 5 ($80 million)
- 01. Grand Theft Auto 4 ($100 million)
Where do you think Duke Nukem Forever ranks?