Neverwinter MMO Hits 2 Million Player Mark

Despite server issues and player complaints of a nickel-and-diming free-to-play monetization system, Cryptic's Neverwinter MMO has reached the 2 million players mark. This is no small feat, considering that the game officially launched only last month (though it's been in open beta for quite some time).

Neverwinter will only pull in more players come later this summer, as it'll be releasing the MMO's first expansion Fury of the Feywild. Fury of the Feywild, as is the case with most MMO expansions, will open up new areas to explore and generate additional quest content for players to experience. 

Neverwinter is free to download and play and is available at its official website, here

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  • I need to try it. :)
  • I play it daily. My wife and I have 5 total accounts between the 2 of us. We aren't even bots which I'm sure run at least 10 accounts at a time on a single PC. The reality is there's probably no more than 400k unique humans playing the game. It's still a good game. Would have been better as a pay to play though..
  • It's pretty good, but a lot of things are insanely expensive such as epic mounts being $35, bag space for $10, guaranteed fusing of shards (1% success rate usually) for $10, although they are cheaper on the auction house.