Xbox Series X controller could get a PS5-inspired redesign
Here at Tom’s Guide our expert editors are committed to bringing you the best news, reviews and guides to help you stay informed and ahead of the curve!
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Daily (Mon-Sun)
Tom's Guide Daily
Sign up to get the latest updates on all of your favorite content! From cutting-edge tech news and the hottest streaming buzz to unbeatable deals on the best products and in-depth reviews, we’ve got you covered.
Weekly on Thursday
Tom's AI Guide
Be AI savvy with your weekly newsletter summing up all the biggest AI news you need to know. Plus, analysis from our AI editor and tips on how to use the latest AI tools!
Weekly on Friday
Tom's iGuide
Unlock the vast world of Apple news straight to your inbox. With coverage on everything from exciting product launches to essential software updates, this is your go-to source for the latest updates on all the best Apple content.
Weekly on Monday
Tom's Streaming Guide
Our weekly newsletter is expertly crafted to immerse you in the world of streaming. Stay updated on the latest releases and our top recommendations across your favorite streaming platforms.
Join the club
Get full access to premium articles, exclusive features and a growing list of member rewards.
The Xbox Series X and Xbox Series S come equipped with one of the best controllers Microsoft has put out, but the PS5 DualSense controller is arguably more innovative, thanks to its vibration and adaptive triggers. Now, it seems that Microsoft might do something about that.
During an interview with the Kinda Funny Gamescast, as reported by VGC, Xbox head Phil Spencer had some nice things to say about the PS5 controller. He also hinted that an updated Xbox controller could be coming down the line.
- Xbox Series X review
- PS5 vs Xbox Series X: which one is best
- Plus: Nvidia GeForce RTX 3080 Super GPUs could power PCs and laptops next year
When asked about the possibility of VR coming to Xbox Series X, Spencer began talking about other accessories and where Microsoft could improve. The Xbox controller was one topic of discussion.
"There's probably some work we'll do on controller," said Spencer. "I think Sony's done a nice job with their controller. We kind of look at some of that, are there things that we should go do?"
Spencer also shed light on his thoughts regarding VR on Xbox Series X. Unfortunately, players holding out for VR support on Xbox might be better off buying a PS5 or PC.
"We're watching what happens on PC. As it relates to VR specifically, the best experience I've seen is Quest 2," said Spencer. "And I just think its untethered, the ease of use, be it untethered in its capability, just doesn't, to me, require it being connected to an Xbox in any way. So when I look at a scenario like that, I think about xCloud, I think about the Xbox Live community, I think about other things of how we can bring content to a screen like that."
For Spencer, if Microsoft were to pursue VR game development, it would look at both its first- and third-party studios, and see if could leverage any of its existing IPs or relationships.
Get instant access to breaking news, the hottest reviews, great deals and helpful tips.
As for the current Xbox Series X controller, it's not bad by any means. However, Sony stole some of Microsoft's thunder with the DualSense's improved vibration and adaptive triggers.
The PS5 controller uses Voice Coil Actuators: fast and responsive motors with precise tuning. It allows developers to implement very fine vibrations. When playing a game like Astro's Playroom, players can "feel" the difference between walking on glass and walking on metal.
The shoulder buttons are also attached to a motor. By sending an electrical current through the motor, developers can add tension to the triggers, giving button presses varying levels of resistance. Some games, like Ratchet & Clank: Rift Apart, use varying levels of tension to mimic the feel of different weapons.
If Microsoft were to implement this type of tech on a future Xbox Series X controller, the Xbox fandom might laud the decision.
Doing so might also make things easier for third-party developers. At the moment, first-party Sony games are taking full advantage of the DualSense. Third-party developers may not feel it's worth the time to fine-tune a DualSense experience when half of their players are on Xbox.
Regardless, any future controller improvements would be a welcome addition. Maybe these features could make their way onto a potential Xbox Elite Controller Series 3.
- More: Android 12 is going to get you gaming faster — here’s how
- How to connect an Xbox wireless controller to a PC
- How to connect an Xbox wireless controller to Android

Imad is currently Senior Google and Internet Culture reporter for CNET, but until recently was News Editor at Tom's Guide. Hailing from Texas, Imad started his journalism career in 2013 and has amassed bylines with the New York Times, the Washington Post, ESPN, Wired and Men's Health Magazine, among others. Outside of work, you can find him sitting blankly in front of a Word document trying desperately to write the first pages of a new book.
