Miyamoto: New Mario Will Kick Your Butt
Nintendo's Shigeru Miyamoto says that the new Mario Bros. game for the Wii is difficult.
Gamers looking forward to the new Super Mario Bros. game for the Nintendo Wii may be faced with a challenge when it hits stores November 15. The problem may be twofold: the retailer's inability to keep the game in stock, and the level of difficulty the game will eventually provide its fans. Apparently, according to Nintendo's Shigeru Miyamoto, the game will be "pretty difficult."
Thankfully, Nintendo has included two features that will help the troubled gamer: 4-player multiplayer and the new "Super Guide" mode. For the former, more skilled players can lead the "noobs" through each world and still have fun, Miyamoto said. Super Guide, on the other hand, takes a different approach and allows the player to "skip" difficult parts by hitting a Super Guide block and letting Luigi take the risk.
"I feel guilty when the Super Guide block appears," he told the press yesterday at the roundtable event in New York City. "I feel inspired to finish the level on my own." But he also added that the Super Guide may appear in future Wii titles.
Despite the game's difficulty, players will be rewarded with a special unlockable if they do not see any Super Guide blocks. That means gamers must not die on any level over eight times throughout the entire game. Still, that might not be so hard: jumping fire pits in 3D using a quirky over-the-shoulder camera is way more harder than performing the same stunt in a side-scrolling, 2D world.
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this is promissing !!! can't wait
I know this is going to get thumbed down but seriously
Miyamoto: what happened to your innovations like Mario 64, Star Fox, and Zelda?
You just keep recycling the same old crap: Mario 2D side-scroller for the 50th time.
Sometimes original is better, trying to inovate to come out with a piece of crap, no thanks!!!
"way more harder"? Really? Who edits this stuff?
Are we going to have a Mario RTS or FPS?
Or worse, a Mario Mumorpuger?
Don't fix what isn't broke.
lol @ "way more harder"
The Wii was made to bring Fun back into games... while PS3-XBOX were for eyecandy full of graphics... does this mean you sold out or ran out of ideas... how old is mario btw? those damn mushrooms must have grown near the river of youth!
I know this is going to get thumbed down but seriouslyMiyamoto: what happened to your innovations like Mario 64, Star Fox, and Zelda?You just keep recycling the same old crap: Mario 2D side-scroller for the 50th time.
Miyamoto has and will always be "the man" and so is 2D side scrolling Mario! Not everything is about awesome graphics.
"Way more harder," my 4 year old says that, my 6 year old doesn't. Please Tom's fire this idiot!
I know this is going to get thumbed down but seriouslyMiyamoto: what happened to your innovations like Mario 64, Star Fox, and Zelda?You just keep recycling the same old crap: Mario 2D side-scroller for the 50th time.
You just listed 3 of the best games of their era.
Too bad.
Though I do like the idea of added difficulty.
Mario games usually aren't difficult, but if Miyamoto has been getting ideas from Kaizo Mario/Impossible Mario, then we're in for a world of hurt...
shame people feel the need to apologise for making a game that isn't over in 4 hours.
jumping fire pits in 3D using a quirky over-the-shoulder camera is way more harder than performing the same stunt in a side-scrolling, 2D world.
"Way more harder" err really?
No offense intended, but you might want to proofread your articles, or have them proofread before you publish them.
On topic:
Looking forward to the new mario, this will allow us all to play together instead of having a third person watch or swapping controllers etc.