BEIJING—Oculus Rift and Samsung's Gear VR goggles have a new challenger. At Lenovo Tech World, the company debuted its own virtual-reality headset that work with an Android phone to provide an immersive 3D experience. I donned these goggles to see how they stack up to the competition.
Like Samsung's wearable, Lenovo's VR goggles are made largely of plastic, and work by sliding a smartphone into them; the demo unit I tried had a Lenovo K900, which has a 5.5-inch 1080p display and runs on an Intel Z2580 processor. On either side of the goggles were two knobs that let you adjust each lens independently, and a third knob on the top let me bring the image into focus.
I found the goggles to be comfortable, and being able to adjust each lens separately certainly helped to alleviate any vertigo and motion sickness. I played a video game where I had to move a character by moving my head, and found the controls to be very sensitive. Within a minute of two, I could move the character around easily, picking up points by running over gold coins.
The VR goggles I tested didn't appear to have a touchscreen like Samsung's, so it wasn't apparent how users would control things on-screen (a representative had a handheld remote control) to navigate through menus).
Pricing and availability have yet to be determined for Lenovo's VR goggles; however, a representative said they might be available in around six months, but would make their debut overseas. Considering that they require a Lenovo smartphone in order to work, the likelihood of their appearing in the US seems less likely. Let's hope that's not the case.