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Carmack: Rage PS3 Lagging Behind Xbox 360, PC

- By - Source : Tom's Guide US

PlayStation 3 has catching up to do to match Xbox 360, PC.

Rage from id Software is the famed developer's upcoming game for PC, Xbox 360 and the PlayStation 3.

While developing for the Xbox 360 alongside the PC is fairly simple, we've heard multiple times from many developers that making a game for the PlayStation 3 can be a challenge.

Even with its engine designed for multiplatforms, id Software is experiencing difficulties squeezing performance from the PS3.

"The PS3 does lag a little bit behind in terms of getting the performance out of it," said John Carmack, lead programmer at id Software, quoted in an interview with Edge.

Currently the Xbox 360 (and PC version with the right hardware) run at 60 FPS, but the PS3 version is lagging behind at only 20 to 30 FPS.

"The rasteriser is just a little bit slower – no two ways about that. The RSX is slower than what we have in the 360," Carmack acknowledged. "Processing wise, the main CPU is about the same, but the 360 makes it easier to split things off, and that’s where a lot of the work has been, splitting it all into jobs on the PS3."

Carmack isn't giving up on the platform, however, as the plan is to get the PS3 version running at the same speed as all the other ones.

"Everything is designed as a 60 hertz game. We expect this to be 60 hertz on every supported platform," he added. "The work remaining is getting it locked so there’s never a dropped frame or a tear, but we’re confident that we’re going to get that."

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LATTEH 07/31/2009 3:53 PM
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i can feel theres gonna be a flame war about this D:

tayb 07/31/2009 4:06 PM
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This is what has been said over and over again. The PS3 is much more complex to program for and the only thing that is going to show what the console is truly capable of are first party exclusives. Sony really did completely forget what the point of a console was with this generation. Had the focused on gaming and not house brand processors and blu-ray they might not be falling so far behind.

chinesemafia69 07/31/2009 4:08 PM
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chinesemafia69 07/31/2009 4:08 PM
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chinesemafia69 07/31/2009 4:09 PM
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invisik 07/31/2009 4:19 PM
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I disagree i think wii will win if not already won =P

ryokinshin 07/31/2009 4:30 PM
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shrex 07/31/2009 4:32 PM
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"The rasteriser is just a little bit slower – no two ways about that. The RSX is slower than what we have in the 360,"

"but the PS3 version is lagging behind at only 20 to 30 FPS."

Thats about 200-300% slower.

kawininjazx 07/31/2009 4:32 PM
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I love my PS3 but it was a bad idea to go so crazy with the technology and make it hard to program for. I was #1 with Nintendo since the original NES came out(Gamecube and PS2 were a tie probably) but I gave up on them with the Wii, its not how I wanna play. PS3 is #1 with me.

ryokinshin 07/31/2009 4:35 PM
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dheadley 07/31/2009 4:41 PM
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Personally I don't really feel that the Wii is a X-gen console. I would say that it is current gen in the fact that it is currently being sold but it is more along the lines of the PS2 than it is the Xbox 360/PS3. It only fits in with them the same way that the DS or PS2 does in that they are all game systems. So lumping the Wii with them is like saying that PS2 has won the war because it has sold more consoles that all other consoles combined at something like 150 million and still selling pretty good.

gto127 07/31/2009 4:41 PM
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The PS3 helped Sony win the HI Def war but in the process lost the game console war. All the future royalties from blu ray may offset their losses this time around in the game market. They will probably bounce back with the PS4 since their sole focus will be on gaming next time around.

Anonymous 07/31/2009 4:42 PM
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ryokinshin 07/31/2009 4:42 PM
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ryokinshin 07/31/2009 4:43 PM
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@Udnus, no, that is for the console version, PC version with the high end hardware will no doubt put out around 60fps.

shrex 07/31/2009 4:52 PM
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Theres alot of games which are rendering significantly less on the ps3.

http://www.eurogamer.net/articles/ [...] al-article

lower resolution
no AA
lower framerate

leon2006 07/31/2009 4:54 PM
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Thats the reason i play games in PC.... Performance & Video Quality is a lot better.

PC games run > 60 FPS easy at res 1080P or higher.

ryokinshin 07/31/2009 4:54 PM
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D_Kuhn 07/31/2009 4:55 PM
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"Currently the Xbox 360 (and PC version with the right hardware) run at 60 FPS"

LOL... PC version with the right hardware for sure. You'd have to dig for hardware that's 2 or 3 years old to find some as slow as the 360. :D

ryokinshin 07/31/2009 4:55 PM
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shrex 07/31/2009 5:05 PM
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@ryokinshin

350$ pc better than PS3 and Xbox 360

http://vgchartz.com/forum/thread.php?id=65891

seezur 07/31/2009 5:10 PM
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Sonyjust didn't play their cards right. Putting a blu-ray drive in the thing was a good idea. Putting a cpu that is super powerful but completly different than what the programers are used to was a bad idea.

They should have focused more on graphics power than cpu power and stuck with a more traditional design. The end result is MS having a huge lead in release date and a larger library of games plus developers who are put off by the fact they have to learn new hardware so they can make a game for the smallest demographic in the gaming community.

ryokinshin 07/31/2009 5:16 PM
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shrex 07/31/2009 5:21 PM
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@ryokinshin

wat are you on about, any sources.

and when was crysis on ps3

helldog3105 07/31/2009 5:22 PM
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One thing I seem to remember from back when the PS3 was being designed was that they originally felt that the design was very sound and the processing engine was strong enough to handle even the graphics rasterization. But somewhere along the way that changed, and they added an NVidia based graphic processing subset to the PS3. Does anyone know why they changed their minds on the design? The cell processor is a very powerful processor when you are given full access. I still don't see why Sony locked it down with that hypervisor piece. Perhaps someone here knows and would be willing to share?

ryokinshin 07/31/2009 5:24 PM
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shrex 07/31/2009 5:29 PM
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well thats running at 1280x720 @30fps not that high. people on pc even a few years ago ago could achieve that on a budget, but they couldnt run it at 1920x1080 @60fps and they complained their pc couldnt run crysis

dkcrogue 07/31/2009 5:33 PM
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I think Sony probably decided to go with the Cell Processor purely for marketing reasons. I think they just wanted to outdo Microsoft for specification, after the Xbox 1 shat all over the ps2. The cheapest way for them to get raw floating point performance that looks good on paper would be to make the CPU highly multithreaded, which is what the Cell is. They just assumed programmers would eventually find a way to efficiently program for it.... but this unfortunatly has never happened.

ryokinshin 07/31/2009 5:38 PM
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Anonymous 07/31/2009 5:49 PM
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The PS3 helped Sony win the HI Def war but in the process lost the game console war. All the future royalties from blu ray may offset their losses this time around in the game market. They will probably bounce back with the PS4 since their sole focus will be on gaming next time around.
..Udnus 07/31/2009 4:42 PM

Ok, so everyone who bought a ps3 for now have a blu-ray paper weight and next year's ps4 console for gaming!