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Sony Bravia HX803 Packs 3D PS3 Games

- By - Source : Tom's Guide US

Sony's 3D HDTV will come packed with vouchers for 3D PlayStation 3 games.

TechRadar reports that Sony's new 3D HDTV, the Bravia HX803 which is set for a June launch, will be packed with 3D PlayStation Network games playable on the PS3 console. The company also said that it will bundle exclusive 3D Blu-ray disc movies with other Sony-based 3DTVs and Blu-ray players including the popular Cloudy with a Chance of Meatballs and Deep Sea.

Sony said that its list of stereoscopic titles will include three episodes of PAIN, the full version of WipEout HD, a demo of Motorstorm Pacific Rift, and the full version of Super Stardust HD. Buyers of the new HDTV will receive vouchers used to unlock and download the specialized games from Sony's digital network.

The Sony Bravia HX803 serves as the company's official "launch model," and will be followed by LX903. According to Sony, the new HDTVs use the latest 200 Hz high frame rate technology that enables 3D in Full HD 1080p.

"The High Definition 3D image is further enhanced with the inclusion of 'High Speed Precision, 'LED Boost' and '3D up conversion', three technologies unique to Sony and designed to make the 3D image even clearer and brighter and the 3D experience even more exciting," the company said.

As reported earlier, Sony plans to update the PlayStation 3's firmware with support for 3D gaming this summer, slated to land on the console before the HX803 hits the market. Sony will release a second firmware update that will enable playback of 3D Blu-ray discs at a later date.

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chomlee 04/15/2010 7:32 PM
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I thought the games would already be 3D since the 3D images are already calculated with the graphics processor. I thought all they needed was a firmware update?

So that means that you will have a regular and 3D version of the new games they will release?

mauller07 04/15/2010 7:33 PM
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3D up conversion... i don't even see how that is supposed to work properly, its not like you can properly intemperate whats around a corner from an image at one angle, compared to up converting a lower resolution image.

is nice but will be waiting on auto stereoscopic displays driven with oled panels, i think this is where display technology will really start to get into the realms of realism :)

insider3 04/15/2010 7:38 PM
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This is just the beginning. I won't be surprised if someone decides to make a 3D Touchscreen phone. I think it's going to be great n all, but how much is all this stuff going to run?

nevertell 04/15/2010 7:48 PM
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Will these be LCD or OLED ?

jsrudd 04/15/2010 7:51 PM
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Is this going to be at 200hz exactly, because 24fps doesn't divide evenly into that. Wouldn't we be stuck with the same problem that 120hz was trying to fix?

sliem 04/15/2010 7:59 PM
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What about the price, $3000? lol.

anhxeom 04/15/2010 8:02 PM
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I just picked a Samsung 55" 3D LCD TV over the weekend......Monsters vs Aliens is getting realllly boring!

dreamphantom_1977 04/15/2010 8:11 PM
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jsrudd :
Is this going to be at 200hz exactly, because 24fps doesn't divide evenly into that. Wouldn't we be stuck with the same problem that 120hz was trying to fix?



FPS doesn't = Hertz (HZ). FPS is how many frames your GPU can render, HZ = How many frames it can Display.

Lets say your gpu can render 90 FPS @ 30hz, that means that for every 3 frames your gpu is making, only 1 is getting to the display. If your FPS = 30 and your hz = 60, that means your display is showing the same frame twice. So, optimum would be if the fps and hz was equal, that is vsync.

Now, hear comes the thing I don't understand that I need someone to explain to me. The last time I checked, the ps3 was only capable of 1080p @ 24hz with a blue ray movie. And, if you need 120hz, or 200hz for this t.v., then how is it displaying it? If I do the math, then that is like 12hz per eye the ps3 can output, and, 200/12hz = 16.666, so that means basically 16 frames are being duplicated per hz of the television. That can't be good for the 3d effect.

Thats not even taking into account the actual frame rates you would be getting from games, that the gpu actually has to render. What kind of FPS does the ps3 even get? If you get anything less than 60fps, then you are gonna start to see stuttering, along with the problem mentioned above.

Maybe I'm missing something- can someone please explain this to me? Really confused about how ps3 is gonna pull of 3d.

jsrudd 04/15/2010 8:47 PM
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Your question is the same as mine actually. I was talking specifically about movies (not games)which are at 24fps because that is the frame rate at which all motion pictures are shot at. I don't see how 200hz will give smooth images, because as you said it doesn't divide evenly. normally this is done (at 60hz) by rendering the 1st frame 3 times and the 2nd frame 2 times, the 3rd frame 3 times. etc.

wintermint 04/15/2010 8:48 PM
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Sony upping their ante but seriously.. 3D HDTV are out of most people's budgets and there are better alternatives..

rhino13 04/15/2010 8:59 PM
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You know I still have a tube 1080i TV, and I'm holding off upgrading till 3D settles in. I wouldn't mind getting one of these!

kaiten5 04/15/2010 9:13 PM
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It is Pal refresh rate not NTSC. here, we get 240hz instead of 200hz for Europe models

badaxe2 04/15/2010 9:39 PM
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dreamphantom_1977 :
FPS doesn't = Hertz (HZ). FPS is how many frames your GPU can render, HZ = How many frames it can Display. Lets say your gpu can render 90 FPS @ 30hz, that means that for every 3 frames your gpu is making, only 1 is getting to the display. If your FPS = 30 and your hz = 60, that means your display is showing the same frame twice. So, optimum would be if the fps and hz was equal, that is vsync. Now, hear comes the thing I don't understand that I need someone to explain to me. The last time I checked, the ps3 was only capable of 1080p @ 24hz with a blue ray movie. And, if you need 120hz, or 200hz for this t.v., then how is it displaying it? If I do the math, then that is like 12hz per eye the ps3 can output, and, 200/12hz = 16.666, so that means basically 16 frames are being duplicated per hz of the television. That can't be good for the 3d effect. Thats not even taking into account the actual frame rates you would be getting from games, that the gpu actually has to render. What kind of FPS does the ps3 even get? If you get anything less than 60fps, then you are gonna start to see stuttering, along with the problem mentioned above. Maybe I'm missing something- can someone please explain this to me? Really confused about how ps3 is gonna pull of 3d.




I'm sure they take this into account and have some sort of frame buffer built in to equalize the two before the image is displayed.

Euphoria_MK 04/15/2010 10:02 PM
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yes and teh TV will be only $9,999... It's a real bargain

dreamphantom_1977 04/15/2010 10:14 PM
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badaxe2 :
I'm sure they take this into account and have some sort of frame buffer built in to equalize the two before the image is displayed.


Really? Hmm, never heard of that before.

kr33py 04/15/2010 10:42 PM
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Price?

berserker29 04/15/2010 10:49 PM
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The specs for blue ray 3d require that each frame (left and right) is compressed via an h.264 extension. (businesswire)"MPEG4-MVC compresses both left and right eye views with a typical 50% overhead compared to equivalent 2D content, and can provide full 1080p resolution backward compatibility with current 2D Blu-ray Disc players."

So each frame is takes half the BW and 2 are sent at once, BUT they are still individual frames, that way the TV can do whatever it needs to make it "3D", which seems like a good choice to me.

If they had instead pre-combined each frame like you see at theatres, it would have been incompatible with systems using active-shutter glasses like Nvidia's, because the tech requires that each frame be displayed individually.

The other main 3D method (used in theatres for Avatar etc.) displays frames with 2 different light polairities, filtered by 2 polarized lenses, so it works by physical property and doesn't require any sort of frame alternating/timing, and so is far more flexible.

So by accomadating the less flexible standard, the BD-association was able to create a new standard, that DIDN'T instantly trash the preexisting install base. About time SOMEONE managed to do that.

BTW, main difference between the two main 3D display types:
Active-shutter: Cheaper screens, expensive glasses.
Polarized: More expensive screens, cheap glasses.

dark_lord69 04/15/2010 11:25 PM
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That's all great and everything but I can't afford Sony products. I'll wait until Visio has a cheap one.

aquila 04/16/2010 12:02 PM
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dreamphantom_1977 :
FPS doesn't = Hertz (HZ). FPS is how many frames your GPU can render, HZ = How many frames it can Display. Lets say your gpu can render 90 FPS @ 30hz, that means that for every 3 frames your gpu is making, only 1 is getting to the display. If your FPS = 30 and your hz = 60, that means your display is showing the same frame twice. So, optimum would be if the fps and hz was equal, that is vsync. Now, hear comes the thing I don't understand that I need someone to explain to me. The last time I checked, the ps3 was only capable of 1080p @ 24hz with a blue ray movie. And, if you need 120hz, or 200hz for this t.v., then how is it displaying it? If I do the math, then that is like 12hz per eye the ps3 can output, and, 200/12hz = 16.666, so that means basically 16 frames are being duplicated per hz of the television. That can't be good for the 3d effect. Thats not even taking into account the actual frame rates you would be getting from games, that the gpu actually has to render. What kind of FPS does the ps3 even get? If you get anything less than 60fps, then you are gonna start to see stuttering, along with the problem mentioned above. Maybe I'm missing something- can someone please explain this to me? Really confused about how ps3 is gonna pull of 3d.


You will see regular bluray to be 1080p @ 24fps (in this case I am using the terms interchangeably, meaning 24 movie frames per second), but PS3 games don't limit themselves to 1080 / 24p. The 1080 / 24p is for bluray compatiblity. Now I wasn't able to get the full specs on 3D Bluray from wikipedia or any of its references with a quick check, but I'm sure they considered having at least 24fps per eye: http://www.hd-report.com/2009/12/1 [...] next-year/

idisarmu 04/16/2010 12:29 PM
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dreamphantom_1977 :
Really confused about how ps3 is gonna pull of 3d.



At 15 FPS, that's how! (considering many games run @ 30fps right now)

.......................__ ............
.......
........................| |...........
................... __\||/____......
.\\...............|'-|--| .\\....\.....
..\ \_...........|--|---|..\\ ....\....
../ L \____,/-------\___\___\
.|LOL|-------------O----- ----,\..
..\ L /______,---''-----------, /...
../ /.............\_________ ,/....
.//.............____//___ __\\__/.



aethm 04/16/2010 12:43 PM
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idisarmu :
Really confused about how ps3 is gonna pull of 3d.



Realistically it won't be able to pull off 3D in any but the least graphically intensive games. The PS3 already stutters in most titles... barely maintaining 30FPS at 720P. It's worth pointing out that (at least on PC) rendering the frames twice does not necessarily cause a 50% reduction in framerate. However, it always DOES cause a dramatic performance hit. At least 30%. It doesn't matter on the PC because most games run WAY above 60FPS. On the PS3 I'll believe it when I see it. I think that is why Microsoft has been mum on the 3D subject. It's just not feasible with today's console hardware. Next gen though :)

stevo777 04/16/2010 2:21 AM
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Why doesn't Sony just release a firmware update that allows the playing of ALL Blu-ray's without hassle? I rented Armored last week and the damn PS3 wanted to load it on the hard drive first and asked for a code to do such. Of course there was no code, so I had to drive back to Blockbuster and get it on DVD. WTF? It's your technology dirtbags.

Anonymous 04/16/2010 6:46 AM
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LG is selling 240hz and 2ms response time LCD TV's since last year! Prices have come down lately. Is this the latest offering from Sony?

cj_online 04/16/2010 10:54 AM
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anhxeom :
I just picked a Samsung 55" 3D LCD TV over the weekend......Monsters vs Aliens is getting realllly boring!


Doesn't it play whatever source u connect to, as 3D ?

Tindytim 04/16/2010 1:28 PM
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cj_online :
Doesn't it play whatever source u connect to, as 3D ?


How the hell would it do that?

Anonymous 04/16/2010 3:17 PM
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For correct 3D implementation you'd need some polarizers, i.e. 3D specs/goggles/woteva