Guru is odd. It opens in empty space. An elderly gentleman who is undoubtedly attired like a swami--the eponymous guru, one could suppose--sits meditating in the middle of this expanse. Above him floats a triptych of lotuses. Click one and you're led to a hand-sketched vignette. Your objective is two-fold, 1) liberate the trapped animals, and 2) try not to short-circuit your brain in your attempts. The sparseness of Guru's presentation forces your mind to recalibrate itself and approach these puzzles laterally. It will be difficult to do so at first, but you have to think outside the box. Or, in this case, outside the bowl, the locked car, and the shut jar.
Verdict: A minimalist puzzle game that succeeds in achieving its design goals, Guru loads you up with easy charm before it heaps on the confusion. The solutions range from clever to obtuse but there's no denying they are delivered with style.