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WebGL 1.0 HW Acceleration Spec 1.0 Released

By - Source: Khronos | B 11 comments

Khronos released the 1.0 specification of WebGL on Thursday.

There has been quite some buzz about the technology, which is seen as a way to accelerate complex 3D graphics in a browser window without the need of a separate plugin. WebGL describes an approach to enable OpenGL ES 2.0 via JavaScript in web content an accelerate via supporting hardware. WebGL has recently been pitched especially by Mozilla and Google as a technology to deliver stunning animations.       

"The ability for Web developers to directly access OpenGL-class graphics directly from JavaScript, and freely mix 3D with other HTML content, will enable a new wave of innovation in Web gaming, educational and training applications and graphically rich user interfaces to make the Web more enjoyable, productive and intuitive," Khronos wrote in a press release. WebGL is supported by Mozilla's Firefox 4 Beta, Opera 11.5, Apple's Safari 6 (nightly builds) as well as Google's Chrome 9 or higher.

In related news, Khronos announced the formation of the WebCL working group, which aims to enable OpenCL via JavaScript. OpenCL uses multicore-processors and GPUs to accelerate application processing. In a browser, WebCL could deliver much higher performances for web applications. Khronos mentioned image and video processing as well as advanced physics for web games as examples that could benefit from WebCL.

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  • 0 Hide
    wfrantz , March 7, 2011 4:20 PM
    Being familiar with openGL programming myself, this is exciting new!
  • 2 Hide
    squanto , March 7, 2011 4:28 PM
    YES! Finally Homework acceleration!
  • 4 Hide
    nebun , March 7, 2011 6:19 PM
    they forgot to mention how much better porn on the web it's going to be....me can't wait ;) 
  • 0 Hide
    iam2thecrowe , March 7, 2011 9:09 PM
    opengl is great. Back in the original Half-Life days it was always faster, looked better and was more stable than DX. And it may add some hardware accelleration for us XP users....
  • 1 Hide
    slacka , March 7, 2011 10:09 PM
    All of this SPAM on Tom's is ridiculous. Get some decent CAPTCHA and account verification controls on your login. Then start banning accounts. This is 2011 now, Why are your running a tech site like 2001?
  • 0 Hide
    zinabas , March 8, 2011 12:11 AM
    here's a better idea slacka... make all comments with links need to be reviewed for spam and all other comments slide... then they can advertise all they want, we'll just never know who to hate then
  • 0 Hide
    f-14 , March 8, 2011 12:43 AM
    slackaAll of this SPAM on Tom's is ridiculous. Get some decent CAPTCHA and account verification controls on your login. Then start banning accounts. This is 2011 now, Why are your running a tech site like 2001?

    +1 and more
    as for what people pass for 3D they are going to be blown away when the real thing comes along, which will probably be called 18D by then with all the stupid naming schemes.
    with out left right top bottom front and back object view from all those angles, anything else is just a gimmick renamed gimmick like the stupid 1950's red and blue glasses.
  • 0 Hide
    mayankleoboy1 , March 8, 2011 1:01 AM
    and it is free.
  • 0 Hide
    mcnaugha , March 8, 2011 9:43 AM
    I don't know where they got Safari 6 from. I think they just randomly assumed it would be Safari 6. WebGL support appears to be coming in Safari 5.1 as it is already present in the Mac OS X Lion Developer Preview.
  • 0 Hide
    rhino13 , March 8, 2011 7:35 PM
    so, no pitch to MS ;) 
  • 0 Hide
    ice_mountain_ , March 9, 2011 9:20 AM
    Microsoft has their proprietary Silverlight, which allows a subset of the WPF which has DirectX
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