Skip to main content

Epic: Ureal Engine 4 Not Until ''Next Gen''

In addition to news that the company will be opening a new office in Tokyo, Epic Games' president Michael Capps spoke with Eurogamer during the Tokyo Game Show and mentioned the possibility of a third Gears of War title. However, he also added that if the game ships within the next few years (four or five at the most), it will use Unreal Engine 3, not Unreal Engine 4. But he also added that if the game ships on the next generation platform, it will more than likely use the company's next engine.

During TGS Capps told a captive audience that Epic has been working on Unreal Engine 4 for the past seven years, gearing up for the next generation of hardware. However, there was some hint of caution when mentioning life after the PlayStation 3 and Xbox 360. "We're very concerned that the next generation will be massively parallel and most engines won't be able to adapt for that," said Capps.

He also said during the press event that other companies--as well as Epic--have an advantage because the company develops its own engine. "Every game developer wishes they had time to invest in better tools," he added. "We invest a lot in making our content teams more effective, and we can do that because we're making hundreds of other teams effective too."

Capps also revealed that Epic staffs around 50 to 60 employees on each game rather than load up truck loads of programmers and artists like Assassin's Creed's whopping 400 team members. Capps said that Epic likes to stay focused on smaller games with "lots of quality."

  • Wow, this is really good news. I'm glad some developers are preparing for the future where clockrates will not go up anymore due to limitations on Instruction level parallelism and heat dissipation, but instead core counts will go up as has been shown by NVIDIA's CUDA architecture and AMD's rising architectures as well. I'm looking forward to see if this will ues constructs like CUDA in rendering data-parallel software.
    Reply
  • Major7up
    Can't wait to see what's in store. It is an exciting time to be a gamer! :)
    Reply
  • LATTEH
    i cant wait to see this engine i hope they at least make UT4 for the PC
    Reply
  • i bet the ps3 could handle it. and maybe even the 360 so i dont see why they cant release it before the next next gen consoles are released
    Reply
  • dingumf
    njkid3i bet the ps3 could handle it. and maybe even the 360 so i dont see why they cant release it before the next next gen consoles are released
    You're funny. ---->256 mb of ram
    Reply
  • hannibal
    Because it would be like Crysis was to PC a couple of years ago. You may run it with minimum speck... maybe, but to have it run smootly with all bells and whistles you would need to have next generation console...
    No body would like to see ultra slow slide show with their consoles. PS3 and 360 are now slow compared to PC stuff if you want to improve faster hardware is needed. At this moment though it can take some time to see the "next" generation. So the unreal engine 4 will have hard time to keep in touch with next generation hardware.
    Reply
  • Ryun
    Next gen graphics cards are here so where's the UT4 engin-- oh, you meant consoles. Bummer.
    Reply
  • SneakySnake
    We've had 4 waves of new cards from ATI since the 360 release (The 360 uses a X1950, and then we had 2xxx -all the way to 5xxx now).

    They should release a PC only game with UE4
    Reply
  • mlcloud
    No one's going to mention "Ureal" this time?
    Reply
  • jaragon13
    hannibalBecause it would be like Crysis was to PC a couple of years ago. You may run it with minimum speck... maybe, but to have it run smootly with all bells and whistles you would need to have next generation console... No body would like to see ultra slow slide show with their consoles. PS3 and 360 are now slow compared to PC stuff if you want to improve faster hardware is needed. At this moment though it can take some time to see the "next" generation. So the unreal engine 4 will have hard time to keep in touch with next generation hardware.What?

    It's not primarily about graphics, it's about the CPUs and the RAM on the consoles are limiting their actual game engine options for more code (AI that has a speck of intelligence, anyone? Well - I stick to MP for that little speck personally :))
    Reply