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Developer Says 2-3 Years Till PS3 is Maxed Out

- By - Source : Tom's Guide US

A lot has been made about how the PS3, when compared to the Xbox 360 and Wii, is a more difficult platform on which to develop games. But of course, the flip side of that is that the PS3 possesses a sort of learning curve that allows developers to discover new ways to extract power from the hardware.

Insomniac, known for its Ratchet & Clank franchise of games on Sony's platforms, believes that the PS3 won't have its hardware fully tapped for another two to three years.

"The PS3 still feels like a young system and I feel like it's finally hitting its prime. You've got the Slim, it's at a good price point now and sales are really picking up," said Insomniac senior community manager James Stevenson to CVG."I still think you're not going to see the PS3 really maxed out for another two to three years. We're using all of the PS3 right now, but you can always be more efficient in the way you use it."

With most expecting this current console generation to drag on longer than previous ones, this is good news for PS3 owners.

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fulle 10/28/2009 7:14 PM
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Anonymous 10/28/2009 7:15 PM
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Finally. I got the PS3 on day 1! I was one of those crazy fools who waited in line for 2 days. However, it seems like the slim has faster processing power than the first generation PS3...I hope my good ol' PS3 will last 3 years.

fulle 10/28/2009 7:19 PM
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@kire
I hope your wrong. Because the longer the 360 and PS3 survive, the longer they'll be the platforms developers program for, and thus hold up the entire gaming industry. Personally, I'm sick of games being programed for DX9 and 5 year+ old graphics cards. Do you have any remote clue how inferior the hardware is in that PS3 is to a Radeon 5850? Its pathetic!

IronRyan21 10/28/2009 7:20 PM
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@ fulle, Thats why im a PC gamer......

porksmuggler 10/28/2009 7:27 PM
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What else are they going to say? Just because the hardware was outdated by 2006, it doesn't mean they don't plan to milk it for all it's worth, until Sony finishes the next console that is.

littlec 10/28/2009 7:34 PM
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Yeah ditto iron. Yet still fagget fan boys keep telling me how much better consol is and better yet(this is a new one for me) telling me how once you hook it up to HD its ALL THE SAME AS PC. /rant

cscott_it 10/28/2009 7:37 PM
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Well, all in all this is good news.

Concerning the gripes about old hardware and the like, this shouldn't really be news to anyone. It's always been that like and it will continue to be.

One of the allures of a console is that you don't have to keep upgrading your hardware to enjoy the latest titles on modest settings.

duckmanx88 10/28/2009 7:37 PM
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fulle :
The hardware is tapped people. Its fucking tapped.



its a 3 and 4 year old console. its not as if people can interchange all the parts in the consoles like they could in a pc. so why are you rambling?

njkid3 10/28/2009 7:43 PM
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nate714 10/28/2009 7:47 PM
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I think the point was games being developed (for the most part) are not approaching the PS3's potential because so many titles are built to also use the xbox360's hardware.

fulle 10/28/2009 7:48 PM
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deltatux 10/28/2009 7:50 PM
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Sony has set the bar too high, even it can't reach. Sure, they had the vision, but it's useless in the real market if no one can reach that bar by the time the console needs to be replaced which is slated to be 2012. The competition (Wii isn't really a competition) is just basking in the fruits of the market because the platform is understood by most. Not many people are interested in investing money to relearn a lot of things in order to do something, that's money they could have saved. Consoles aren't meant to supercede PCs as it will never, but you've got to look at the economy, try to earn as much money with the least investment and developing for the PS3 ain't it. Hopefully Sony comes out with an easier to develop system for the next one to regain its PS2 status.

Until then, Microsoft can enjoy it's number 2 spot.

Anonymous 10/28/2009 7:55 PM
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sstym 10/28/2009 8:00 PM
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ooooook.
So developers come up with games like Crysis and Far Cry 2 on the PC platform. Those two games would be excruciatingly slow on the PS3 due to the 7800-like GPU, yet they can't figure out how to max out the PS3????
That makes no sense.
Either this is plain BS or developing games for the PS3 is so much more complicated than for Windows that developers can't figure how to take full advantage of a three year old GPU. I don't really buy it.

gerohmygosh 10/28/2009 8:02 PM
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Having the graphics of a 7800 series is not bad at all. A lot of games at the moment have the system video requirements still at the 6600GT card and some game developers even port from console to PC. Please read it again where it says, "We're using all of the PS3 right now, but you can always be more efficient in the way you use it."

gerohmygosh 10/28/2009 8:05 PM
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sstym :
ooooook.So developers come up with games like Crysis and Far Cry 2 on the PC platform. Those two games would be excruciatingly slow on the PS3 due to the 7800-like GPU, yet they can't figure out how to max out the PS3????That makes no sense.Either this is plain BS or developing games for the PS3 is so much more complicated than for Windows that developers can't figure how to take full advantage of a three year old GPU. I don't really buy it.


Far Cry 2 is on the PS3/360 and they are making Crysis 2 for PS3/360.

CptTripps 10/28/2009 8:07 PM
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njkid3 :
and yet look at the titles that are coming out now. they look like dx11 games such as uncharted 2 for example. let me see the xbox 360 produce a dx11 quality game one that supposed crappy hardware. oh and if you write back a negative viewpoint on what i just posted its only because you know i am right.



What does this article have to do with 360 and why did you bring it up when he was talking about PC? Do you have Sony's dong down your throat so far that you can't comment on a PS3 article without bringing up the 360?

PS3 has more processing power, 360 has a better vid card that allows 2xAA for almost free, PC kicks the shit out of everything, and you are a dumbass for thinking UC2 looks anything other than a well done DX9 game.

JeanLuc 10/28/2009 8:07 PM
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fulle :
@kireI hope your wrong. Because the longer the 360 and PS3 survive, the longer they'll be the platforms developers program for, and thus hold up the entire gaming industry. Personally, I'm sick of games being programed for DX9 and 5 year+ old graphics cards. Do you have any remote clue how inferior the hardware is in that PS3 is to a Radeon 5850? Its pathetic!



By the end of next year there will be 20 to 30 games out on the PC that use DirectX 11, the industry isn't being held up by old console hardware.

fulle does have a point about the video chipset, games for the PS3 won't look drastically better over the next 2 to 3 years instead developers will just look at ways on how to be more efficient with the hardware.

td25er 10/28/2009 8:09 PM
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CptTripps 10/28/2009 8:10 PM
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nate714 :
I think the point was games being developed (for the most part) are not approaching the PS3's potential because so many titles are built to also use the xbox360's hardware.



Ignoarance must be bliss. The reason they aren't approaching the PS3 potential is because Sony made it so damn hard to program that people are just now getting the hang of it 3 years later. If they dumb down a multiplatform game for 360 hardware why does the dumbed down 360 almost always look better?

antilycus 10/28/2009 8:11 PM
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sorry but as long as the MAIN SPE that controls all the PPE is still the only managing hardware of the math-co cores, the PS3 is maxed. Unless you want to rewrite all your games from scratch or make it ONLY for the PS3 (dumb thing to do from a sales stand point) then this article is useless.

antilycus 10/28/2009 8:15 PM
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nate714 :
I think the point was games being developed (for the most part) are not approaching the PS3's potential because so many titles are built to also use the xbox360's hardware.


It can be done better on 360... if you don't care to do teh fact checking or are soley going to look at your viewpoint, there is no point in you even trying to debate anything because are you just taking a close minded approach to get the results that you need to accept that your choice is the best choice. Uncharted 2 is great looking, but so is oblivion...which is 2-3 years old.

speedemon 10/28/2009 8:19 PM
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I dont believe the gpu is based on the NV47, The 7 series GPU's had fixed piplines, the GPU in the PS3 has programmable shaders and can do 1.8 terraflops... something even a GTX280 cant do.

^ dont get me wrong. I dont like or support consoles but the PS3 has some interesting hardware.

antilycus 10/28/2009 8:25 PM
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Here is the breakdown for the people that don't know how EVERYTHING works. The ATI chip is one of a kind in the 360. For gaming its better then the RSX (NV47) chipset. There are a few main reasons such as ATi's has 48 pipelines (I think 8 on the RSX) and the ATI chipset has it's own dedicated memory allocation.

As for the processor, the XENON in the 360 is 3 full cores w/ hyperthreading/thread break down (2 processes per cycle, instead of 1). The PS3 is 6 PPE's and 1 SPE(1 full core, i might have the PPE and SPE backwards on which one is the main core) and all 6 PPE's can ONLY be accessed THROUGH the 1 SPE and the SPE has to send the jobs IN ORDER to each individual PPE. These PPE's ARE NOT FULL CORESthey are a lot like the older Math-Co processors. Meaning that if you passing SMALL amount of math crunching to the processors, they are super fast. But if you using analytical algoryhtms like ALL GAMES DO, the PPE's become bogged and the SPE (what the programmer writes) is waiting for the log of PPE tasks to complete which in turns hurts performance.

If a programmer needs to know if object model A has intersected with model object B (like a arm hitting a wall or a ball) it has to send that request to the SPE which sends it to the PPE's which take a vast amount of time compared to the XENON or even the chip in the Wii (forgot the codename).

If you wanted to use a CELL processor for mathmatical analysis it would destroy XENON and others, but the second you rely on the CELL to break down the math and figure out hundred of code object calls, its screwed. Thats why motorstorm (during the start of the race) hits about 10-16 Frames Per Second. Too many polygons, too much computation and the memory and everything else is INSTNATLY backed up

fulle 10/28/2009 8:34 PM
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td25er :
There are some real winners on here..fulle..maybe you should stop puffing your chest on the internet and actually have..relations..with a woman.



You do realize that women like assholes, right?

invisik 10/28/2009 8:35 PM
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speedemon :
I dont believe the gpu is based on the NV47, The 7 series GPU's had fixed piplines, the GPU in the PS3 has programmable shaders and can do 1.8 terraflops... something even a GTX280 cant do.^ dont get me wrong. I dont like or support consoles but the PS3 has some interesting hardware.




1.8 teraflop?? source?

invisik 10/28/2009 8:40 PM
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^
Oh my bad i thought u meant gflops.

sstym 10/28/2009 8:43 PM
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gerohmygosh :
Far Cry 2 is on the PS3/360 and they are making Crysis 2 for PS3/360.



Sure. What resolution and what kind of settings?

jerreece 10/28/2009 8:45 PM
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Quote :"I still think you're not going to see the PS3 really maxed out for another two to three years. We're using all of the PS3 right now, but you can always be more efficient in the way you use it."


Pick one and stick with it. Are you using it fully, or is it not yet maxed out? Sure you can optimize better, but every piece of hardware has it's max. And you can't OC someone's PS3 to make their game run better. Once you've using it 100%, that's 100%.

jerreece 10/28/2009 8:47 PM
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sstym :
Sure. What resolution and what kind of settings?



Dude!!! It's going to be in HIGH DEFINITION!!!!!

(I mean 720p... er yeah, "HD"...)

yang 10/28/2009 8:47 PM
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this article shows how slow the console technology evolve in comparison to PC technology. In two years when the supposed PS3 potential is maxed out, we would probably have DirectX 12 and perhaps even ray tracing in games.