Threat of DSi Lowers Best Buy Shares

By Kevin Parrish, published on October 3, 2008 at 5:50 PM
Source: Tom's Guide | Keywords: , , , , | Themes: Digital Entertainment
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In one brief statement by Goldman Sachs analyst Matthew J. Fassler, Best Buy saw drops in share value at the mention of the upcoming Nintendo DSi gaming unit and its capability to play downloadable games.

According to BusinessWeek (story), Fassler told investors that the DSi, capable of downloading games straight onto its recordable SD card, is a "tangible early threat" to other portable systems that rely on cartridge-type slots. Of course, Sony’s PSP system already has this capability, allowing players to purchase PSP-specific games and movies via the PlayStation Store.

So why would the looming release of the Nintendo DSi pose any threat to the likes of Best Buy, Circuit City and even Wal-Mart? Because Nintendo will launch the DSi Store along with the new portable unit, offering games to purchase and download, leaving retail outlets out of the loop. While it’s entirely possible that many future DSi games will be too large to download, currently retail chains depend of revenues generated by consoles using physical media.

"While content will be limited at first, we believe it will likely ramp very quickly," Fassler wrote of the availability of games at the Nintendo store.

While the thought of purchasing and downloading games may be alluring, some fear the worst when it comes to game piracy. Team 17 studio director Martyn Brown (Worms series) confessed his concerns to gamesindustry.biz (story), claiming that the inclusion of the SD card input might amplify piracy issues already running rampant on the DS Lite.

"Adding an SD slot makes a bunch of sense for downloadable content given the way things are going," Brown told the website. "I just hope they’ve done something to counter the mass piracy that exists via the R4 on the Lite. It scares me that with an SD card input, that might leave it even wider open that it was on the original device."

Currently Nintendo aims to launch the new DSi platform in Japan this November 1, costing gamers around $180 bucks (¥18,900). The newest DS system features a 0.3 megapixel camera, an on-board browser (finally), WiiWare compatibility, the additional DSiWare download service and more. nintendo reports that reworked versions of Brain Age and Brain Age 2 will be the first titles to purchase and download via the Dsi Store,

Analyst Michael Pachter (with Wedbush Morgan) speculates that Nintendo needs to bring the price down to the current $129 Nintendo DS price tag in order for it to sell well. "The upgrade is not a ’must have,’ and is instead a ’nice to have,’" he told Edge Magazine (story). "My guess is that we’ll see a discontinuation of the current DS Lite model by 2010, and the DSi will replace it entirely."

Unfortunately, for North American consumers, that won’t happen for quite a while. Nintendo plans to release the DSi console sometime next year. In the meantime, retail outlets may want to consider some type of bargaining ploy in order to get a piece of the DSi pie.

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Comments

Anonymous 10/04/2008 2:45 PM
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Stocks dont fall for 1 out of many because of a release of a new gaming console. BestBuy and such will still make plenty of revenue off the game sales. DS sales arent gonna top PS3 Xbox game sales any where close to causing lowering stock prices. All I see when i read this was I write for Toms Im an idiot.

Anonymous 10/04/2008 4:02 PM
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retail stores can still sell points cards as there's little chance of me linking my credit card to a gaming system that can be so easily lost or stolen. recall the xbox 360 theft story where they ran up $12,000 in charges on the user's account?

Anonymous 10/04/2008 5:48 PM
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Note to doubters. Physical media in most forms is going away. The internet is here to stay...

rocky1234 10/05/2008 12:48 PM
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I highly doubt that physical Media is gonna disappear any time soon at least until all people have high speed internet without caps or limits.
I personally tried a HD Movie from live it was 8GB & took forever to get I wanted to watch it that evening but had to wait until the next day to watch it. Which is not Live's fault but my ISP with a low speed of 3.5Mbit cap. So for me it was a issue because I could have just went down to my local block buster & got the Bluray version & watched it when I wanted to not the next day so no online Media downloading has a very long way to go before it replaces Physical Media. Then there are all those poor souls still on dial up they would be lost without Physical Media to buy. Some would say hey they could just go & get high speed well some could but for most it is not a option for them to get. There are many new high speed options that are becoming available for these people to get in the very near future but they like many of us will still have the speed caps & the gigabyte download user caps.

So no Physical Media is not going any where soon it is here for many years yet & downloading Digital Media is just another option for people & that will not change for a long time as well. Yes it will take over some day but by that time my 9 year old boy will have graduated high school.

Anonymous 10/06/2008 2:21 AM
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Where/How will they sell the actual console if the retailers refuse to carry it ?

TwoDigital 10/06/2008 5:54 PM
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I'm with Rocky on this one. Downloadable content is nice, but when your game is tied to you being 'online' at any given point in time you lose some options. DRM for 'soft copy' games is unlikely to make upcoming titles for either games or media any more friendly. Granted, the grass-roots DRM-free movement is growing so there may be hope on the horizon...

I, for one, am not willing to wait 24 hours to start watching a movie or playing a game on my PS3 with my current ISPs download speed. That's to say NOTHING of their monthly download cap which would only allow me *1* Bluray disk a month if what they tell me about my 25gb cap is correct.

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