"One of the main goals of the Mozilla Community working on games is to not only drive game development on Firefox but across all browsers," Mozilla said. "Any browser that has implemented the necessary modern Web standards used by the BananaBread demo can run it. These efforts help us stay in touch with how HTML5 is coming together and see opportunities where we can make developers’ lives easier. Hearing directly from the HTML5 game developer community is a key part of how we learn what needs to be done."
Meanwhile, the Kronos Group said that WebGL has been updated to v1.0.1, and implementations are now fully conformant on a range of desktop and mobile platforms. The WebGL 1.0.2 specification and a set of extensions have been submitted for ratification and are expected to be formally released in April 2013.
"The browser and GPU communities have been working diligently in the WebGL working group to resolve GPU driver issues and tighten the WebGL specification by precisely defining behaviors to provide a trusted and reliable platform that provides portability for 3D content within HTML5 browsers across diverse platforms," the Kronos Group said.
Some of the first fully conformant WebGL 1.0.1 implementations submitted for approval include Google Chrome 25 and Firefox 19 on Windows, Mac and Linux and a WebGL-enhanced Android browser for Tegra based platforms from Nvidia.
The Kronos Group also announced that COLLADA 1.5.0 has been published as an official ISO standard to provide a reliable, long-term international standard for 3D asset authoring and interchange. Additional information can be obtained from the announcement here.