The original GameSkunk was shown at GDC 2011, but we are not aware that this device has ever made it into retail. There is not much information on this new device other than it is compatible with games using the Unity engine.
Sensory Acumen, which was founded in 2006, appears to be broadening its market strategy as the company says that GameSkunk can be used to treat medical conditions, such as addictions, phobias, stroke, brain disorders such as Post Traumatic Stress Disorder, Alzheimer’s, Autism and Attention Deficit Disorder, as well as Traumatic Brain Injury.
There are several other digital scent devices in development or available for purchase, most notably the $70 ScentScape from ScentSciences, which interfaces with game consoles. The original modern digital smell device was iSmell, which was offered by DigiScents during the height of the dotcom bubble. iSmell never made it into the general market as the company closed down during the dotcom bust, but it was easily the most sophisticated digital scent device developed by then.
According to the manufacturer, iSmell was able to simulate thousands of different odors that were emitted based on user actions. Before iSmell, there was Smell-O-Vision, an artificial odor-release technology for movie theaters, whose history can be traced back to as early as 1939.