Nvidia CUDA 2.0 Delivers Photoshop Plug-in Acceleration
Source: Tom's Guide US | Keywords: nvidia, cuda, photoshop | Themes: Software
Santa Clara (CA) - Nvidia today released the second generation of CUDA, the company’s C-based programming environment that enables developers to tap into GPUs to accelerate their applications. There are several new features included, most interestingly a Photoshop plug-in example that provides guidelines how to design plug-ins that run on the GPU.
While we expect Intel’s discrete graphics card and accelerator board Larrabee to be release in 2009 or in 2010, we see Nvidia expanding its CUDA strategy to push GPU acceleration into the mainstream market. The company today released CUDA 2.0, which includes support for 32 and 64-bit Windows Vista and Mac OS X as well as 3D textures and hardware interpolation.
Could it be that the collaboration between Nvidia and Adobe is much further along than we think? Some time ago, we quoted an Adobe employee and reported that the next version of Photoshop, will include GPU acceleration, which got Adobe extremely upset. Adobe later retracted a bit and said that it simply does not want to promise any features that may be included in the alpha version of its software (code-named "Stonehenge") to also be available in the final version.
Today we know that this software in fact will be named CS4 and industry sources have reiterated in conversations with us that the October 1 release date is still in place.
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Impressive. Actually surprised this works at all. Divx and H.264 (recode) acceleration will be killer!
Since I have a 8800GT, I have more reason to buy Photoshop (even with a few bugs when the GPU is used). I don't see why Adobe will be upset. I've seen this kind of strange reaction before.
Any-case, the future of GPU acceleration looks bright!
blabla bla bla bla^10000000 cccccrrrrrap marketing!
Finally!! Now computation intensive operations can be made faster by the very high parallel processing capability of graphic chip.
QUIT putting links in articles that don't work. You guys do it all the time. Does nobody proofread anything at Tom's Guide/hardware?
(the adobe upset link)
Good to hear more uses are being found for this stuff, though I do wish that the OpenCL / DirectX 11 standards would hurry up and be out soon. This CUDA / ATI Stream divide in the GPGPU world is just not good for anyone..
I think they tried to say Adobe was upset because their employees leaked hardware acceleration when in fact all they were doing was "trying to get it to work." It is really bad for a company to be stuck in a position like this, rumors swirl and if they fail to meet them later there's a backlash.
Anyways, I agree with the above comment, however it seems we will eventually get to an open standard for hardware acceleration which will work on both nvidia and ati hardware. It's just a matter of time and in the meantime it's good to see nvidia pushing cuda.