Ready Player One Review Roundup: Pretty, Flawed

The reviews are rolling in for the VR-focused film Ready Player One, and while its visuals sound beautiful, its storytelling seems quite flawed.

Jaap Buttendijk/Warner Bros. Pictures.

Jaap Buttendijk/Warner Bros. Pictures.

Reviews say that the adaptation of Ernest Cline's hit sci-fi novel succeeds where its source material fails, with brisker pacing. But its character development is lacking, and its politics about "true fans" feels achingly regressive. Here's what the top critics are saying about Ready Player One:

Variety

Why you can trust Tom's Guide Our writers and editors spend hours analyzing and reviewing products, services, and apps to help find what's best for you. Find out more about how we test, analyze, and rate.

In a review at Variety, Owen Gleiberman explains that while Ready Player One is beautiful, and better than some visuals-first films, it still struggles to engage with emotions.

"Ready Player One is a coruscating explosion of pop-culture eye candy." — Owen Gleiberman, Variety

The Good

"In Ready Player One, there is plenty of vicarious fantasy combat, notably a war of the worlds that features the Iron Giant as well as the red-eyed, gleaming silver Mechagodzilla. Ready Player One tells a breathless and relatively coherent story … but the movie, first and foremost, is a coruscating explosion of pop-culture eye candy."

"Ready Player One isn’t an obnoxiously flashy and hollow indulgence, like Speed Racer or last year’s live-action Ghost in the Shell. It’s an accomplished and intermittently hypnotic movie."

The Bad

"The virtual world that Spielberg creates, though it just about pops off the screen, isn’t an emotionally textured place."

"Ready Player One is set in a dilapidated future where fantasy rules because reality looks hellish by comparison. Yet the movie puts you in a different mindset. By the end, you’re more than ready to escape from all the escapism."

Vanity Fair

Joanna Robinson at Vanity Fair writes that while Ready Player One is more visually charming than Spielberg's other digital blockbusters, but notes the film centers around and promotes some pretty toxic ideas about "true fans."

"Ready Player One's embracing a kind of fandom gatekeeping that has, in recent years, soured and turned toxic, especially online." — Joanna Robinson, Vanity Fair

The Good

"Those who were thrilled by the trailer’s references, C.G.I.-enhanced visuals, and vintage Spielberg shots of humans (or their avatars) in the throes of wide-eyed wonder will be even bigger fans of movie itself."

"The C.G.I. visuals of the OASIS—especially in the film’s opening race—can be chaotically overwhelming at times, but they can also be elegant in a way neither Spielberg's The Adventures of Tintin nor James Cameron's Avatar—working with slightly clunkier motion-capture technology—managed to be."

The Bad

"Because Spielberg seems as eager as Wade to get back to the digital fantasy world he’s created, a lot of the human element is elided or glossed over."

"The film never stops making distinctions between the "true fans"—who have encyclopedic knowledge of every pop-culture item Halliday was obsessed with—and the pretenders. It’s embracing a kind of fandom gatekeeping that has, in recent years, soured and turned toxic, especially online."

Credit: Warner Bros.

(Image credit: Warner Bros.)

The Verge

Tasha Robinson's review for The Verge speaks of Ready Player One as an upgrade to the Ernest Cline's clunky novel, but notes that not all of the flaws were fixed.

"The film improves significantly on the book by prioritizing the story over the signifiers." — Tasha Robinson, The Verge

The Good

"Steven Spielberg’s new film adaptation of Ready Player One prominently features [the Delorean], but in a context that improves it immensely. Spielberg doesn’t have Wade talk audiences through it, and he doesn’t spell out the references. It’s just a sleek piece of visual energy, one breathless element among dozens of others."

"The film improves significantly on the book by prioritizing the story over the signifiers. The hardcore pop-culture crowd that is this movie’s ultimate intended audience will have plenty to pore over and pick apart in this film. But the story moves briskly enough, and with enough giant-sized, screen-friendly excitement that it doesn’t feel like it’s aimed solely and specifically at them.

The Bad

"Unequivocally, the film’s biggest problem is the half-assed love story between Wade and Art3mis, which operates on approximately 75 percent wish-fulfillment and 25 percent apathetic inevitability."

"The film version does carry over some of the book’s most notable flaws, especially a suspicious reliance on narrative convenience and coincidence. The characters are thinly drawn, and most of them are little more than cool avatars and signature moves."

IndieWire

Eric Kohn of IndieWire is one of a few critics who point out how the film falls apart when it exits virtual reality, and how its gender politics feel dated.

"This is Spielberg’s biggest crowdpleaser in years, a CGI ride that wields the technology with an eye for payoff." — Eric Kohn, IndieWire

The Good

"This is Spielberg’s biggest crowdpleaser in years, a CGI ride that wields the technology with an eye for payoff. It’s also his most stylized movie since A.I.: Artificial Intelligence, though a lot more fun, with a cavalcade of visuals leaving the impression that he watched a bunch of Luc Besson movies and decided he could outdo them all. The result is an astonishing sci-fi spectacle and a relentless nostalgia trip at once."

The Bad

"Once Ready Player One winds down, it can’t match the ecstatic contact high of encountering the movie’s trickery from the outset. The bulk of the live-action scenes lack the crisp energy of the Oasis, and Spielberg can’t match the forward momentum with character depth to spare"

"None of that changes the retrograde gender politics: This is a typical boy’s movie that will strike younger audiences as being out of sync with the current moment (just imagine what might happen if Waithe and Sheridan traded places), but then, so’s the nostalgia-laden Oasis."

IGN

Alanah Pearce at IGN was also entranced by the visual stylings of Ready Player One, until she noticed how its characters and reality were as hollow as a hologram.

"Characters’ backstories may as well be ignored, too, since they’re mostly background decorations that are stuffed into 30 seconds before being completely forgotten." — Alanah Pearce, IGN

The Good

"Steven Spielberg’s adaptation of the beloved sci-fi novel Ready Player One is far more than just a reference-fest. It’s an action film first, both in the relatively bland real world and in the colorful, over-the-top virtual one, and carries Steven Spielberg’s affinity for thoughtful timing and some genuinely thrilling sequences."

"Ready Player One plays with scale, movement, gravity, and time seamlessly; Spielberg uses the full extent of the unmatched creativity only available in a largely animated movie. Environments twist and shift around characters with careful thought put into camera placement, and every part of the Oasis that you need to understand for story purposes (like inventories, or what happens when players ‘die’) is clearly and effectively communicated – so much so that the Oasis feels like a fully-realized character of its own."

The Bad

"Ready Player One is so enamored with the world of Oasis that it doesn’t spend as much time fleshing out the dystopian Ohio of 2045."

"Characters’ backstories may as well be ignored, too, since they’re mostly background decorations that are stuffed into 30 seconds before being completely forgotten."

Henry T. Casey
Managing Editor (Entertainment, Streaming)

Henry is a managing editor at Tom’s Guide covering streaming media, laptops and all things Apple, reviewing devices and services for the past seven years. Prior to joining Tom's Guide, he reviewed software and hardware for TechRadar Pro, and interviewed artists for Patek Philippe International Magazine. He's also covered the wild world of professional wrestling for Cageside Seats, interviewing athletes and other industry veterans.