The Galaxy Nexus is the perfect browsing machine, but in terms of graphics, it doesn't come out on top.
Galaxy Nexus users might be having a spot of trouble when it comes to consistency in volume but they're definitely not experiencing any problems when it comes to speed. AnandTech has been busy benchmarking the phone, which has yet to make its U.S. debut, and found that, while the Samsung Galaxy Nexus came out on top for browsing speed, rendering web pages faster than any other phone on the market right now, but the phone lost out to the iPad 2, the iPhone 4S and the Samsung Galaxy S II when it came to graphics.
Apple's iPhone 4S placed second for browsing, with the Motorola Droid RAZR coming in third, and the Galaxy S2 and Droid 3 rounding out the top five. In a second set of browser benchmarks, the Galaxy Nexus retained its crown while spots two through five went to the Droid Razr, the iPhone 4S, the iPhone 4 and the Galaxy S II Epic 4G Touch, respectively. The top five list for graphics sees the iPad 2 take first place, the iPhone 4S second, the Galaxy S2 third, the Galaxy Nexus fourth, and, last but not least, the Samsung Infuse 4G at number five.


http://everythingeeki.blogspot.com/2011/11/whats-best-browser-for-android.html
Some think the latest Androids are already there...but those folks are not being honest or objective...and yes it does make a big difference. ...but I still like my Droid RAZR vary much.
The charts seem a bit off. The ipad was 2-2.5 times quicker than the samsung 10.1 see link above. But in the graph its on this article 4.25 times quicker in the same metric. Dosn't quite add up!
http://developers.slashdot.org/story/11/11/21/0454254/javascript-jvm-runs-java
And this is impressive?
To the people saying you don't need that kind of GPU power, what about streaming HD game content to your TV and using your iPhone as the controller?
um... do you not understand the difference in gpu and such? it would be like looking at the specs of an nvidia card and an ati card and saying how the ati card isnt 400% faster than the nvidia (cuda cores to stream processers)
also to some extent you have to take in that ios is one device, while android is multipul... you cant say "if the ios was XXXX it would beat android" because the fact is it isnt, and android is.
now
take a look at the fps... 30fps on a mobile device is more than good enough.
and to the above quote... you can do that, who does that, and whats the purpose, when games on those plat forms are touch based, you have to look at the tablet, and when they arent touch based, the controls are so bad that the games are border line unplayable.
However, everyone defending the inferior GPU on the Nexus and saying it does not make a difference could not be more wrong. Playing video, games and even just general usage all make use the of the GPU. Its the difference from smooth experience, compared to a choppy one. And anyone who has navigated Androids GUI sure as hell knows its not as smooth as Apples iOS.
So please be objective or else your arguments dont hold any weight.
Android phone makers need to step up and start putting faster GPU's in their phones.
I would really wanna compare how either the iOS or Android handle their graphics, by having toms or someone benchmark Apple and Android phones with the same CPU/GPU combo.
1 - Yes, it is like looking at Nvidia and ATI. The iPhone 4s is clocked lower but performs better. Which is why it's bad if people just look at mhz.
2 - 'ios is one device, while android is multipul' - interesting spelling aside, we're comparing the BEST Android phone to the iPhone. So I don't see a problem.
3 - 30 FPS? Enough? Switch from 30 to 60 and see if you'll notice the difference. Hint - it's very different. Not only that but on more detailed more modern releases you wont get anywhere near 30 fps if it's been designed to run at that speed on the iPhone 4S.
4 - You can wirelessly stream to your TV with iPhone 4S, and you can plug in a game controller on Android, so it's very relevant.
The bottom line is that GPU performance is the most limiting factor in phones, particularly as resolutions get higher - so this is a big with for Apple.
Sorry, but it's obviously an Apple vs Android 'thing'. Apple chose to put the fastest GPU of any mobile phone in their phone. Samsung didn't. Samsung's choice, Samsung' failure - and as the biggest representative of Android handsets, Android's loss.
Who cares about iOS vs Android with the same CPU/GPU combination, given that they never have the same CPU / GPU in real life. People care about the devices and how they actually perform, not how much better their hardware would perform if it were possible to install either on a single device.