Sims Creator's New Title is All About the Player's Life
Will Wright's new HiveMind will turn your reality into a game.
Will Wright, the mastermind behind popular PC games like SimCity, The Sims and Spore, is currently working on something entirely new called HiveMind. It's being developed at a new Berkeley, California startup of the same name he helped form, and its taking a different route than previous titles developed by Wright in that the player doesn't play God, but rather the game shapes itself around the player. Wright calls this approach "personal gaming" without revealing too much of the details.
"Rather than craft a game like FarmVille for players to learn and play, we learn about you and your routines and incorporate that into a form of game play," Wright said. "It is about how we make reality more interesting to you."
He said the inspiration behind HiveMind came when he traveled to Burbank, California to give a speech. He showed up too early, so instead of sitting around and waiting for his time to take the stage, he wandered the streets until stopping at a 1950s-style diner. There he discovered a group of car enthusiasts who typically gather together on the last Friday of each month to show off their cars. Wright, who happens to be a car buff himself, said he had a great time. Somehow this experience sparked an idea for a game in his mind.
"If I knew about these events, my life would be a lot more interesting," he said. "How do we expose you to these events, these things? How can we make a system that understands enough about you and gives you situational awareness? It could take into account what time of day it is, where you are, how much money is in your pocket. Imagine if you could open Google Maps and it shows you things that are interesting to you on the map."
In an exclusive interview with VentureBeat, he explained that there may be 50 different dimensions to a person that could be learned through data collection, dimensions that include where the gamer is, where his/her friends are located, and how much cash is on hand. Wright believes players will gladly hand over this kind of information to a game. After all, look at applications like Twitter, Facebook and foursquare where users spout their locations and what they're doing without hesitation.
That said, the idea behind HiveMind is to collect data so that the game can discover opportunities for the player to have fun... like the car show at the 1950s diner, for instance. The game could direct the player to the right place where they can have a good time based on their interests. Had HiveMind known enough about Wright at the time, it would have already found the car show before he even stepped up to the diner's parking lot.
The thing to keep in mind is that the game won't just revolve around the player on hand, but all players in the vicinity. Think of the short story Maneki Neko written by Bruce Sterling: it's about an artificial intelligence that has each person contribute a gift to a stranger, a gift that only the stranger will understand. HiveMind will have a similar collection of data that will discover useful things about its players.
As with other games in Wright's portfolio, the designer is embarking into a new frontier... and for good reason. "This has to do with where gaming is going," Wright said. "We had our eras in console gaming and social gaming. A lot of this personal gaming will happen on mobile devices. The question here is how can we learn enough about the player to create games about his or her real life."
The full details regarding HiveMind can be read here.
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In Hivemind the game plays YOU!
This is a rather interesting idea, although, as it's presented, it doesn't really sound like a game.
Cant they just make Sim City 5000!?!?!
lol a game about me would be a game within a game?
GAMECEPTION!
I can see myself trying it out... knowing what kind of transport I have, where I'm at, plus a couple more tidbits then actually spitting out places I want to go to and things I want to see? Sounds a lot better then sitting in front of a screen for 12 hours straight.
I wonder how the game would run for the outdoors men?
Data Mining: The Game!
"Woo! Level 20! Now Russian organized crime knows my social security number!"
In Hivemind the game plays YOU!
lol a game about me would be a game within a game?GAMECEPTION!
Data Mining: The Game!"Woo! Level 20! Now Russian organized crime knows my social security number!"
You guys are on fire tonight.....
this sounds both intriguing and terrifying.
SOunds like he is collecting cookies on the user s.
Cant they just make Sim City 5000!?!?!
screw all these other stupid games, I just want my sim city!
Cant they just make Sim City 5000!?!?!
id just give up on a new sim city, see a new one would take at least 2 years to develop, and will has already said that he wont work on anything that takes more than a year.
that said, i would kill for a 5000.
Great, a game that does nothing but present me with pr0n
This "game" has been happening for years now to anyone with a net life.
Cookies, super cookies, analytics, social networks, online communities; fully deployed data mining, processing and profiling technology. This "game", would be a fine complement to this technology. Should it be successful, running on all available platforms, it will be the icing on the cake for all interested parties.
And if my interests for entertainment end at "video games"? Will I be directed to spiriters?
This hardly sounds like a game at all to me. I introduce myself to the program, share interests and factors such as personal wealth and it suggests real world activities I may find entertaining. How is this any different than just checking out the current and upcoming events in your local area and choosing what you either know interests you or something that you find may interest you? This would be much more secure and accurate in finding you a good time rather than a program you have to spoon feed every detail about you, hoping it can accurately guess what you would enjoy doing (without constant repeating of itself) and more importantly that you personal info does not leak.
Cant they just make Sim City 5000!?!?!
+10000
They have no idea how many people want another SimCity. I had an iPad2 for about a month and the only thing I played was SimCity..ugh I miss that game. I mean heck it was used as teaching tool when my brother was in High School. I would lose track of all time playing SimCity totally pissed my GF off..lol
Hmmmm anyone have this?
We can't edit our posts again anymore? grrrr
How about CitiesXL 2012?
http://us-focushop.gamesplanet.com/shop/citiesxl2012
I'm buying it..lol Looks like worthy SimCity successor.
For those of you that still have SimCity 4 Deluxe there is a way to get it working on your multicore 64-bit system. My laptop specs..Dell XPS 17 L702X, i7-2630QM, 8GB DDR3, NVIDIA GT 555M 3GB. Running an external 24" monitor. Add this to the Target:
ff -CustomResolution:enabled -r1920x1080x32
-CPUCount:1 -intro
On the Compatibility Tab change it to Windows 2000. If you still run into issues Check: Disable Visual Themes, Disable Desktop Composition and Disable Display Scaling on high DPI settings. Also you can mess with the Hardware and Software rendering on the settings of the game itself. I pieced this together from a few forum postings on various sites. That combo worked for me.
ok fixed. sorry, i dont mean to be an asshole, but he gets WAY too much credit for rehashes of the same product. and spore was not popular. it was hyped. it was not good at all. thats why it was found in the bargain bin just a few months after its release. DRM for the lose.
ok fixed. sorry, i dont mean to be an asshole, but he gets WAY too much credit for rehashes of the same product. and spore was not popular. it was hyped. it was not good at all. thats why it was found in the bargain bin just a few months after its release. DRM for the lose.
Actually Spore was a better game before it was released. I know this sounds strange but EA had Wright dumb it down. Go ahead and look at the pre-released footage of it. The game looks more realistic and less like a cartoon. There was blood, dragging a corpse of a eaten animal. There was the choice to remain in the water and evolve being a sea creature. Evolution made more sense and the game seemed overall better in everyway. If you want to blame Spore for being a failure blame EA not Wright, he had a brilliant idea something EA loves to crush.
Sounds more like a discussion in marketing that in game development. This is nothing new and frankly sounds like crap.
I miss SimCity series. I wish SimCity 5 would be released..