The Mechanism
- 1. Introduction
- 2. The Test Bed
- 3. Color Rendering Tests
- 4. Color Rendering Tests, Continued
- 5. Latency Measures; Introducing The Test System
- 6. Working Principles
- 7. The Mechanism
- 8. The Driving Software
- 9. First Observation: Refresh Delay
- 10. Third Observation: Fade Time
- 11. What About The Standards?
- 12. Example Of Use: Viewsonic VP191b, VA + Overdrive
- 13. Overdrive, How Does It Work? Continued
- 14. Perfectionism Can Be Counterproductive
- 15. Countermanding Orders
- 16. Contrast And Uniformity
- 17. Contrast And Uniformity, Continued
- 18. The Practical Tests
- 19. Horses For Courses?
- 20. Design And Finish
- 21. Conclusion
7. The Mechanism


Getting the mechanical components right is a crucial point for the success of this method: we've got to avoid any noise from external light sources, which could distort the measurements of the screen itself. This unwanted nuisance is most often the result of ambient lighting at 50Hz AC. We get around this by placing the photodiode at the bottom of an opaque cavity, which we then literally stick to the screen for the duration of our tests: this is also the method employed by LaCie itself, by the way, for its Blue-Eye optical probe.
Then, we have to maintain a constant distance between the probe and the panel: that's because the intensity of the luminosity diminishes rapidly with distance. We use here anti-static foam (of the sort normally used for mounting electronic components): it's resistant to compression and offers the enormous additional benefit of not scratching the screen during testing. Thanks to the rigidity of this material we can be assured of maintaining parallelism with the panel's surface.
- Previous page Working Principles
- Next page The Driving Software