Open GL Games: Quake 3 Arena
Contents
- 1. Introduction: Notebooks With DirectX 9-Capable GPUs Really Do Exist
- 2. Fat Sound, Very Good Display, Eminently Connectible: The S5205-S705 At A Glance
- 3. Fat Sound, Very Good Display, Eminently Connectible: The S5205-S705 At A Glance, Continued
- 4. Fat Sound, Very Good Display, Eminently Connectible: The S5205-S705 At A Glance, Continued
- 5. Fat Sound, Very Good Display, Eminently Connectible: The S5205-S705 At A Glance, Continued
- 6. Simple But Expensive Memory Upgrade
- 7. The Test Setup, Continued
- 8. The Features Of The GeForce FX Go 5600
- 9. The Peculiarities Of The Geforce FX Go 5600 In The Satellite 5200
- 10. PowerMizer 3.0 Enables 3D Performance And Battery Life As Needed
13. Open GL Games: Quake 3 Arena
In the Quake test we first use two different demos (Demo001 and Demo Four) or the corresponding patches (V1.16 and V1.32).


Unfortunately we had to leave out the values at 4x FSAA, because Quake would not start at that setting. Obviously there is a driver problem (nVIDIA 6.14.0001.4365) that we naturally notified Toshiba about. Toshiba, however, did not think it would be able to remove the cause of the driver error before the test was over.
Quake 3: Effect Of PowerMizer Settings On Frame Rates

If the FSAA and anisotropic filtering are disabled, play is still fluid in XGA resolution at minimal core and memory speeds.
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