XCOM and strategy game fans, rejoice! Firaxis has announced that it'll be bringing XCOM: Enemy Unknown to iOS.
No, it won't be a sad, unrecognizable mess that's a shadow of the game that you wanted (but, oh well, you only paid two dollars for it, anyway). Nay, nay. Firaxis promises that it'll be a full port, executed by 2K China, and overseen by the original developer.
"The idea was to port the game fully," says XCOM lead developer Jake Solomon. "The one exception we made was to the number of maps in the game, but we still have all the destructible environments, there's the fog of war — this is a full AAA game we're porting. It really is XCOM."
According to Solomon, work on the port has been ongoing and started almost a year ago, before the game even shipped. Since Firaxis already had experience with porting AAA titles to iOS with Civilization Revolution, it was fairly confident that the same results could be replicated with XCOM. And, to top it off, Solomon assures that the touch controls work out quite well with the game.
"I think that moving your soldiers feels super intuitive with touch controls," Solomon says. "It was one of those things that was a challenge for us to figure out on consoles where you steer the cursor with the gamepad. It was actually much easier on the iPad because it mimics the PC in the sense that it's easier to steer your soldier, because all you do is look at the screen and click."
The only thing that will change in the port is the number of maps and a revamped UI, for obvious reasons. However, despite the reduction in map numbers, Solomon stated that there will still be more maps than one could experience in a single playthrough.
XCOM: Enemy Unknown will be touching down on iPad, iPhone, and iPod Touch this summer. There's no specified release date or price, though expect it to be on the pricey side, considering the amount of work going into this port.