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Sega Wanted Xbox to Play Dreamcast Games

- By - Source : Tom's Guide US

It could have been a Dreamcast inside each Xbox.

While there are many fond memories of gaming that I often reflect back on, the Dreamcast has a special place in my mind and heart. Besides it being Sega's last hurrah as a platform holder, the console was truly ahead of its time with connected gaming perhaps the most widespread use of PowerVR's time rendering scheme.

Sadly, rampant piracy, brilliant competitive efforts from Sony, and market forces snuffed out Dreamcast before its time was truly up. But one little known fact was that Sega was pushing for Xbox to be fully compatible with Dreamcast software.

There wasn't any secret that Microsoft was looking to buy Sega, but what we're finding out just now is that then Sega Chairman Isao Okawa offered the Dreamcast assets for Microsoft it include in the Xbox, hoping that to give the Sega platform a chance to live on, if not a second wind.

"Before Mr. Okawa passed away," tweets former Microsoft exec Sam Furukawa, "he visited Gates several times, to see if it would be possible to add Dreamcast compatibility into the Xbox."

As sweet as that would have been, negotiations fell apart when Microsoft refused to include internet connectivity function in with Dreamcast games.

All this, if indeed true, will remain just a piece of video game lore, but it's still interesting nonetheless to think of what might have happened if Microsoft made the Xbox backwards compatible with the Dreamcast.

Read more at Kotaku.

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rodney_ws 01/16/2010 4:28 PM
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Never played one myself... but everything I hear about 'em is positive. Since they're talking about the original XBox I imagine Microsoft was already sick thinking about how much they were losing on each unit and weren't exactly eager to add more costs to the device.

Nik_I 01/16/2010 4:33 PM
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I would love to see sega come back as a console maker. That would be sweet.

lvlouro 01/16/2010 5:15 PM
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In a parallel universe the console scenario is totally different!!!

amdchuck 01/16/2010 5:49 PM
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two words.....Soul Caliber

there were some great games for Dreamcast that would have surely enhanced the X-Box's market status.

Silmarunya 01/16/2010 5:52 PM
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rodney_ws :
Never played one myself... but everything I hear about 'em is positive. Since they're talking about the original XBox I imagine Microsoft was already sick thinking about how much they were losing on each unit and weren't exactly eager to add more costs to the device.



If that was the problem, it would have been easy to produce an Xbox version with and without Dreamcast support. Obviously, the one with dreamcast would have a price premium, but most gamers would be happy to pay for it.

mlopinto2k1 01/16/2010 7:14 PM
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lvlouro :
In a parallel universe the console scenario is totally different!!!

In a parallel universe there's a Mike's Hardware Guide with human beings who eat with their ass.

Anonymous 01/16/2010 7:30 PM
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back_by_demand,

You have the eras confused. The original Xbox was competing with the GameCube and PS2. For most means and purposes the Xbox did have the Dreamcast assets to call upon. Most of the major Dreamcast franchises were ported or had sequels on the Xbox, although Sega also spread a lot of their material around to the other platforms.

There really was no good technical solution to making the Xbox run Dreamcast games natively without giving up much of the Xbox's strengths. If Microsoft had bought Sega it would have had exclusives on more of the better franchises for porting or new games. This would have robbed the competition of some valuable items, especially on the GameCube where Super Monkeyball and the port of Sonic Adventure were stronger titles than Nintendo's early releases for its own machine. It would have had less effect on the PS2, which drew less strength from Sega titles.

fonzy 01/16/2010 7:37 PM
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And this is where Sega says a big Fu(k-U and comes out with Genesis 2.0

It would never happen but an old Sega fan boy can dream!

korsen 01/16/2010 7:59 PM
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lol that'd be great. a big fuck you to nintendo from sega with love. we're back bitches.

Anonymous 01/16/2010 8:20 PM
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Yeah no shit. But, to add to epobirs comment, because of Nintendo's hurting due to a lack of Sega support, we could have very well ended up without the Wii. Nintendo was hurting with the GamcCube. They may not have made it. We'll never know...

JeBuSBrian 01/16/2010 8:25 PM
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Was this article written by Google translator?

Freakykiwi 01/16/2010 8:54 PM
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errm, PS3 owners don't even get PS2 compatibility anymore in an effort to reduce costs, why would xbox owners have been willing to pay for Dreamcast compatibility (unless it could have been done in software but I doubt it on a 733MHZ mobile Pentium 3 CPU and very different GPU architecture).

The xbox survived and its successor has made its place in the current console generation line up without this and Sega continue to produce great titles for Microsoft's platform.

anamaniac 01/16/2010 8:56 PM
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fonzy :
And this is where Sega says a big Fu(k-U and comes out with Genesis 2.0It would never happen but an old Sega fan boy can dream!


korsen :
lol that'd be great. a big fuck you to nintendo from sega with love. we're back bitches.


You two added a smile to my day. =D

alextheblue 01/16/2010 9:07 PM
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epobirs :
For most means and purposes the Xbox did have the Dreamcast assets to call upon. Most of the major Dreamcast franchises were ported or had sequels on the Xbox, although Sega also spread a lot of their material around to the other platforms.

As a Sega fan, I disagree. There were a FEW good Dreamcast games that either were ported to the Xbox, or had a sequel land on it. But Xbox missed out on a LOT of good titles, especially some killer 3rd-party Dreamcast games, not just Sega titles. Plus in the case of online games like PSO, the userbase got split up between various platforms after Dreamcast, so there were less people to play with overall.
epobirs :
There really was no good technical solution to making the Xbox run Dreamcast games natively without giving up much of the Xbox's strengths.

There was a couple ways. Emulate the SH4 on the PIII, and include the PVR2DC and other hardware. Not perfect compatibility, though. They could have just included the whole DC, on a new smaller process (DC CPU was produced on a .25um process, for example). But as rodney said, it would have added cost to an already expensive unit. More importantly, Sega wanted online play, which I agree with. But MS balked at that for some reason - perhaps because none of those games used Xbox Live, and didn't mesh with their plans? Either way its a shame.
epobirs :
If Microsoft had bought Sega it would have had exclusives on more of the better franchises for porting or new games.

Heck yes.
BigO_65 :
Yeah no shit. But, to add to epobirs comment, because of Nintendo's hurting due to a lack of Sega support, we could have very well ended up without the Wii. Nintendo was hurting with the GamcCube. They may not have made it. We'll never know...

I believe that the GBA would have still kept them alive and well.

thejerk 01/16/2010 9:12 PM
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Quote :...offered the Dreamcast assets for Microsoft it include in the Xbox...


What the fuck is this?

Gin Fushicho 01/16/2010 10:09 PM
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I miss the Dreamcast , best console evar.

pocketdrummer 01/16/2010 10:45 PM
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"It could be have been a Dreamcast inside each Xbox.

What?

pocketdrummer 01/16/2010 10:46 PM
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Gin Fushicho :
I miss the Dreamcast , best console evar.



I HATED the cable on that controller though, came out the back instead of the front. Not to mention, it was THEIR brilliant idea to make us pay to play online.... (which I despise them for)

Khimera2000 01/16/2010 11:36 PM
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Railgun1369 01/17/2010 1:36 AM
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SEGA does NOT stand for Sony Entertainment Group of America. It stands for SErvice GAmes. Sony is SCE...Sony Computer Entertainment.

I loved the Dreamcast. The contoller, bulky as it was, was really comfortable to use and control. The console was definitely ahead of its time. It had tons of potential, but SEGA just wasn't meant to keep tossing out hardware it seems. That would have been nice if MS played nicely, but as we all know, no one gives a crap about what the consumer wants. :)

rooket 01/17/2010 2:13 AM
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I have every Sega Dreamcast game made and 3 consoles, not missing out on anything from my xbox not being able to play it. The dreamcast even has a VGA box hooked up to it which gives it even more appeal than the xbox console.

PS2 was all hype but eventually lived up to some of it. It took about 2 years or so for that to occur though. Dreamcast was better than PS2 was when PS2 launched.

thejerk 01/17/2010 2:21 AM
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[citation] Dreamcast was better than PS2 was when PS2 launched.[/citation]

Totally agree. I miss my dc.

pete3867 01/17/2010 3:52 AM
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I think its fair to say that ps2 killed the beloved Dreamcast , and I remember hearing rumours of it being ported to xbox years ago ...some of them dc games were awesome , I used to like Jet Set Radio (or jet 'grind' radio)in the u.s.a ...the virtual tamagotchi controller things were a bit lame though

zendax 01/17/2010 4:03 AM
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Silmarunya :
If that was the problem, it would have been easy to produce an Xbox version with and without Dreamcast support. Obviously, the one with dreamcast would have a price premium, but most gamers would be happy to pay for it.



That would highly depend on the amount of the premium. After all, the Dreamcast didn't die due to stellar sales figures.

Anonymous 01/17/2010 5:59 AM
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I still have my Dreamcast and even though I have other consoles I still take the time to plug it in and play some of the best games ever. Soul Caliber, Sonic Adventure 1 & 2, Skies of Arcadia, Power Stone 1 & 2, Jet Grind Radio, Samba de Amigo, NBA 2k1, etc. They were just awesome.

Caffeinecarl 01/17/2010 6:39 AM
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That would have been awesome.

New game system: $300
Extra controllers: $50
A couple of fresh NEW titles to play on your new system: $100
STILL BEING ABLE TO PLAY YOUR OLD SYSTEM'S GAMES ON YOUR HOT NEW GAME SYSTEM: PRICELESS!

Backward compatibility with old titles is possibly the EASIEST and most effective way any system manufacturer can sell me on a new system. I remember when I first heard about the Game Boy Color something like 12 years or so ago. The first question I asked the salesman was "Does it play all old game boy games?" and when he told me it did, I was sold. It didn't just play them, it made them look better because the screen was nicer, and could even false colorize old games.

alextheblue 01/17/2010 6:44 AM
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pocketdrummer :
I HATED the cable on that controller though, came out the back instead of the front. Not to mention, it was THEIR brilliant idea to make us pay to play online.... (which I despise them for)

Dude it had a place for it to clip in on the back, not exactly a big deal. As for pay to play online games... are you on crack? That wasn't new, even back then. If you want decent public servers, you gotta pay. If its privately hosted matches, thats a different story. Either way, it was inevitable for online gaming on public company-run servers to have a fee. Sorry. I wish everything was free too.

Khimera2000 01/17/2010 11:08 AM
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herm... i thought it did stand for that... well i was miss informed :D then again it was from years ago... o well

Hard Line 01/17/2010 5:11 PM
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caffeinecarl.. why not use doxbox? those games should run fun then... I still play solar winds in dosbox.. ( if anyone knows where to get the second part of that game, feel free to let me know.. it is abandonware at this point but I can't find it.. only find the first half)

soldier37 01/17/2010 5:12 PM
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and why is the crapbox still relevent? Outdated garbage with a high failure rate. Oh I know its cause its the cheapest any joe schmo can pick one up. Dreamcast, what year is it again? lol.

Maxor127 01/18/2010 2:13 AM
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Figures Microsoft would make a dumb decision. What idiots. I'm actually mad now reading this. Whoever makes decisions in large corporations nowadays should be fired and preferably executed since they're completely retarded and don't deserve to be earning 7-8+ figures a year. Makes me sick.