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No Naval Battles for Assassin's Creed 4 Multiplayer

By - Source: VG247 | B 6 comments
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Sorry, Assassin's Creed 4 multiplayer won't have you in epic ship battles against your friends.

Though Assassin's Creed IV: Black Flag is all about the pirate life, the multiplayer won't be featuring any of the cool naval battles that Ubisoft hasbeen showing off for the single player. According to the developers, the naval battles have been left out due to technical reasons. 

"You have to take into consideration that it took a very big dedicated team in Singapore about two-and-a-half years to do it for the solo [play],” lead multiplayer game designer Tim Browne said. 

"In Black Flag it’s even better, but for solo. We’ve looked at it and we’ve considered it. We seriously considered it. We think it would be cool, but at the same time we tried it, and for technical reasons it’s impossible." 

"One of the big added values of the naval battles in single-player is how they simulate the ocean," stated Director Damien Kieken. "The ocean is really a toy. You have big waves, waves that stop your cannon balls: you have to play with the ocean. If you want that to be good in multiplayer, it means we have to perfectly replicate the ocean." 

Considering that this is a feat that the development team would have to get working across two generations worth of consoles, it was a little bit of an issue. Plus, Brown explained that naval battles also didn't fit into the theme of team-based or free-for-all assassinations that the multiplayer was all about. "We looked at the DNA of multiplayer, and we thought that ship battles aren’t really being the cool assassin. With multiplayer it’s all about you working either as a team of four players or in free-for-all, where you want to be the best player. It’s not so much about piloting a ship and using cannons to destroy the opponent’s ship." 

In any case, Assassin's Creed IV: Black Flag will be coming to Xbox 360, PS3, Wii U, and PC later this year and sometime down the line for Xbox One and PS4. 

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  • 0 Hide
    slomo4sho , July 31, 2013 5:43 PM
    I, for one, was not a fan of the naval warfare portion of the AC3 campaign.
  • 0 Hide
    EzioAs , July 31, 2013 10:26 PM

    I was. I thought it was the only good thing (not only, but close enough) about AC3. It was good but there was lots of things that I didn't quite as well such as the lack of free sea exploration and it wasn't seamless. It seems they did right in AC4 this time.
  • 0 Hide
    RaDiKaL_ , July 31, 2013 11:45 PM
    AC3 was quite disappointing, the only fun thing about it was the naval warfare section.
  • Display all 6 comments.
  • 0 Hide
    bryonhowley , August 1, 2013 2:19 AM
    Well as long as the game has a good single player portion that is all that matters anyway. They could leave the entire multiplayer completely out of the game and that would only make the game that much better.
  • 0 Hide
    ps3hacker12 , August 1, 2013 6:55 AM
    To be honest ive never really played the multiplayer side of the game at all, I did try the multiplayer tutorial in AC3 but got bored quickly.

    As long as they have a good single player story line, im happy :)  ACIII was a bit dissapointing with the slow start and not-so-indepth story line (IMO).
  • 0 Hide
    _BigHead_ , August 1, 2013 2:02 PM
    I was pretty disappointed to read this, and I'll definitely be voting with my wallet on this game. Instead of this being a launch day purchase for myself, like all the others have been, I'll certainly be awaiting a massive marked down sale. After all the only reason, IMO, to buy a game on launch day is if it has an engaging multiplayer (co-op or competitive.) Otherwise I’ll await a sale for a really good single player game.
    I think the developers really missed the mark on this one. Instead of delaying the game until it was ready, implementing something that is innovative, new, and truly fantastic, to a game that has seen the same multiplayer style reiterated many times already, they opted for the easy way out so that they can attempt to get the game to market as soon as possible. Unlike what the developer said, nothing is impossible given the desire and time to do so.
    I foresaw the possibility of entering into a multiplayer map with maybe 3 or so of your friends on the same ship; one person at the helm, another at the cannons on one side, and the last at the other side. Putting this into place, you can allow all the players to switch roles on the fly, have the ability to man the crow’s nest to populate radar at farther distances, enter into a repair/upgrade oriented engineering role and the list goes on. SO much in my opinion is lost by this opting out. Here was your chance to breathe new life into an aging franchise, really wow people, and potentially garner an even large amount of sales.
    Best of luck on your game, but really, learn from companies like Naughty Dog, who only publish AAA titles worth the $60 charged when they're ready, and not a moment sooner.
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