Sony: Vita Will Pull Gamers From Tablets, Phones (Specs)
In a mobile, app-driven world, Sony is convinced that gamers will flock to the PlayStation Vita. Based on the official specs alone, Sony could be right.
In an interview with GameSpot during Gamescom 2011, Sony's director of hardware marketing John Koller said that gamers will discard their smartphones and tablets for the company's delayed handheld console, the PlayStation Vita. The comment isn't surprising given that Sony is trying to push a very expensive piece of hardware, but given that consumers typically only want to carry one device as it is, the idea seems a bit naive in an app-controlled, mobile world.
“When you look at the type of consumer that's playing cell phone games currently, it's someone that enjoys smaller 'kill time' gaming and has not gravitated to the larger, richer, deeper experiences that true handheld gaming provides," said Koller, adding that Sony has done "a lot of quantitative and qualitative research to back this up."
Let's stop right there. This mobile gamer demographic seemingly consists of two groups of consumers: those who play games to kill a little time while waiting at the doctor's office or burning flesh at the beach, and those who enjoy games both on and off mobile devices. It's highly unlikely the first group will purchase a $249 PlayStation Vita.
However, the second group may not purchase the PlayStation Vita because (1) the price (as seen with the Nintendo 3DS which actually soared in sales once Nintendo sliced off $80) and (2) they want to carry one device. Honestly, what hardcore gamer wants to carry around a smartphone, a bulky PlayStation Vita and possibly even a tablet? If anything, the Xperia Play seems to be a perfect example of where gamers are on the mobile market: they wants their games, their telephone, their Internet, their music and their movies all on one unit in their pocket.
But Sony seems convinced that gamers will want otherwise once they get a taste of the PlayStation Vita. "You're going to see PS Vita expand what a lot of people believe to be true about handheld gaming, and you're going to see a lot of those current mobile phone and tablet gamers come over to Vita," he added. "We're very convinced of that."
Could Koller be right? Will the PlayStation Vita rejuvenate the handheld console sector and pull gamers away from their apps? Will there be enough draw to convince consumers into carrying an additional set of hardware? That remains to be seen. However, the official device specs, released during Gamescom this week, are impressive enough to grant a double-take. Have a look:
CPU
ARM Cortex-A9 core (4 core)
GPU
SGX543MP4+
External Dimensions
Approx. 182.0 x 18.6 x 83.5-mm (width x height x depth) (tentative, excludes largest projection)
Screen (Touch screen)
5-inches (16:9), 960 x 544, Approx. 16 million colors, OLED Multi touch screen (capacitive type)
Main memory
512 MB
VRAM
128 MB
Cameras
- Front camera, Rear camera
- Frame rate : 120 fps @ 320×240 (QVGA), 60 fps @ 640×480 (VGA)
- Resolution : Up to 640×480 (VGA)
Wireless communications
- Mobile network connectivity (3G/Wi-Fi model only)
- IEEE 802.11b/g/n (n = 1×1)(Wi-Fi) (Infrastructure mode/Ad-hoc mode)
- Bluetooth 2.1+EDR (A2DP/AVRCP/HSP)
Slots/Ports
- PlayStation Vita card slot
- Memory card slot
- SIM card slot (3G/Wi-Fi model only)
- Multi-use port (for USB data communication, DC IN, Audio [Stereo Out / Mono In], Serial data communication),
- Headset jack (Stereo mini jack) (for Audio [Stereo Out / Mono In])
- Accessory port
Supported AV content format
- Music -MP3 MPEG-1/2 Audio Layer 3、MP4 (MPEG-4 AAC)、WAVE (Linear PCM)
- Videos -MPEG-4 Simple Profile (AAC)、H.264/MPEG-4 AVC High/Main/Baseline Profile (AAC)
- Photos -JPEG (Exif 2.2.1), TIFF, BMP, GIF, PNG
- Cadillac to Build Sexy Volt-Based Electric Coupe
- GameStop's Game Streaming Service in Early Beta
- HP TouchPads May Be Dumped in Landfill
- Google Enables Developers to Connect C Code to HTML5
- Firefox's Tablet UI Scheduled for Firefox 9 Integration
- Sexting, Retweet and Cyberbullying Added to Dictionary
- Android's Andy Rubin Shared First Bonus with Staff
- Motorola Mobility Sued Over Google Acquisition
- Cellphone Concept For Those With Arthritis
- Windows Phone 7 "Mango" Done, Says Microsoft
- DIY Isomorphic Keyboard Makes Awesome Music
- Goodbye Soil: Researchers Grow Crops on Thin Films
- Google Magnifier Launched, a Blog for Google Music
- Apple Accused of Altering Second Photo in Samsung Suit
- Canada Post Puts the BlackBerry On a Stamp
- AT&T: iPhone 5 Coming in Early October
- HP TouchPads Fly Off Shelves Thanks to $99 Firesale
- 7-Year-Old Launches iOS App Development Company
- Skype Acquires Mobile Group Messaging Service



wow so they actually did gimp on the RAM. that's heartbreaking. crap.
I really disagree...doubt this thing is going to make it in the days of dual core smart phones...it won't last long.
and before someone lashes out, the psvita does have a smaller resolution, but it's still really close to the native resolution of many ps3 games. i hope it's easy to develop for, more quality games this way
Between handheld consoles and tablets as a gaming device. I prefer handheld consoles. THen show some propaganda towards PC gaming. Muaaahahaa
I won't game on a phone. I won't game on a tablet. So it wont pull me anywhere.
So it has twice the video power of an ipad2, but 1/4 the ram. Not really impressive enough considering theTegra 3 will have twice the gpu muscle and the same cpu. What Sony needs to do is develop a dual boot type OS for arm that can be installed on next gen cell phones and tablets, then they can go back to selling their games for $30 and not have to worry about selling the console at a loss. Bam! you instantly have a market thats 200 million+ android users strong
Popping bubbles on a tablet screen does not qualify as a gamer in my book.... no gamers to pull from the tablet market.
Someone is in denial.

It's not Nintendo, because they already had their wake up call.
Popping bubbles on a tablet screen does not qualify as a gamer in my book.... no gamers to pull from the tablet market.
Before Sony released their PlayStation phone, you could actually play PlayStation games on android devices. While using the on screen controls sucked. Syncing a Wi controller made the gaming quite enjoyable. See my above comment, maybe bundle a controller with it.
they could of lest add 1 gb of ram considering maybe people want to run multipl apps and allow for switching over simlar to the alt tab in windows
BAAAAAAAAAAAATTTTTTTTTTTTTTEEEEEEEEEEEERRRRRRRRRRRRRYYYYYYYYYYYYYYY LLLLLLLLLLLLIIIIIIIIIIIIIIIIIIFFFFFFFFFFFFFFFEEEEEEEEEEEEEEEE
What 'serious gamer' plays on a 5 inch screen? Sony needs to abandon this model. Is it even profitable? They should instead refocus on PS4.
The four core made me happy but the rest of the specs made me sad. Well back to my tablet.
will these specs be impressive when it launches....2012.. Cell phones will be as powerful with more ram
I'll start by saying I don't care for Sony. I just want that to be clear. But at the very least this is an impressive piece of Hardware, even if it might fail to win over gamers.
So it has twice the video power of an ipad2, but 1/4 the ram.
We don't know clock speeds, so we can't say that for certain. But it does have the same type of CPU and twice as many cores, and the same GPU again with twice as many cores. So you could guesstimate that it has at least double the CPU *AND* GPU power - and that assumes it isn't operating at higher clockspeeds. Might be even more.
As for memory, you misread the article. It has the same amount (512MB) of system memory, and it is probably faster DDR3 instead of the iPad 2's 1066 DDR2. I'd guess 1333 at least. It ALSO has an ADDITIONAL 128MB of dedicated video memory. This memory is very likely clocked even higher than main memory, and/or has a wider bus. It could even be using GDDR5 like modern mobile graphics. Regardless it will have a lot more bandwidth than main memory.
Not really impressive enough considering the Tegra 3 will have twice the gpu muscle and the same cpu.
We'll see. I've seen benchmarks showing a fast clocked single core SGX540 beating a Tegra 2. An SGX540 - old tech. This is a SGX543MP4+, I'm certain you know that's 4 cores at an unknown clockspeed, with 128MB of dedicated (and probably very fast) memory. I wouldn't count it out just yet.
Last I heard Tegra 3 was on the 40nm node, and was "5 times faster" than Tegra 2. That would probably put it on par with Sony's solution. More importantly, even if Tegra 3 is faster, maybe it was too far on the horizon. Sony couldn't wait any longer, from their point of view they had to stop waiting and start designing, refining, and building hardware.
They need to release this beast with a hole for hackers. Even if they do it on the sly....the Jailbreaking term came from iThis and iThat made everyone under the sun want to do it. If you can hack this beast i'm def in on board for a purchase. SNES portable for the win!

CFW on the psp does allow SNES, but the 32Mb games lag bad, and need frameskip to keep it at a playable framerate. This beast would not need that. And the homebrew....give me give me
Gamers will carry a second device around if the games prove enjoyable and they have the spare time. If all I need is something for a 10 minute break, no need for a dedicated device. If I have an hour long bus ride, I'm willing to play an actual game in that time. Games made for handhelds also tend to have better gameplay than consoles since they can't be as dependent on graphics to carry the product. Koller got it correct. People who want to play a real game aren't doing it on smartphones. The games on cell phones are the equivalent of sidegames in the larger titles produced for dedicated systems. Nothing but time wasters on a smoke break.
As far as the lack of RAM, that's true for any gaming dedicated hardware versus a smartphone/PC. Understand that those devices have OSes that run lots of processes at once, which is why they eat up so much memory. Even before running a game, your system memory is being used on a PC. Console OSes tend to be made just to perform one task at once. You can't window out of your game and surf the net while your antivirus is actively scanning. They focus only on running the game. Because of that, they use less memory to begin with, Consoles and computers have very different needs when it comes to hardware so comparing them directly is pointless. I'm sure they put enough memory in to keep everything running smoothly, when's the last time you were playing a console game and got an "out of memory" error?
"Honestly, what hardcore gamer wants to carry around a smartphone, a bulky PlayStation Vita and possibly even a tablet?"
-BTW who carries both a smartphone and tablet around? A tablet is just a smartphone with a larger screen, now that's carrying too many gadgets.
Smartphones will soon have 720p screens and Vita is still aiming for this low resolution?
the king has no clothes
Yet another mobile platform to develop apps for. Sigh.
On the idea of say rather there is that of interest for what is there for the idea of idea to say that another shall find its place for what it is might be the interest that should be taken into mind.
Of interests though to say at anytime for what that is there might be a place of where it was from but only place for where it is or wanting to go.
Obsiouly otherwise in the interest is that of what isn't there but is going to try to find for what it is, Still of it though is what that is and why it is probbaly any better or different. Any new interest should be a better one.
But ya know, anyones can speculate this probably and on the best of subjective interests. Still of it though is only that of what might be any place of difference otherwise. But of it the most, Vita might be or will be pulling from tablets and phones. For tablets and phones, whichever.
480p camera? Really? If you have that low of a resolution camera, and you are expecting users to have a smartphone too, then why even have a camera at all?
It won't be long before sony locks most of these functions as people could use that to load pirated games and apps... remember the old days when sony released patch after patch, disabling functions so that it was not possible to load pirated games anymore...
So it will be a phone, but where does it state it could do that? Also a SIM card means people could use the vita's pseudo phone capabilities for telephoning with no contract at all. I bet it won't be long before they screw that altogether. :-(
I won't get this or ANY handheld game console.
I play myself on PS3 and PC and I have never understand the point of playing on a very small screen with limited everything.
And lets not forget the price tag of ALL handheld game consoles are way over priced compared to what they can actually do.
wow so they actually did gimp on the RAM. that's heartbreaking. crap.
To put it in perspective, it has more total memory than the XBOX 360...
I'm not sure why people are complaining about screen size. It has to be small to remain a portable and sensible device. If it was given a larger screen like a 10.1" tablet and was made for mainly gaming then the battery life would be extremely short and defeat the purpose of it to begin with.
For those of us who are gamers and tend to have to travel a bit in life handhelds are a great way to enjoy our hobby while going to the places we have to go. A long flight is made so much easier to endure when you have a handheld console. I don't care about screen size or the quality of graphics what I care about is game-play quality and if the game is entertaining.
Sony is so sure of themselves lol
Maybe in 3 years when the PSV will have pricecut.
ok first and foremost, people who play games exclusively on a phone aren't gamers, they arent the people who wait in lines for the midnight releases, they just downloaded a 1$ app to get them through a 10 minute wait.
gamers will never use touch screen only for anything, unless thats how it was made, not a restriction. lets say ipod had controls, no gamer would use the on screen instead of buttons unless the game was made to only use touch... its hard to discribe unless you get what im saying.
now...
the 3ds isnt selling because of a severe lack of games, not because people want a cellphone to play games, some of the nintendo went over to ios, but not enough to make the 3ds non viable.
now on to responding.
I really disagree...doubt this thing is going to make it in the days of dual core smart phones...it won't last long.
a hand held for the hard core, with ps3 level graphics on the go, and actual controls... yea i cant see how this would sell to anyone at all.
So it has twice the video power of an ipad2, but 1/4 the ram. Not really impressive enough considering theTegra 3 will have twice the gpu muscle and the same cpu. What Sony needs to do is develop a dual boot type OS for arm that can be installed on next gen cell phones and tablets, then they can go back to selling their games for $30 and not have to worry about selling the console at a loss. Bam! you instantly have a market thats 200 million+ android users strong
and it will have craptastic controls, i take controls over graphics on mobile gaming, your idea could be ok, but wouldn't be a good idea, from a developer stand point.
Someone is in denial. It's not Nintendo, because they already had their wake up call.
they jumped the gun, and had no games. thats why its not selling well. i cant believe that people arent buying 2 or 3 of them just for nintendogs and cats 3d, resident evil the mercenaries that capcom severely gimped and was a mode in re4, or that street fighter 4 for the hand held didnt sell millions of copies, considering capcom comes out with on disc dlc and updates yearly at least with that franchise, it had nothing to do with the real fans want a arcade stick...
so long as vita has 3 games, it will sell, nintendo only has one must have, zelda oot, and by the time that came out, the window for instant sales died, ill be getting it for christmas.
they could of lest add 1 gb of ram considering maybe people want to run multipl apps and allow for switching over simlar to the alt tab in windows
wow, a game console focusing on games, and not everything else... that said, they don't need a gig of ram, they need enough for a web browser, and they got that, and than some.
will these specs be impressive when it launches....2012.. Cell phones will be as powerful with more ram
ram doesn't matter, you are not opening 6 explorer windows, 5 win rar, a misc program, mirc, mphc with an hd video, acdsee pro 8, acdseepro4, chrome with 8 tabs, 3 firefox windows with over 500 tabs between them all.
you have no need for excessive ram.
I'll start by saying I don't care for Sony. I just want that to be clear. But at the very least this is an impressive piece of Hardware, even if it might fail to win over gamers.We don't know clock speeds, so we can't say that for certain. But it does have the same type of CPU and twice as many cores, and the same GPU again with twice as many cores. So you could guesstimate that it has at least double the CPU *AND* GPU power - and that assumes it isn't operating at higher clockspeeds. Might be even more.As for memory, you misread the article. It has the same amount (512MB) of system memory, and it is probably faster DDR3 instead of the iPad 2's 1066 DDR2. I'd guess 1333 at least. It ALSO has an ADDITIONAL 128MB of dedicated video memory. This memory is very likely clocked even higher than main memory, and/or has a wider bus. It could even be using GDDR5 like modern mobile graphics. Regardless it will have a lot more bandwidth than main memory.We'll see. I've seen benchmarks showing a fast clocked single core SGX540 beating a Tegra 2. An SGX540 - old tech. This is a SGX543MP4+, I'm certain you know that's 4 cores at an unknown clockspeed, with 128MB of dedicated (and probably very fast) memory. I wouldn't count it out just yet.Last I heard Tegra 3 was on the 40nm node, and was "5 times faster" than Tegra 2. That would probably put it on par with Sony's solution. More importantly, even if Tegra 3 is faster, maybe it was too far on the horizon. Sony couldn't wait any longer, from their point of view they had to stop waiting and start designing, refining, and building hardware.
thank you for going into that, would have been allot to write on my own.
Gamers will carry a second device around if the games prove enjoyable and they have the spare time. If all I need is something for a 10 minute break, no need for a dedicated device. If I have an hour long bus ride, I'm willing to play an actual game in that time. Games made for handhelds also tend to have better gameplay than consoles since they can't be as dependent on graphics to carry the product. Koller got it correct. People who want to play a real game aren't doing it on smartphones. The games on cell phones are the equivalent of sidegames in the larger titles produced for dedicated systems. Nothing but time wasters on a smoke break.As far as the lack of RAM, that's true for any gaming dedicated hardware versus a smartphone/PC. Understand that those devices have OSes that run lots of processes at once, which is why they eat up so much memory. Even before running a game, your system memory is being used on a PC. Console OSes tend to be made just to perform one task at once. You can't window out of your game and surf the net while your antivirus is actively scanning. They focus only on running the game. Because of that, they use less memory to begin with, Consoles and computers have very different needs when it comes to hardware so comparing them directly is pointless. I'm sure they put enough memory in to keep everything running smoothly, when's the last time you were playing a console game and got an "out of memory" error?"Honestly, what hardcore gamer wants to carry around a smartphone, a bulky PlayStation Vita and possibly even a tablet?"-BTW who carries both a smartphone and tablet around? A tablet is just a smartphone with a larger screen, now that's carrying too many gadgets.
THIS VERY MUCH
480p camera? Really? If you have that low of a resolution camera, and you are expecting users to have a smartphone too, then why even have a camera at all?
these are for video. have you seen what most hd looks like off a cellphone? it looks like crap, its better to have good cameras at lower resolution than bad ones at high... for now these are wait and sees.
It won't be long before sony locks most of these functions as people could use that to load pirated games and apps... remember the old days when sony released patch after patch, disabling functions so that it was not possible to load pirated games anymore...So it will be a phone, but where does it state it could do that? Also a SIM card means people could use the vita's pseudo phone capabilities for telephoning with no contract at all. I bet it won't be long before they screw that altogether. :-(
lol the old days, you mean their current strategy. they are going to the indi devs and iphone devs, there is a good chance that we will get ios and android like apps for free, eliminating the need for a home brew sector
Smartphones will soon have 720p screens and Vita is still aiming for this low resolution?
once you get in the 220.29 range, its almost pointless to go higher, and what the screen is becomes more important, and in this case, its an oled.
I won't get this or ANY handheld game console.I play myself on PS3 and PC and I have never understand the point of playing on a very small screen with limited everything.And lets not forget the price tag of ALL handheld game consoles are way over priced compared to what they can actually do.
Agreed, three in my sight for the PC are, SkyRim, RAGE and Deus Ex.
Hey maybe it can. It's already cleared the gaming requirements by simply having buttons.
I really disagree...doubt this thing is going to make it in the days of dual core smart phones...it won't last long.
do you know how to read?....let me help you....."ARM Cortex-A9 core (4 core)"