April 1, 2010: The Day DNF Didn't Go Gold
This was the date Duke Nukem Forever was slated to go gold. Bummer.
No, this isn't an April Fool's joke, and no, we're not announcing that Duke Nukem Forever has finally gone gold. But had the game kept on track and not found itself locked away in a vault, then yes, we would have said Duke's gone gold! Duke's gone gold! But that's not the case. Sorry.
Former DNF producer Jason Bergman was actually kind enough to point out that the long-awaited shooter Duke Nukem Forever was scheduled to be complete and sent off to manufacturing on April 1, 2010. "Totally intentional," he said via Twitter. "It was going to be hilarious." He later jumped on the Shacknews forums and confirmed that his Twitter post was not an April Fool's joke.
Considering all the efforts poured into the game over the last twelve or more years, it's definitely hard to see a possible end come and go without any type of conclusion. Although Duke Nukem has been around in various forms over the last decade, die-hard fans have waited nearly forever to take the reigns of another Duke-charged FPS game on the PC. Some of us still hang on by a mere glimmer of hope despite the numerous delays, engine changes, and the eventual disbanding of 3DRealms.
"I wholeheartedly believe that had things gone differently, they would have made that date," Bergman said.
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A good April Fool's would have been to say that StarCraft: Ghost has gone gold.
Nobody cares about DNF anymore. It was right up there with "can it play Crysis?", but has been beaten black and blue several times over.
By now Duke Nukem Forever has become an urban legend, something you might say when you know it will never come out or be published. sad really as it looks to have been a great waste or resources, talent and money, too bad.
I wouldn't trust a company who failed to put out a single title over the course of a decade to make a decent game anyway.
And go ahead and down me for saying it. I think everyone was fooled by nostalgia if they believed it was going to be a great game.
Probably easier at this point to take the Crysis 2 engine and start again than keep going with whatever they started with back in 2002.
nah its a government conspiracy: Duke Nukem Forever is the actual holy grail
It was originally supposed to use the Quake 2 engine. It was rumored to be almost finished. Then they switched to the Unreal engine in mid stream. This has become the biggest joke in gaming history. We are more likely to see Sonic-The Hedge Hog in a first person shooter before Duke Nukem "Took Forever".
When It's Done........Guess What? Sick a fork in it.....It's Done.
"I have come here to chew bubblegum and kick ass. And i´m all out of gum."
"I have come here to chew bubblegum and kick ass. And i´m all out of gum."
"I'm here to read good articles and scratch my balls, and I'm all out of good articles."
When they are ready to go gold, it pull back it when the guy who was delaying the game decided to use Crysis 2 engine because it got more 'WOW' than their current engine...
This article just screams "screw you"
Unfortunately DNF will probably end up like Alan Wake. When (read: if) it's actually released someday... it will only be available for consoles.
Duke Nukem is dead. Really. His skeleton can be found in the swamps level of Serious Sam 2, with a rocket stuck up to his a$$..
i think we all saw it coming...i heard abt this game wen i was still playing Mario and Kirby on the Game boy Color in the fifth grade and its still not done...no worries though it might still come out before this decade is out
While this link is old, I read there were some positions for hire to work on what people suspected was DNF. http://kotaku.com/5314491/gearbox- [...] uke-begins
For any haters; I'm not losing sleep over DNF. I know it might never come out, but I'd still love to play it. DN3D was 'the' defining PC game for me when I was growing up.
When I was young, I played the best games I've ever experienced on my Spectrum. So many of the games were amazing and even now I wish modern games could be as good. Then I bought a CD with an emulator and 1000 Spectrum games on it. All the ones I remember as excellent are now REALLY rubbish and pathetic.
My point - some things are best left as remembered with Nostalgia only and should never be revisited. Maybe it's right that it's time Duke joined those who need to stay out of reach on the other side of the rose tinted glasses?
Duke Nukem Forever will be the imaginary benchmark all FPS games will need to aspire to ...
So, will it be out this week then? I mean, they're almost done, right?
Yes they are almost done. It'll be here "soon."
"soon"
Bigfoot, Loch Ness Monster, Jersey Devil, Moth Man, and Duke Nukem...
I'm still waiting for Bandersnatch and Psyclapse on the ZX Spectrum.
Just get the game out already, but make it 20 hours worth of cliché phrases and boobies. We don't need more than that... Oh, maybe some explosions here and there, prolly some big guns too and nasty aliens to kick.
Cheers! 8)
Does this mean the Duke Nukem forever has become the 9th wonder of the world?
This makes Blizzard games look rushed...
When I was young, I played the best games I've ever experienced on my Spectrum. So many of the games were amazing and even now I wish modern games could be as good. Then I bought a CD with an emulator and 1000 Spectrum games on it. All the ones I remember as excellent are now REALLY rubbish and pathetic.My point - some things are best left as remembered with Nostalgia only and should never be revisited. Maybe it's right that it's time Duke joined those who need to stay out of reach on the other side of the rose tinted glasses?
If that was a reply to me: It wasn't just DN3D. I had played all the original side scrollers as well as DN Zero Hour, which I really enjoyed the atmosphere of, and also Shadow Warrior which used an updated DN3D engine (and to a lesser extent, a crappy game called Redneck Rampage). I also had fun building maps for both DN3D and SW. This all evolved from other games like Wolf 3D, Blake Stone, Doom, etc, where DN3D held king for quite a while for me, even after Quake 2 came out. Whether the game itself would turn out good or bad, it'd still be worth hearing Jon St. John's voice character again.
"I have come here to chew bubblegum and kick ass. And i´m all out of gum."
Wrong!!! WRONG WRONG WRONG!
"It's time to kick ass and chew bubblegum... and I'm all out of gum."
A good April Fool's would have been to say that StarCraft: Ghost has gone gold.
But it DID go gold! It's locked up with Noah's Ark, Duke Nukem Forever, and a functioning wand of magic missle (with a rumored 13 charges!!).
It was originally supposed to use the Quake 2 engine. It was rumored to be almost finished. Then they switched to the Unreal engine in mid stream. This has become the biggest joke in gaming history. We are more likely to see Sonic-The Hedge Hog in a first person shooter before Duke Nukem "Took Forever". When It's Done........Guess What? Sick a fork in it.....It's Done.
They pretty much already did, except it was Shadow the hedgehog with guns. Don't believe me? Here is your hedgehog with guns.
http://en.wikipedia.org/wiki/Shado [...] eo_game%29
A shame that DNF never really seemed to make it. At pretty much any point it was demonstrated, it looked, both graphically and gameplay-wise, worlds beyond anything else the gaming world had seen. I still remember the gameplay footage they had shown in 1999; the graphics were more comparable to what you'd expect out of late-cycle Xbox or PC games in 2003, or even as good as Half-Life 2, with what was certainly riveting gameplay, showing a variety of well-designed weapons, vehicles, environments, and the like.
Just a shame that we will never really know what it would've been like. Rest in peace, DNF. You will be missed.