Sony: PSPgo Was Planned All Along
Source: Tom's Guide US | Keywords: PSPgo, PSP-3000, Naoya, Matsui | Themes: Digital Entertainment
Sony's Naoya Matsu said that the PSPgo was planned from the beginning, but we're betting Sony felt the heat from Nintendo's DSi
A recent interview with the head of SCEA's product planning division, Naoya Matsui, revealed that the platform holder planned to ship a UMD-free PlayStation Portable since the very beginning. In fact, the company set its sights to release this 'network centric' model when the digital market eventually matured. But many disgruntled PSP owners may think otherwise: the UMD access times lacked, the format failed commercially, and now the company seems to be covering up those facts by saying "oh we meant to eventually discontinue UMD."
Convenient.
'We'd planned to release a PSP model without a UMD drive since the very beginning,' Matsui told GameBusiness. 'But if we'd simply released the hardware, there wouldn't have been much for everyone to enjoy. We needed to prepare the right environment for it first-- things like the transferral of content with the PS3 and PSN, and PC software to manage content like music and movies such as 'Media Go'.
Of course, taking a sarcastic note, let's forget the fact that Sony could have designed the PSP to read games from cartridges or DS-style game cards. Let's also forget the millions invested in developing, promoting and distributing UMD games and movies since the PSP-1000's debut. But hey, Sony planned this all along, right? The thing to consider is that UMDs (Universal Media Disks) hold 900 MB on a single-layer disc, 1.8 GB on a dual-layer disc. The question to ask is if technology was available in 2004 to hold that kind of data in a cartridge or game card format. To find that answer, just take a look at the specs for the Nintendo DS game card: they can hold up to 256 MB of data. With that said, the technology just wasn't there, and if it was, it was just too expensive.
'We wanted to release it when the delivery of digital content was on par with the delivery of physical media,' Matsu continued. 'That's what we've been working on these past two years. We'll be selling the PSPgo alongside the existing PSP models, because it's a product targeted at those people who are more accustomed to digital content.' That actually makes sense: the industry is moving towards digital distribution, and this is Sony's way of adapting to the times.
Recently Nintendo showed signs of adapting to the times by releasing the DSi, the lastest DS portable model featuring a single DS game card slot; the previous DS and DS Lite models featured an additional Game Boy Advance cartridge slot. However, Nintendo too is embracing digital distribution through its online store via the DSi's embedded browser. With that said, the Nintendo DSi serves as Sony's biggest handheld contender, and with the upcoming PSPgo, the company can better compete with Nintendo's new handheld console over the UMD-laden PSP-3000.
Was the PSPgo always in the works? Looking back to 2004, it was probably conceived to be an eventual migration. Nintendo, Microsoft, Sony... every multimedia hardware manufacturer across the globe has probably imagined products that will eventually cross over into the completely digital realm--that fact in itself should be a given.
But we're really not buying the whole "we're waiting for a mature market" story. Current PSP models can access content via the PlayStation 3 and a PC; the digital access has been there for a long while. It hasnt been until recently that Sony kicked up the digital content on its network, taking cues from Apple and Microsoft that consumers actually do want to download digital content outside old-school games and gaming clips. Perhaps the digital market has indeed matured after all as Matsui stated.
Still, we're betting that the PSPgo's existence is solely based on the UMD's failure, and the threat of Nintendo's DSi. Actually, we're more inclined with the latter, as it doesn't seem like a coincidence that the PSPgo is hitting the market months after the DSi. With the current PSP-3000 model ranked fifth as of May 2009, Sony has a lot of catching up to do if it wants to regain footing with developers and consumers. That means dumping a lot of digital content onto the PlayStation Network before the device goes retail in October.
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The problem with the PSP has always been that it tried to do so many things and wasn't particularly good at any of them. The sound quality was terrible for music, the videos had to be one very particular format so they weren't easy to use, and the memory space was never there. Lets not mention the bad battery life at the beginning of the PSP's career, though that has been fixed somewhat with more efficient firmware releases.
To be successful the PSP GO needs to boast much improved sound quality and internal amp power with a lot of memory (SDHC card port would do it), and needs flash lite to make the web browser useful.
Make with the official homebrew support, then we'll talk. Come on, every other current digital distribution, net-connected device features this in some way. Let people make their own software for it and give them a way to distribute it without having to hack the PSP. The homebrew scene is half the reason you own a PSP anyway, Sony might as well take the hint and make it official to increase sales.
To be successful the PSP GO needs to boast much improved sound quality and internal amp power with a lot of memory (SDHC card port would do it), and needs flash lite to make the web browser useful.
a sony device with an sdhc slot, now that's funny!
If they planned this from the beginning they could have used a small hard drive instead of flash memory and avoided that whole mess that was umd
Of course they knew the PSP would one day be pure digital distribution, hell, when i got my PSP 1000 I knew it was only a matter of time.
No one is copying anyone with this idea, its not new, its just the natural evolution. Besides, we cant keep wasting earths resources making CD's and what not.
Digital contents is just the next logical step.
What we do need is a new retail shopping model though. I work a part time hoby job in a small games store, and full digital distribution will potentially see an end to these stores.
Id suggest digital distribution retail model be formed, allowing customer to take display cases to the counter, which they can then have the game uploaded to their large storage medium .
We need a way ro physically shop, for pure digital content!
Of course they knew the PSP would one day be pure digital distribution, hell, when i got my PSP 1000 I knew it was only a matter of time.
No one is copying anyone with this idea, its not new, its just the natural evolution. Besides, we cant keep wasting earths resources making CD's and what not.
Digital contents is just the next logical step.
I luv the fact my ipod 3Gs is pure digital content
What we do need is a new retail shopping model though. I work a part time hoby job in a small games store, and full digital distribution will potentially see an end to these stores.
Id suggest digital distribution retail model be formed, allowing customer to take display cases to the counter, which they can then have the game uploaded to their large storage medium .
We need a way ro physically shop, for pure digital content!
don't usually care about spelling and grammar on Tom's but -
"With that said, the Nintendo DSi serves as Sony's biggest handheld contender,"
The Nintendo DSi serves as Ninetendo's biggest handheld contender, it's Sony's biggest handheld competitor.
Nintendo gets it. Sony doesn't. How can Sony possibly succeed with their new platform without backward support for UMD? How do you keep people in the Sony camp when you won't even let them play their existing games on a new Sony console? I'm not going to sit here and cry about the lack of a GBA slot on the new DS, but a PSP without UMD? That's just silly.
Nintendo gets it. Sony doesn't. How can Sony possibly succeed with their new platform without backward support for UMD? How do you keep people in the Sony camp when you won't even let them play their existing games on a new Sony console? I'm not going to sit here and cry about the lack of a GBA slot on the new DS, but a PSP without UMD? That's just silly.
They do plan on letting you download/transfer your current UMD library.
Sony to Offer New Digital Copies of Your Old UMD Games
I doubt all games will be available at first, but I bet a great majority of them will. They've also made it so the games are actually smaller in size (MB-wise) while still retaining all of the original content (though I read this somewhere else, not in my linked story).
Doh, sorry, the link I posted didn't show up, here is the URL:
http://gizmodo.com/5278909/sony-to [...] -umd-games
What about when I'm done playing my games and want to sell them? Or if I want to buy used games for cheap? It seems to me that pure digital won't accommodate this. Frankly, while I was never a fan of UMD specifically, I think digital is far worse. This is simply a move for sony to maximize it's profit at the expense of the consumer. Personally, If UMD dies off completely I'll ditch my PSP once and for all.
I still think portable UMD was a nifty idea. Nintendo always sticks to their tiny cartridges. These days one could assume they could use flash memory if it is cheaper and make very large games if they wanted to. I believe Nokia Ngage games were all stored on flash memory.