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Sony Denies PlayStation 4 Appearance At E3 2012

- By - Source : DigitalTrends

Sorry, no PlayStation 4 for you this year at E3 2012.

Last week brought reports that Sony may offer a glimpse of the PlayStation 4 this June during E3 2012. However this week Sony is denying those reports, saying that it has no plans to make any console-related announcements during the show. In fact, Sony plans to ride out the 10-year life cycle of the current console, the PlayStation 3. which made its American debut back in 2006.

“I’ve always said a 10-year life cycle for PS3, and there is no reason to go away from that," said Kaz Hirai, who oversees Sony’s gaming and consumer electronics division, during a roundtable event at this week’s Consumer Electronics Show.

For the record, that 10-year-cycle doesn't mean Sony has no plans to release a new console before 2016. Just look at the relationship between the current generation, and the highly-successful PlayStation 2 which launched in 2000. The older, latter model seemed to handle itself just fine after the younger sibling hit the market, and continues to see new games despite the PS3's growing momentum.

What's more, waiting until 2016 may not be such a good idea. The Nintendo Wii U is slated to launch sometime towards the end of the year, and will be followed by Microsoft's Xbox 720/Loop/Next console reportedly scheduled to make a 2013 appearance. If the company doesn't want to get "left behind," then it may need to at least offer some kind of glimpse this year.

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hoof_hearted 01/11/2012 10:11 PM
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classzero 01/11/2012 10:28 PM
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hoof_hearted :
And I just bought a PS3 this past Christmas, and I still find it lacking in the RPG area compared to the PS2



That would be software, nothing to do with the hardware (Physical Unit).

captaincharisma 01/11/2012 10:47 PM
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well the xbox isn't much better in the RPG field either.

soldier37 01/11/2012 11:03 PM
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10 year life cycle when these things become outdated within 2-3 years really. Glad I only use my PS3 to watch Blu Ray movies now, as my PC is light years ahead of it in gaming.

tipoo 01/11/2012 11:07 PM
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I think being a year behind Microsoft again would be a mistake, although I also hope they don't rush it out like Microsoft with the 360. The current consoles are getting long into the tooth IMO, hardware has come a long way since then, I was hoping for some E3 showings. Maybe Microsoft will show theirs at E3 and then Sony will be forced to play their hand soon after.

whiteodian 01/11/2012 11:25 PM
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Consoles are far outdated before they are even released-compared to a well equipped PC. Of course my brand spanking new PC will have a newer better processor/video card every 6 months to a year. 10 years between hardware releases is ginormous in technology years. I think price plus being a year behind Xbox really hurt the PS3 and gave the Xbox that extra push to succeed. I mostly gamed on my Xbox (now PC) since most of my friends do. PS3 has and will be my DVD player. They should plan on a simultaneous release against the 720 if they want to stay competitive. As far as the Wii U, I'm LOLing because it seems like they are finally getting around to releasing a console with equivalent power to the Xbox360 and PS3 right around the same time Xbox is talking about releasing a new console. Who knows, it might be good though if they don't try charging us $600 for it and $200 for one of those remotes with the screen.

giovanni86 01/11/2012 11:40 PM
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I always thought the 5 year cycle was long enough. I believe there's enough innovations in the Tech we have today in PC's to have a possible drive forward that would warrant a new console arrival. Take example 1: Battlefield 3, it plays nicely on consoles it does, but its 100% better on PC. It literally took my breath away, playing on consoles it just looked like the hardware couldn't push out what dice was trying to achieve. Lets not forget that in order to move the industry forward faster a new console should have a came out by now. I just feel if we don't release new consoles faster then we currently are there is no reason for Nvidia and Ati to make any innovations in GPU's to really spark our imagination. If you think of GPU's in the passed there was always a jump forward big time especially within a 5 year mark. I still don't see games do what they should be able to do today. It seems like a very stale market all halted because of the lack of new consoles in the field. Though i could be talking non-sense and in reality when will games act realistic to the point each bullet round, each car explosion leaves its wake of destruction there for the entirety of the match. I think BF3 could of been a whole lot better if they really used what our current high tech gpu's have to offer. Doesn't seem to use any Tessellation. Any who Sony better re-gear themselves and announce one this E3 otherwise the PC market will and is indeed rising again since who really wants play a outdated console that can't keep up with current PC tech. I know i don't.

nottheking 01/11/2012 11:43 PM
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So no PS3 showing in 2012? That still leaves a 2013 release fully possible, albeit unlikely; there's still E3 2013, and we can probably (safely) assume that whatever year it releases in, it'll likely hit American shores in time for the Christmas season, as seems to be the norm for consoles... Though the PS2 appeared first in Japan during the spring, and both were announced/unveiled the year PRIOR to their release.

Since there's been no official announcement of the PS4 yet, a 2013 release seems less likely. If this claim holds up and E3 '12 passes by without a PS4 announcement, then odds are good it won't release until 2014. Of course, Sony could change this all by using a new release schedule, and simply showing a finished PS3 at E3 2013 and releasing later in the fall of the same year.

Quote :The older, latter model seemed to handle itself just fine after the younger sibling hit the market, and continues to see new games despite the PS3's growing momentum.

Sony claimed a 10-year lifespan for the PS1, even though the PS2 had squashed it out almost entirely by maybe 2003 or so. I think the PS2's longevity in spite of the PS3 is partly due to how big a drop in market share the PS3 has; from 150 million units and a 72.7% market share to 27.6% and 56; that's a drop down to nearly 1/3. In that case it only makes sense for developers who aren't so concerned about the "graphics" (as inferior to the PC as they are anyway) to simply make their game for the platform with nearly three times the installed base and market share. In the prior years, with the difference being even more severe, we saw this being even more prevalent.

The fact that apparently it's all too easy to just port a game from the PS2 to Wii shovel-ware style, (in spite of the Wii's greatly increased power over the PS2) makes it even more appealing from a market perspective: that gets you 44% of the 7th gen market as well, and a grand total of over 240 million units for an installed base.

This is also what's likely delayed the release of a successor. Sony's investors were almost certainly expecting that, given the 9-digit sales numbers and >70% market share scored by both the PS1 and PS2, that placing at least #1 was a foregone conclusion, even if it wouldn't be by such an embarassing margin. Given that, unlike the Wii's sales numbers, we're not seeing sales numbers decline from saturation, Sony can safely say that they have more market that will buy the PS3, so there's no need to waste R&D dollars and release the PS4 early when the PS3 is still competitive.

A similar story goes for the Xbox 360, at least with its current sales rates, so Microsoft, likewise, has less incentive for bothering to put out the next generation of consoles, and thus why we're seeing what we have now: over 5 years since the last (North American) 7th-gen launch, and only the Wii U has been announced.

The previous record gap between console generations (from the last NA launch of the older generation, to the first of the next) was 2 days shy of 4 years, between the Game Cube (November 18, 2001) to the Xbox 360. (November 16, 2005) Before that it was the 3 year, 8 month, 19 day gap between the Super NES (August 23, 1991) and Sega Saturn. (May 11, 1995) It's possible that the gaps are just getting bigger, (there was almost no distance between the 1st, 2nd, and 3rd generations) though the intervals had remained the same until now.

RabidFace 01/11/2012 11:56 PM
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whiteodian :
Consoles are far outdated before they are even released-compared to a well equipped PC. Of course my brand spanking new PC will have a newer better processor/video card every 6 months to a year. 10 years between hardware releases is ginormous in technology years. I think price plus being a year behind Xbox really hurt the PS3 and gave the Xbox that extra push to succeed. I mostly gamed on my Xbox (now PC) since most of my friends do. PS3 has and will be my DVD player. They should plan on a simultaneous release against the 720 if they want to stay competitive. As far as the Wii U, I'm LOLing because it seems like they are finally getting around to releasing a console with equivalent power to the Xbox360 and PS3 right around the same time Xbox is talking about releasing a new console. Who knows, it might be good though if they don't try charging us $600 for it and $200 for one of those remotes with the screen.


Must be nice to have the money to get a new CPU and video card every 6 months to a year. Or, you are just saying that and blowing smoke up everyone butts.

You also seem to forget why Nintendo has always been successful. It's not graphics, it's GAMES. A lot of adults have always gotten Nintendo's systems for the first-party games. While still having other consoles and/or a gaming rig.

Would I love to have the money to build a gaming rig? Yes. Is it mandatory for my survival? No. Has my PS3 gotten me where I want to go the past 5 years the little I game these days? Yes.

I would love to play BF3 on Ultra settings at 1920x1200. But, I have just as much fun playing with some friends on my PS3. I will admit, the resolution of the game gets to me a bit, but when really playing a game, you look past all that crap and just have fun.

kinggraves 01/12/2012 12:24 PM
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Most ignorant decision they could make. They've been pretty competitive with XBox this last generation, carrying many of the same titles and features. If MS has something to offer and they do not, Microsoft won the race. They will be able to court the developers who are likely more than happy to upgrade their platforms for new hardware rather than waiting for Sony to catch up. Sony loses their 3rd party titles, and they are nothing without 3rd party titles.

whiteodian 01/12/2012 12:55 PM
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rabidface :
Must be nice to have the money to get a new CPU and video card every 6 months to a year. Or, you are just saying that and blowing smoke up everyone butts.


Just saying, "generally." I honestly don't have that kind of money to upgrade that often.
rabidface :
You also seem to forget why Nintendo has always been successful. It's not graphics, it's GAMES.... ...I will admit, the resolution of the game gets to me a bit, but when really playing a game, you look past all that crap and just have fun.


I have owned every system including the Wii and I love the old games from the market as well as some of the first party games such as Zelda, Smash Bros, and Mario Kart. Other than a few games such as those I lost interest in my Wii. Also the lack of HD really bugged me.

Kami3k 01/12/2012 1:04 AM
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eatfoodnow 01/12/2012 3:43 AM
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rushing out the xbox 360 is a large part of why it was so successful imho, despite all the technical issues it had (remember ps3 had a bunch too!) Sony needs to stop making blunders left and right.

Anonymous 01/12/2012 4:23 AM
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They can announce a few months after MS......be a spoiler....
They should just wait and then double the amount of Ram thats shipping with the the next MS system.

techy74 01/12/2012 4:35 AM
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The PS3 still looks good, and contains many great games and titles. I am looking forward to see how much they can improve on such a good unit. The big question is: what software will be available upon release?

cobra5000 01/12/2012 4:40 AM
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3.9 Million P3's sold during the holiday season
10 Million XBOX 360's sold during the holiday season
Sony=Dead Man Walking.

nottheking 01/12/2012 6:04 AM
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cobra5000 :
3.9 Million P3's sold during the holiday season10 Million XBOX 360's sold during the holiday seasonSony=Dead Man Walking.


Do you even have any backing for those numbers? A check suggested that both are inaccurate.

alidan 01/12/2012 7:13 AM
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hoof_hearted :
And I just bought a PS3 this past Christmas, and I still find it lacking in the RPG area compared to the PS2



the PlayStation two is the de facto system, it had everything on it. Hell it had a game where you pretend to be a mosquito sucking people's blood. And before that you had the PlayStation one in a generation where JRPG's were the normal RPG's, at least I'm consoles.

Of course the PlayStation three is going to be lacking, especially when the first-person shooter genre move from the PC to the console. If oversaturated in the third person and first-person shooter market, because they pull in money. You can put already first-person shooter and almost be guaranteed to make your money back, you can't say the same thing about an RPG, especially if you can't do it right.

captaincharisma :
well the xbox isn't much better in the RPG field either.



at the very least in America I believe it has more exclusives for RPG's compared the PlayStation three.

soldier37 :
10 year life cycle when these things become outdated within 2-3 years really. Glad I only use my PS3 to watch Blu Ray movies now, as my PC is light years ahead of it in gaming.



I say this a lot, and I feel the need to keep saying it, graphics aren't everything. We have point where it's pointless just push more more graphics, with resistance one in resistance two, they doubled the polygon count, but nobody noticed it. I almost don't want to put all new console until tessellation takes off, because tessellation is going to be the biggest factor in gaining for the next probably 10 years. It allows us to focus on objects closer to us in more detail than further weight without swapping polygon models completely. It allows for smoother transition which is desperately needed. I want to use standard tessellation before we even consider new console generation. But it looks like Nintendo is going to be a testing ground for tessellation concerning their to have a GPU with the hardware tessellation unit. There can be first to market in there to take the heaviest hit when the 720 and PlayStation four come out.

Realistically for me there's only two places where games can increase graphics and still be noticeable.

First is textures, this requires RAM, consoles don't require as much RAM to run the equivalent to the PC version.

Second would be tessellation, allowing 2 to 3,000,000 polygons to be rendered up close to you that would honestly be be game changing.

Tomfreak 01/12/2012 1:18 PM
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they could have just launch a the console in a 5 years cycle. 10 years cycle in electronic world is like SNAIL. if u design ur console as 5 years cycle u dont even need to "go all out" losing $100(due to high manufacturing cost) on every console u sold like PS3 in the beginning stage of the cycle, Yet with 5 yrs cycle u can update ur hardware and stay competitive. Resell new console for customer for more money.

10years console cycle is dragging everything behind, it only benefit the lazy developer, not the consumer because chances are PS3 is are less likely to last 10years.

onehitxzibit 01/12/2012 10:39 PM
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So PC gamers are gonna get dumbed down, outdated graphics (even though their PCs are capable of much more) for another four years?

Tomfreak 01/13/2012 2:11 AM
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onehitxzibit :
So PC gamers are gonna get dumbed down, outdated graphics (even though their PCs are capable of much more) for another four years?

5 years cycle mean every 3 years u get new console, with the remaining 2 years for the existing console to "retire". Even then only launch new console every 5 years is STILL better than now. PS3/Xbox360 is already 6-7years old. By the time PS4 out it is heading to 9years old....FAIL.....would u rather want PC games get dumbed down for 9 years or 5years?.

They are trying to milk as much as they can, 10yrs cycle is like saying 10yrs for smartphone,LCD, Digi camera etc. Strange I didnt see Sony say the same thing for its Smartphone, LCD, Digi cam. I dare u sony.

nottheking 01/13/2012 4:07 AM
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alidan :
I almost don't want to put all new console until tessellation takes off, because tessellation is going to be the biggest factor in gaining for the next probably 10 years.


I honestly feel that while Tesselation is significant, it is being overblown. The biggest advance in 10 years? You have any idea what we've seen since 2002? At the beginning of 2002, while DirectX 8.1 was out, we'd still not seen any games make use of pixel shaders; the first two major titles were Halo and Morrowind. Since just seeing basic reflections and bump-mapping, we've advanced to high-end normal-mapping being the norm, specular-mapping adding realistic shiny surfaces, displacement-mapping stacking onto bump-mapping for far more realistic surfaces, bloom, then HDR. Then, of course, there's all the other effects, like advances in both anisotropic filtering and anti-aliasing: until 2002 AA consisted solely of supersampling. 2002 saw the introduction of the first new technique, multi-sampling, on both the GeForce 4 Ti and Radeon 9500/9700 cards. Then we went from x4, to ATi's x6, then combining super- and multi-sample to handle transparent edges, and then yet more attempts to handle transparency AA, then post-process AA...

alidan :
First is textures, this requires RAM, consoles don't require as much RAM to run the equivalent to the PC version.


This is 100% false. A texture doesn't magically take up less space just because it's on the console. Texture and framebuffer usage is utterly identical between both PC and console versions of the same game, provided the settings are identical. This is why console games are starting to look really dated there: their VRAM size limits their texture resolution severely.

alidan 01/13/2012 8:37 AM
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nottheking :
I honestly feel that while Tesselation is significant, it is being overblown. The biggest advance in 10 years? You have any idea what we've seen since 2002? At the beginning of 2002, while DirectX 8.1 was out, we'd still not seen any games make use of pixel shaders; the first two major titles were Halo and Morrowind. Since just seeing basic reflections and bump-mapping, we've advanced to high-end normal-mapping being the norm, specular-mapping adding realistic shiny surfaces, displacement-mapping stacking onto bump-mapping for far more realistic surfaces, bloom, then HDR. Then, of course, there's all the other effects, like advances in both anisotropic filtering and anti-aliasing: until 2002 AA consisted solely of supersampling. 2002 saw the introduction of the first new technique, multi-sampling, on both the GeForce 4 Ti and Radeon 9500/9700 cards. Then we went from x4, to ATi's x6, then combining super- and multi-sample to handle transparent edges, and then yet more attempts to handle transparency AA, then post-process AA... This is 100% false. A texture doesn't magically take up less space just because it's on the console. Texture and framebuffer usage is utterly identical between both PC and console versions of the same game, provided the settings are identical. This is why console games are starting to look really dated there: their VRAM size limits their texture resolution severely.



you need more ram on a pc because of the os and all the other crap running than you would need if the os was only there to get you to the game.

and you are looking at 10 years ago to today, 10 years ago we didnt hit the diminishing return barrier that we have hit today.

we already have most if not all the necessary tools to make a real life, real time, graphics, and short of the voxle unlimited tech being feasible, which im not sure it is for movement, tessellation is the only advancement that will significantly increase game graphics for the next 10 years and i stand by that statement. we already are unable to tell the difference between double the polly count, but we will see a difference if we increase that polly count 10-100 times, something tessellation will do. the next console generation will be built around it, and the final graphical things that i notice constantly inside of games, the pop in of a higher polly model will finally go away.

the only other thing that will be as big of a game changer is opencl type physics engines. but thats not about makeing the graphics better, thats about adding to the worlds believability.

i also want to point out that i never use aa when i play games, granted i went from a really old gpu, to a 6800 ultra, to a 5770hd... the old gpu couldn't handle aa, the ultra could play any game at a decent framerate at my old monitors native resolution, and i currently haven't found a game that my 5770hd cant handle at 1920x1200, and the few that cant play well, i take shadows off completely if its possible. as for water effects, i think that we went backwards... look at gamecubes wave race, and many other older games, the water actually moved, now, the movement is all faked.

but like i said, thats less to do with graphics and more of a physics problem now.

i should also mention, for full disclosure, that many older games that i played and still play, i would rather play them in the software engines than through an accelerated engine.

RabidFace 01/13/2012 1:04 PM
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whiteodian :
Just saying, "generally." I honestly don't have that kind of money to upgrade that often.I have owned every system including the Wii and I love the old games from the market as well as some of the first party games such as Zelda, Smash Bros, and Mario Kart. Other than a few games such as those I lost interest in my Wii. Also the lack of HD really bugged me.


Well, your first post said; my brand spanking new PC WILL have a newer better processor/video card every 6 months to a year.

So in other words, you said something that wasn't true.

And just from your post, you sounded like me years ago. I was a PC elitist, and even though I played console games all my life, PC was always first.

Thank you for clarifying.

Kami3k :
Ignorance at it's finest here!


Ignorance about what? I mean come on dude.

sergeyin 01/16/2012 6:59 AM
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This is great news, I hope the PS4 will release soon, find some interested facts at Playstation 4 blog or visit playstation-4.info

sincerelyhis 01/17/2012 3:04 AM
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Damn... My friend just showed me the recently leaked information of the Playstation 4 and Xbox 720 and I must say, I was completely amazed. I didn't think this info would be released for quite a while, but it's managed to find its way onto the Internet, luckily!

If you guys want to check out the PS4 and Xbox 720 for yourselves, here's the site I saw them on:

http://xbox720ps4leak.com.nu/