Valve Still Not Interested in the PlayStation 3
Don't expect Valve games on your black monolithic console.
Valve Software makes some of the best games for any platform, but the developer does have its loyalty with the PC. Still, in today's market it's hard to ignore the buying market of console owners, which is why Valve games have been ported to many console platforms.
Regardless of that, however, Valve still shows no interest in learning the ways of the PlayStation 3. According to Kotaku, GameTrailers' Geoff Keighley asked Valve's Gabe Newell whether or not the developer has started any work on Sony's console.
Keighley: Are you guys working on PlayStation 3 here now, trying to understand it, trying to get better at it?
Gabe: Uh, no. Not in any real way.
This isn't the first time (or second time, or third time) that Valve has expressed little desire to work with Sony hardware. Just a couple of months ago, Tom Leonard of Valve Software characterized the PC and Xbox 360 as "more straightforward" and that the PS3 was made with "obscure architectural decisions."
Of course, all of you who are reading now with a PS3 also have a gaming PC, right?
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not surprising, many developers have stated over and over again, programming for the PS3 is no cake walk and for developers with such high caliber would rather not risk their reputation just to jump onto another platform just because they want that market if it means a really bad port.
developers with such high caliber would rather not risk their reputation just to jump onto another platform just because they want that market if it means a really bad port.
And if your name is EA developing and publishing any old crap is good enough just so long as it makes a quick buck *points at the PS3 port of the Orange Box*. It's good to see there are developers out there who can see past their profit margins and stake their reputation on quaility products.
Why you want to make 1 game for PS3, but with same amount of time and make 2 games for Xbox 360 and PC.
Why you want to make 1 game for PS3, but with same amount of time and make 2 games for Xbox 360 and PC?
Well, maybe if you support the almighty Sony, your game will get into the front page with a future release of new favors/colors of the Sony PS3/PS4 console. This way, you get free advertising deal for supporting them! Win-Win?
By "more straightforward" he means easily portable between
PC and X-Box 360. It's more or less just C#. I can't say I blame them from a financial stand-point or development standpoint.
Still, even though coding language is going to only become more and more 'elegant', the hardware architecture is going to continue to become more and more complex. I guess they don't see any future in the archeticture (or archeticture style) of the PS3. So long as I don't hear 'architecture is too complex'.
I wonder if the Open CL will help push devs to work on the PS3 (since it has native support, I believe).
PC is still a better platform for Source engine games. You get more custom maps, upgrades, etc on PC than on XBOX. Well...xbox gets like 0 custom maps. Although I do prefer playing the Valve maps in TF2 anyways. Also I run my 360 in 1080i and my PC in 1080p and TF2 looks so much better on PC and also all the Source games seem to run better on PC than on the 360 in general, graphics are more fluid. Just seems like console always veers toward the low-end especially since PS3 and Xbox360 are outdated hardware by now by age.
Now if they would just lose interest in the Xbox 360 and focus on PC completely...
The PS3 is becoming more of a Blu-ray player and less of a gaming console. And everybody knows the Cell processor is a pain in the a** for developers. Microsoft could put one nail in the PS3's coffin by launching a Blu-ray unit for the X360. But that would mean someone is "actually" using his/her brains at Microsoft. Too much to ask, maybe...
I actually respect Gabe on his stance, why would they spend twice or more resources developing for a game console just because the executives of that company decided to make it harder to code on purpose.
Besides that, they aren't even the #1 on the market....so Sony get your ass of that pedestal and start thinking about your customers.
Now if they would just lose interest in the Xbox 360 and focus on PC completely...
Not gonna happen,the money right now is on the xbox 360...we at least should thankful of how much valve supports the pc market when other companies don't give a crap.
Can you imagine the royalties Sony are imposing...
Lol it must be a real joke...
I've never heard more FUD in my life. All you expert programmers with time to troll game sites. with well over 15 million units the PS3 is well worth the investment as many OTHER reputable develoopers DO choose to release games for the PS3. Want to see a great game, check out the many exclusives for the PS3 and you'll see some great examples. Its those exclusives that don't shackle the PS3 that really make it shine above the competition.
I've never heard more FUD in my life. All you expert programmers with time to troll game sites. with well over 15 million units the PS3 is well worth the investment as many OTHER reputable develoopers DO choose to release games for the PS3. Want to see a great game, check out the many exclusives for the PS3 and you'll see some great examples. Its those exclusives that don't shackle the PS3 that really make it shine above the competition.
Well worth the investment my ass. 25 million PS3s < 30 million Xbox 360s < 50 million Wiis < billions of PCs. Any developer who wants to make money is going after PCs first and then Wiis. Most of the PC stuff will make it to Xbox 360 (and vice versa because of Microsoft). PS3 is the bottom of the food chain. Yeah sure, Killzone 2 is great, but for every Killzone 2, the PC has ten more better games.
PS3 still has the best exclusive line up hands down.. And one of if not the best first party support.. I could care less if valve doesnt want to learn the PS3 to me that just make me like them less, if you are not willing to learn a new code and figure out a problem then why the hell are you a programmer? with nearly 24 million PS3s out there i think it would be in the best interest to learn how to program for it xbox has what 30 million? I hardly consider that a huge lead to be giving xbox all this glory and i cant imagin how many of those sales are from REBOUGHT xboxs from the countless red rings.. Besides FPS's will always be better on PCs, the hardware alone will render and run games better, no Frame rate issues and not being able to change settings to fix it like in a console makes it a big turn off for me considering soo many next gen games have frame rate issues now and still charge 60$ for a incomplete game.. I love my PS3 and my PC, I tried 360 after the 3rd one broke and microsoft said i had to wait 8 weeks i said F this system.. until M$ releases some good 1st party titles other then the milked Halo series..
Well worth the investment my ass. 25 million PS3s < 30 million Xbox 360s < 50 million Wiis < billions of PCs. Any developer who wants to make money is going after PCs first and then Wiis. Most of the PC stuff will make it to Xbox 360 (and vice versa because of Microsoft). PS3 is the bottom of the food chain. Yeah sure, Killzone 2 is great, but for every Killzone 2, the PC has ten more better games.
You can't be serious. You couldn't possibly be more inaccurate.
Let's just look at game sales for 2008.
PC sales: Retail sales of $701 million in 2008. No information on digital sales but let's assume digital sales equaled retail sales for a grand total of $1.4 billion in 2008.
Console sales: $5.29 billion. Oh, wait, that is December alone. My bad. Console sales for the year hit $21.33 billion. That is $20 billion LESS a year.
$21.33 billion > $1.4 billion. Which market would you rather be in?
http://www.gamedaily.com/articles/ [...] z=1&page=1
http://www.gamedaily.com/articles/ [...] 008/?biz=1
In those billion pc's how many are gaming pc's mister analist ? and how much of those download games on thaz torentz ?
I don't blame Valve for holding a stance against an over-complicated system. Perhaps acts like this will make companies think things through a bit more.
You can't be serious. You couldn't possibly be more inaccurate. Let's just look at game sales for 2008.PC sales: Retail sales of $701 million in 2008. No information on digital sales but let's assume digital sales equaled retail sales for a grand total of $1.4 billion in 2008.Console sales: $5.29 billion. Oh, wait, that is December alone. My bad. Console sales for the year hit $21.33 billion. That is $20 billion LESS a year. $21.33 billion > $1.4 billion. Which market would you rather be in? http://www.gamedaily.com/articles/ [...] z=1&page=1http://www.gamedaily.com/articles/ [...] 008/?biz=1
I highly disagree with your assumption about digital sales. Ever here of MMOs? Steam? All of that stuff is bought digitally. In January of 2008, WoW alone had over 10 million subscribers and that's over a year ago.
http://en.wikipedia.org/wiki/World [...] #Reception
How much does it cost to play WoW a year? At $20 a month, a year costs $240. So how much money does WoW bring in over the course of the year? $24 billion. That is WoW alone, and going by numbers from January 2008.
Perhaps you should rethink what you are saying before you make statements like "You couldn't possibly be more inaccurate". Clearly, you are the one who knows little about which they speak!
Facts, figures, and objective evidence aside, if console sales are so much greater than PC sales, then why is the title of this article "Valve not interested in PS3" and not "Valve not interested in PC"?
WoW has been and continues to be $15 a month, and less when you pay in 3- or 6-month increments. Unless you were including the cost of the game itself + all necessary expansions to play it... it's not $20 a month.
The PS3 is possibly a good machine but are history starts to look like has it SEGA SATURN
I highly disagree with your assumption about digital sales. Ever here of MMOs? Steam? All of that stuff is bought digitally. In January of 2008, WoW alone had over 10 million subscribers and that's over a year ago. http://en.wikipedia.org/wiki/World [...] #ReceptionHow much does it cost to play WoW a year? At $20 a month, a year costs $240. So how much money does WoW bring in over the course of the year? $24 billion. That is WoW alone, and going by numbers from January 2008.Perhaps you should rethink what you are saying before you make statements like "You couldn't possibly be more inaccurate". Clearly, you are the one who knows little about which they speak! Facts, figures, and objective evidence aside, if console sales are so much greater than PC sales, then why is the title of this article "Valve not interested in PS3" and not "Valve not interested in PC"?
Uh, some simple arithmetic makes you sound like a moron.
World of Warcraft cost $15 a month, not $20, and most people pay $10-$13 because they buy 6 month or longer passes. I'll be extra nice and assume that every one of the 11 million subscribers pays the max $15 a month and do some simple math. Plus the fact that WoW is a world of it's own and citing revenue from Wow isn't really indicative of the overall PC market. I'll let you do it anyways though just to prove how feeble your statement really is.
($15/month * 12 months) * $11,000,000(active subscribers) = $2 billion a year. Not sure how you came up with $24 billion.
Okay, so let's revise my numbers. $700 million retail sales + $2 billion from WoW + $2 billion from other digital sales (extremely generous) = $4.7 billion.
$21.3 billion > $4.7 billion. Try some simple math before you make yourself look like a humongous moron.
Not gonna happen,the money right now is on the xbox 360...we at least should thankful of how much valve supports the pc market when other companies don't give a crap.
the money right now is on the Wii
I love a fan-boy flame war.
Fact is, there are many developers who have shown that you can make great games for the PS3.
I love HL2 and I wish Valve would make the effort. I bought the PS3 specifically because the Orange box had been promised for the PS3 and I didn't want to put more money into my creaky old PC.
If Valve can't be bothered, there are lots of other places for me to spend my money (and I have).
the money right now is on the Wii
eh..ok fanboy, change "xbox 360" to consoles then...pathetic.
Every time anything PS3/360/Wii PC comes up it turns into a pissing match.
-The 360 is a good unit, I play it and enjoy myself.
I prefer PS3 and it's unfortionate that Valve doesnt think Sony is worthy... SO fuck them! If they dont want to spend money to make money oh well.
Sure Sony is harder to code, but the potential sales are there. There are 20 million units. I think Valve should learn the sony code and make some more money makin sony games.
Harder to port, yes! difficult to code, yes! want to make some money Valve? apparently not!
It is unfortionate that the PS3 is difficult to code however, we Sony owners have suffered the lose of many great titles.
Just another reason to snag a 360 Elite as the price drops
eh..ok fanboy, change "xbox 360" to consoles then...pathetic.
In fact i hate the WII tastic kids machine. i do like PS3/360.. there ok.
I am a PC fanboy all the way but the fact is aside from WoW there isn't as much cash in the PC gaming right now. Consoles are killing US!
Stop living in denial. You can be a fanboy all you want, but facts are facts.
re: "Valve Still Not Interested in the PlayStation 3"
that's ok with me, i too have no interest in the ps3, i own an xbox, xbox 360 and quite a number of pc and i'm happy. ok a little bit of mac envy, until i see the sticker price, then it goes away. ;-)
i also find it's very easy to develop on pc/xbox 360, microsoft has done a wonder job with developer tools like visual studio, xna, .net and C#.
sorry linux, apple, ps3 people need not apply. the best they got is java and java just don't cut it, believe me i've tried writing game engine in java, big disappointment, lots of effort. microsoft just makes it soo easy...
In fact i hate the WII tastic kids machine. i do like PS3/360.. there ok.I am a PC fanboy all the way but the fact is aside from WoW there isn't as much cash in the PC gaming right now. Consoles are killing US!Stop living in denial. You can be a fanboy all you want, but facts are facts.
Well yeah, the console market has outgrew the pc market by far...that doesn't mean its gonna kill us, there is always gonna be pc gaming as far as theres money to be made from it,and what denial are you talking about?...the only emotional person in this discussion is you, I am not a fanboy of anything,that would mean I don't listen to reason defending what I like and get emotional about it, how you are getting based on what I had to say.
The truth(or at least in my opinion) is that the money right now is on the console market, theres still money good money on the pc market and we got some loyal companies working on pc games, but when you go and screw an easy way to make money by making your console hard to code....well this is what you get, less money.
What
is everyone forgetting about pc hardware sales?, im assuming the 24 billion is mostly made up of wii hardware/wii fit etc sales.
i can see why valve doesnt want to learn to program the ps3, 360 & pc's architecture has a future while the ps3's architecture will die with it. I have a ps3 but when i comes to valve games i prefer to play then on pc.
I wonder if the Open CL will help push devs to work on the PS3 (since it has native support, I believe).
The RSX is essentially a 7800 Core. OpenCL is supported now only by CUDA GPUs, so 8800 GT (92) or greater (and ATI's equivalent). THe PS3 does not support openCL and open CL does not benefit 3D games at least from a development cost perspective.
"Of course, all of you who are reading now with a PS3 also have a gaming PC, right?"
Yup. PC is for FPSs (STALKER is one of the greatest games on the face of the Earth [with mods, of course]). PS3 is for anything else. (Recently, I played Prototype on the PC, and then bought it for the PS3. Does anyone have a suggestion for a good Dualshock2-to-USB converter?)
Anyway, I can certainly understand Valve not developing for the PS3, but I can't imagine it being so super extremely difficult to port games. I have Fallout 3 for PS3. Bethesda managed to get that working, just not with all the polish I would've liked. My brother constantly plays Call of Duty on the PS3; Infinity Ward/Treyarch did a fine job with that.