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Gearbox Still Green Lights Duke Nukem 3D Remake

If you were disappointed at how Duke Nukem Forever turned out, here's a dose of good news: the Duke Nukem 3D remake, aka Duke Nukem 3D: Reloaded, has been given the green light by Gearbox Software, current owners of the Duke Nukem franchise. This project has actually been in the works since 2010, but the team behind the project put it on indefinite hold when there seemed to be no sign of actually distributing the game to the masses.

"We closed down the project ourselves based on what Gearbox told us, that there was no chance, little chance, that we would ever see it out, that they would allow it to ever see release," said Frederick Schreiber of Interceptor Entertainment. "They saw it as a project we could create for our own sake, and that’s not what we were interested in, we wanted to share this with the world. So that was kind of how Duke Reloaded ended."

Steve Gibson of Gearbox made a different statement, saying that Gearbox was disappointed when the "fan project" was discontinued. He also said that the non-commercial license for Duke Nukem 3D: Reloaded still stands, meaning there was always an option to release the game for free. "We hope to see them release Duke Nukem 3D: Reloaded whenever they are ready to do so," Gibson added.

Interceptor Entertainment is the team behind the Rise of the Triad reboot that launched on Valve's Steam platform on Wednesday for $14.99. It's presumed that the team was looking for a similar low-dollar release that updated a classic title with today's game-based technology. Putting the Reloaded project on indefinite hold was unfortunate given how great the remake had become, but was probably for the best so that the team could focus on a commercial project like Rise of the Triad.

"We felt like, why were we being punished? And why were the fans being punished because we had created something that was too good?" Schreiber added. "That was how the whole thing ended. We split apart, Gearbox and Interceptor, and went to do our own things."

Gearbox said there was no punishment, and reiterated that the project still has the green light for a non-commercial distribution. The project was originally announced on the Gearbox forums back in October 2010, and was placed on indefinite hold in September 2011. Then in June 2013 Schreiber said the project had been put on hold because of Duke Nukem Forever.

"The problem was that Reloaded, in its then present state, was both a prettier and better game than Forever was," he told the Danish-based magazine gameplay. "So they [Gearbox] could under no circumstances allow us [Interceptor] to publish it, show it, or do anything at all with it, because it would destroy the sales-opportunities they had left in Forever."

With Rise of the Triad now available for purchase, perhaps the studio can continue on with Reloaded as a side project. We've reached out to find out the studio's plans and will provide an update if possible.

  • IndignantSkeptic
    I think they should probably be allowed to sell it otherwise maybe Gearbox will further cement their reputation as the biggest assholes in the game industry after they switched Borderlands from photo-realism to stupid drawing style graphics, they released Duke Nukem Forever in such a bad state, and they castrated Aliens: Colonial Marines so they would be able to cram it onto non-next-generation consoles.
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  • somebodyspecial
    They should allow them to sell the duke 3d reloaded for $15 and just take a cut. If they allow them to make some money on it we'll probably get a better finished product. Do we want a weekend spare time remake or a full on product with lots of man hours into it? Personally I want it done right. I have no problem paying $15 for an updated duke 3d.
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  • shin0bi272
    eugene stoner only took $1 from the sale of every M16 out of the total price which is about 850 for a civilian version and he's made tens of millions of dollars. Gearbox should just take that approach... give us $1 from each sale and we'll make it a commercial release... Hell worse comes to worse it can just be a steam release and then gearbox makes at least a few hundred thousand for doing nothing.
    Reply
  • JOSHSKORN
    I think we should get this game for free if we paid for the POS Duke Nukem Forever.
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  • IndignantSkeptic
    JOSHSKORN, maybe but then Gearbox should give this team some of the money you gave Gearbox. Plus maybe if this team does a good job then they should also remake Duke Nukem Forever which purchasers of the game should get for free. Then again Gearbox should give some of their ill-gotten gains to this team.
    Reply
  • dextermat
    I got duke nukem 3d atomic version for free from gog.com and downloaded duke32 mode.
    And I was really impressed.

    If you like to replay duke, go for it: so much nostalgia. I am feeling old now.
    Reply
  • back_by_demand
    Too much has been said about DNF, most of it exaggerated bullsh!t from people that haven't played it or the original and just want a bandwagon to look cool, but I did play it and the DLC expansion - it was everything I expected in a Duke game, ridiculous misogynistic craziness. Was it fun? Yes. Was it as good as Call of Battlefield Samey Samey Edition? Can't compare apples to oranges, may as well compare it to Rollercoaster Tycoon or Mass Effect. Should they release a remake of DN3D? Absolutely, if you remake the original Half Life as Black Mesa using Source, make money and not harm other Valve games, then absolutely.
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  • IndignantSkeptic
    I hate the remake of Half-Life 1 because, last time I checked, it was using a really old stupid version of the Source engine; the version that didn't even have specular highlighting. The remake is way too outdated now. The remake needs a remake.
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  • back_by_demand
    Well the last time I checked Black Mesa was made entirely by 3rd party volunteer enthusiasts, so having a bitch about effects is low, even for you
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  • IndignantSkeptic
    back_by_demand, I can complain because if Valve Software were not being jerks, then they should have probably hired that team to do a proper official commercial remake or at least informed them that they were using an old seriously deficient version of the engine. My anger is mostly directed at Valve Software rather than the remake team. I did notice someone tried to point out the mistake to the remake team ages ago, but unfortunately, maybe they didn't listen, in which case they should take more blame, because they would have now cauterised the possibility of a proper remake for a long time.
    Reply