What do you get when you cross an iPhone with Microsoft's Kinect motion-sensing device? A prototype co-op application currently labeled as Project iKinect. The "game" is currently in the works by Singapore-based Rockmoon using the Unity engine, and requires two people to play simultaneously: one controlling the spaceship using Microsoft's Kinect and one controlling the Gatling guns using Apple's iPhone.
As seen in the video below, Project iKinect presents the player with a Descent-like first-person perspective. To move the ship, the Kinect player merely leans forward to accelerate, and uses a steering gesture to turn the ship left or right. The iPhone Player app contains a radar showing enemies hovering ahead, and two virtual pads for firing up the guns. The iPhone also controls micro-movement due to Kinect's limitations, possibly handling ship maneuvers like rolling and pitch.
While it's unknown if the game will ever be released, it's interesting to see two unrelated platforms merge in this type of co-op scenario. It's also sad to see that "hackers" and new developers are coming up with some rather awesome games and applications while Microsoft is seemingly only churning out dancing titles.