The PS5 is great — but I can’t stop playing my Xbox Series X

Xbox Series X console
(Image credit: Phil Barker/Future Publishing via Getty Images)

The PS5 and the Xbox Series X have both been out for six months, and times have changed since November. After our initial PS5 review, I continued to play the system for a solid month — even though I liked the Xbox Series X better overall. I wondered when the pendulum would swing the other way, though, and I’d find myself immersed in Microsoft’s comprehensive ecosystem.

The answer, as it turned out, was “one month later.” Ever since late December, I’ve been absolutely glued to the Xbox Series X, letting my PS5 gather dust as I wait for the next big exclusive title. To be crystal clear, I like both systems. But at the moment, it’s much easier to find games to play on the Xbox Series X. The reason why is simple: Xbox Game Pass.

I’ve written about Xbox Game Pass in the past, and how Microsoft’s subscription service seemed poised to become an even better bargain as the months rolled on. Since last year, the company has added hundreds of titles, cloud gaming via Android and, more recently, day one releases from third-party developers. Xbox Game Pass now hosts a former Switch exclusive in Octopath Traveler, and will soon host a former PlayStation exclusive in MLB The Show 21.

While Xbox Game Pass isn’t cheap ($10 per month for the console package; $15 per month for the console-plus-PC package), it pretty much pays for itself if you play more than one game per month.

Sure, the Xbox Game Pass has pros and cons, like any other service. It has a huge library, but it’s also expensive. It has the latest and greatest Microsoft titles, but third-party games come and go frequently. It offers games across Xbox, PC and Android devices, but save syncing is extremely inconsistent from game to game. Still, one thing is absolutely certain: I’ve had absolutely no trouble finding new games to play ever since I first activated my membership.


(Image credit: Shutterstock)

The PS5 approach to new games

Because I have no desire for this piece to wind up as fodder in the ongoing (and ultimately meaningless) console wars, I will reiterate that I like the PS5 very much, and am excited for games like Returnal, Ratchet & Clank: Rift Apart and God of War 2: Ragnarok. But Xbox Game Pass makes choosing a new game absolutely frictionless, whereas the PS5 hews to an older, less efficient model. 

Consider my situation:

When the PS5 first came out, I was in the middle of reviewing Assassin’s Creed Valhalla. I transferred my save data from the PS4 and finished the rest of the game. Then I went on to the PlayStation-exclusive Spider-Man: Miles Morales, and the PS5-exclusive Demon’s Souls (which is still, far and away, the very best reason to buy the system).Once I was done with all three, it was time to pick a new game.

On the PS5, I had three options. I could scroll through the PlayStation Store (or visit a brick and mortar shop) until I found a game that caught my attention, then spend anywhere from $20 to $60 to buy it. If I didn’t like it, too bad; that money was gone either way.

The second option was to download one of the “free” games that came with my PlayStation Plus subscription. (They’re not really free, since PS Plus costs money. But PS Plus subscribers do get access to at least two downloadable games every month, in addition to the regular perks.) In December, these games included Worms Rumble, Just Cause 4 and Rocket Arena, none of which really piqued my interest.

The final option was to pick a game from Sony’s excellent PlayStation Plus Collection. This curated list of the PS4’s greatest hits lets PlayStation Plus subscribers download and play some fantastic titles, from Ratchet & Clank (2016) to Final Fantasy XV. However, I’d already played most of these titles back on the PS4.

Xbox Game Pass Ultimate

(Image credit: Microsoft)

Xbox Game Pass selections

That was when I decided that I’d been neglecting the Xbox Series X, and decided to see what it had on offer. I’d toyed around with Xbox Game Pass ever since Microsoft made a big push for it back at E3 2018. However, I realized the service had grown a lot since then, from a few dozen games to a few hundred.

When I reviewed the Xbox Series S, I’d been particularly taken with a game called Yakuza: Like a Dragon, and was curious to see what the series was all about. I could have spent $20 buying Yakuza 0 from the PSN Store — or I could just download it from Xbox Game Pass, which I did. Yakuza 0 hooked me right away, and I proceeded to download the next game, and the next game, and the next game, and so forth.

Having the entire Yakuza series at my disposal was a good start, but man cannot live on open-world brawlers alone. I also branched out into the Gears of War series, Star Wars: Jedi: Fallen Order and, more recently, Octopath Traveler. My domestic partner, who dabbles in games occasionally, had a great time with Night in the Woods, Slime Rancher and Viva Pinata.

Xbox Game Pass has two big advantages over buying games à la carte. Pricing is the most obvious. If I had bought each of the games mentioned above separately, I would have spent somewhere between $200 and $300. By contrast, one year of Xbox Game Pass Ultimate costs $180. We can debate the merits of owning these games vs. renting them indefinitely. But the fact is that if you tend to play a variety of games one time apiece, rather than a handful of games over and over, Xbox Game Pass is more cost-efficient.

However, the bigger draw is the complete lack of friction between wanting to play a game, and actually playing it. When you have to pay for a game up front — even a $10 or $20 game — every new game becomes a small cost-benefit analysis. Do I want that brand-new $60 game? What if I held off and got an older one for $20 instead? Should I play something from my backlog? What would even be the most fun right now?

Xbox Game Pass essentially eliminates that barrier entirely. If you see something you want to play, you download it and play it. I’ve downloaded games that I bounced off of immediately, and downloaded games that I’ve played for dozens of hours. The most you can risk is a few hours of your time — and perhaps another $15 if you pay month-to-month, and need more time to finish a game. The ability to go from “mildly curious” to “fully immersed” with a few strokes of a gamepad has helped me discover games I never would have thought to try before.

Ratchet and Clank: Rift Apart keyart

(Image credit: Sony)

What else to play this year

Xbox Game Pass has made choosing new games so seamless, I haven’t done much PS5 or PC gaming in 2021, save for work assignments. As soon as I finish a game, there are hundreds more to try — including the next entries in long-running series. It’s difficult to pull yourself away when you’re in the middle of a good story.

Even so, I don’t think my fascination with Game Pass will last forever. There are a handful of great PS5 games on the horizon (Ratchet & Clank: Rift Apart is of particular interest), and PC is still the best platform if you really want to crank up a game’s graphical settings. As much as I’ve grown to enjoy Yakuza and Gears of War, you can only play any series for so long before it starts to get repetitive.

I also want to be cautious with how much I praise Xbox Game Pass. It’s a fantastic service at a reasonable price — and that makes me wonder whether it’s sustainable. Microsoft would hardly be the first company to entice new subscribers with a subscription that’s almost too good to be true, then start losing features and/or raising the cost over time. If Netflix can do it, anyone can.

Still, for the moment, Xbox Game Pass is arguably the best thing Microsoft has developed in the gaming space, even counting the Xbox Series X itself. The PS5 has a lot of room to grow in this space — although I have a few ideas on how that could happen.

Marshall Honorof

Marshall Honorof is a senior editor for Tom's Guide, overseeing the site's coverage of gaming hardware and software. He comes from a science writing background, having studied paleomammalogy, biological anthropology, and the history of science and technology. After hours, you can find him practicing taekwondo or doing deep dives on classic sci-fi. 

  • ubdu2
    It's basically a long article that can be summed up as, "I enjoy renting games rather than buying them."

    One can wonder what negative impact this will have on the industry going forward.
  • albert5x5
    ubdu2 said:
    It's basically a long article that can be summed up as, "I enjoy renting games rather than buying them."

    One can wonder what negative impact this will have on the industry going forward.
    You can start wondering by looking at the past. In the 1980s and especially the 1990s, renting games was essentially a habit that gamers got used to doing, along with buying games. Especially when games like SF2 for the SNES cost $70 on release, or Virtua Racing for the Genesis which cost $100 new. It was just more cost efficient to rent games back then, to complement the games that you actually bought to own. We know how that impacted the industry going forward, right?

    You can also start wondering by looking at the recent past. Spotify has dramatically altered the music industry, and Netflix has dramatically altered the movie/tv industry. How they impacted their respective industries going forward is still happening right now. That's what Game Pass seems to be going for too. Whether it's a negative or positive impact to the gaming industry as a whole is something that only time will tell.

    Right now however, some 3rd party and 1st party game developers have spoken up and said that they are pretty happy with Game Pass in a creative and financial way. That 18 million subscribers number is also making game publishers open up to testing the waters, as proven by Outriders, MLB The Show 21, and the EA Play deal. Microsoft themselves has outright said that what they are seeing is telling them that their subscription service is actually sustainable, especially after the fact their financial numbers have been more positive than negative these past months.

    Sure it's wise to be skeptical about it all, as subscription models can be too good to be true at times, like Moviepass for example. However, just like Moviepass was back in it's prime, the key is to take advantage of Game Pass now while the going is good. What do you got to lose? In the end, you can still outright buy the games you want to own.
  • dirtyvu
    ubdu2 said:
    It's basically a long article that can be summed up as, "I enjoy renting games rather than buying them."

    One can wonder what negative impact this will have on the industry going forward.

    if that's your summary, you just don't get it.

    But let's start with your premise that buying is better. Game Pass (GP) users get a discount on game purchases (and this discount stacks on any other sale), GP users will be able to buy the game cheaper than Playstation gamers as well as be able to play it for free until the price of the game drops. So if there's a summer sale where the game is $60 instead of normally $70, then a GP gamer gets a discount off that $60 instead of off that $70. Essentially, an Xbox gamer gets to play the game longer than a Playstation gamer and pay less for it.

    I think the "friction" argument is the true winner with GP. You no longer have to weigh pros and cons of getting a game. No more, "well, this game is great at $40 but not at $60." "this game is too short to be worth buying." "I like SHMUPs but I don't want to buy them". "I like the idea of that game but my friends won't buy it so I'll have no one to play with." "this game is $25 but only the multiplayer is good and that game is $40 but it has both a good story campaign and good MP. which to get?" ANSWER: get them both.
  • Dreaming86
    This is a rather odd article. There is a Game Pass alternative on PlayStation 4 and PlayStation 5, it's PlayStation Now. It hosts around 800+ games and costs around 40-45 euros a year, so technically that's cheaper and bigger than game pass. On top of that, PS4 and PS2 games can also be downloaded, and everything can be streamed (PS4, PS3, PS2, PS1). You can't compare PS Plus with Game Pass, you should compare: PSPlus vs Xbox Live Gold, and PSNow vs Game Pass. I'd love to see some pure game-related journalism but I feel that information is always biased nowadays, as a gamer I would like to know exactly what each platform is offering, and this article does not provide a neutral information to help me choosing...