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Epic Game's Fortnite PC Exclusive, First to Use UE 4

Epic Games has unveiled a few more details on the Minecraft slash Team Fortress 2-inspired Fortnite at the San Diego Comic-Con taking place this week.

Producer Tanya Jessen explained that Fortnite's gameplay would be centered on survival in a post-apocalyptic setting. Players must scavenge for materials to build fortifications, all while killing zombie-like enemies called the Husks. Essentially, think of it as amore-polished version of Minecraft:

"Building is really the core of the game. Everything you find allows you to build and improve your structure," said Jessen, when explaining Fortnite's mechanics.

Scavenging involves breaking structures down for raw materials, which can then be used in building. Constructed structures can be edited as needed, although more complicated "Rube Goldberg type stuff," according to Epic Design Director Cliff Bleszinski, won't be "in the first version, but it's kind of a no-brainer later."

On the technical side, Bleszinski revealed that Fortnite would be a PC exclusive and the first game to be designed with Unreal Engine 4 technology. Unfortunately, though Epic did bring prototypes of Fortnite, they were all running in Unreal Engine 3. The only glimpses of Fortnite running on UE4 were shown in screenshots, which you can see for yourself Epic Games's site

There's no pricing plan and questions about Fortnite's release date was met with a vague "We're trying to put the game out as soon as we can," from Jessen.

  • dameon51
    Ok PC gamers, lets put our money where our mouths are. We bitch and complain about not getting PC only titles, well here we go. If its an awesome game lets make sure they sell more than a million otherwise its back to console ports for us!
    Reply
  • bustapr
    lol what better way to show off the new next gen engines power than to release a game with a goofy low texture style. I really like these art styles, but I dont think thats the kind of game they should make to release UE4.
    Reply
  • rantoc
    And likely the 5 years old consoles couldn't handle it satisfactory so they made the title PC exclusive, will be interesting to see what they have cooked up. Epic can make great PC games when they try to use the latest, Unreal was for instance awesome when it came and both took advantage of the latest hardware as well as good scaling.
    Reply
  • JOSHSKORN
    Ouch...saw the picture of the game. Now I kind of wish it was unreal...I mean, not real. What a waste of UE4.
    Reply
  • Granter
    everyones stupid whining just indicates that they know nothing about 3D. I think the unreal demo demonstrated quite well on how it could manage to render extremt dynamic effects which are impossible to do without blowing the PC up, even if the game have cartoon graphics it will have be extremly hardware dependent if there are a lot of heavy dynamic effects.
    Reply
  • acerace
    Listen, like Granter said, this game may have a lot of dynamic effects such as better physics, realistic ragdoll, buildings can be destroyed. Somethings gotta give you know. :)

    Games are not about graphics only, there ARE games that have nice graphics, but crap physics. It makes them less funs.

    Now, UE4 is not only for OMGWTFBBQ Battlefield or UBERHIGHCANIRUNIT Crysis.
    Reply
  • IndignantSkeptic
    WTF!? this is stupid! First they showcased Unreal Engine 3 with monochrome graphics and now they are showcasing Unreal Engine 4 with non-photorealistic rendering like in Team Fortress 2?! Not only that but I see curve segmentation everywhere. I thought the main new feature of DirectX 11 and Unreal Engine 4 was curve tesselation and tesselated displacement. This is just going to make even more people say what is the point in upgrading and will just make this console generation last even longer. I hate Epic even more now!
    Reply
  • Dark Comet
    IndignantSkepticWTF!? this is stupid! First they showcased Unreal Engine 3 with monochrome graphics and now they are showcasing Unreal Engine 4 with non-photorealistic rendering like in Team Fortress 2?! Not only that but I see curve segmentation everywhere. I thought the main new feature of DirectX 11 and Unreal Engine 4 was curve tesselation and tesselated displacement. This is just going to make even more people say what is the point in upgrading and will just make this console generation last even longer. I hate Epic even more now!
    They said they found the "the road-inspired aesthetic" depressing so I assume that's why they changed it. Also the major reason to use Unreal Engine 4 over 3 is the reduced costs that Epic claim. Things like the removal of static lighting will reduce time spent making the game.

    Other developers will use the engine and show the realism side of it soon. Epic are one of the reasons the Xbox 360 doesn't have 256MB RAM. They've helped this generation look better and they will help the next.
    Reply
  • master_chen
    SHUT UP AND TAKE MY MONEY!
    Reply
  • alidan
    dameon51Ok PC gamers, lets put our money where our mouths are. We bitch and complain about not getting PC only titles, well here we go. If its an awesome game lets make sure they sell more than a million otherwise its back to console ports for us!
    it looks like a team fortress 2 game graphically, and a minecraft like building system...
    if they dont let me build what i want where i want it, and if its just a glorified hoard mode, i wouldnt pay for it even if it was 10$, but thats just me... i can hope for the best but prepare for the worst.

    bustaprlol what better way to show off the new next gen engines power than to release a game with a goofy low texture style. I really like these art styles, but I dont think thats the kind of game they should make to release UE4.
    you dont get it, high resolution textures can hide aspects of the engine, its probably for the best that they chose a low... its not low quality, look at the screenshots... but low clutter textures... is that the right word... it will show off more of what the engine can do than real time.

    Dark CometThey said they found the "the road-inspired aesthetic" depressing so I assume that's why they changed it. Also the major reason to use Unreal Engine 4 over 3 is the reduced costs that Epic claim. Things like the removal of static lighting will reduce time spent making the game. Other developers will use the engine and show the realism side of it soon. Epic are one of the reasons the Xbox 360 doesn't have 256MB RAM. They've helped this generation look better and they will help the next.
    id like to say partially because of gears of war, we have every shooter now look like its shades of grey and brown with only a few standouts like crysis and the new farcry adding any vibrant colors.

    i get that you mean they made the graphics better but im saying that if the style is grey brown and nothing else, i cant care less what kind of detail the games push.
    Reply