Halo Infinite update looks set to fix a lot of annoying issues

halo infinite
(Image credit: Microsoft)

Update: A job listing just hinted that Halo Infinite's multiplayer may be getting some extra plot in future seasons

Halo Infinite has been out for a few months now, and the game has had pretty smooth sailing so far. In spite of a few multiplayer hiccups, players loved being able to jump in for free. When the campaign came out, that got quite a bit of praise as well, with our own Tom Pritchard calling it “a heck of a lot of fun to play.” Like any live-service game, though, Halo Infinite can’t rest on its laurels, which is why it just received a substantial update in its February Fix.

Information comes from the Halo Waypoint community page, where a lengthy post entitled “February Fix” breaks down what fans can expect to see in Halo Infinite over the next few months. The post also notes that Halo Infinite has now attracted over 20 million players, which is not bad for a game that’s only been out for about two months.

“Since launch, the team has been monitoring the discussions on the Shop, bundles and pricing in the game,” the post reads. “Our focus with these changes is on reducing pricing across the board … We are happy to confirm Credits will be earnable in Season 2’s Battle Pass. This means you will be able to earn Credits as part of your Halo Infinite progression.”

While Season 2 of Halo Infinite is probably still a few months out, you can at least enjoy better matchmaking in the meantime. That should help you hone your skills as you prepare to make your character the coolest — or most bizarre — avatar in the galaxy.

Marshall Honorof

Marshall Honorof was a senior editor for Tom's Guide, overseeing the site's coverage of gaming hardware and software. He comes from a science writing background, having studied paleomammalogy, biological anthropology, and the history of science and technology. After hours, you can find him practicing taekwondo or doing deep dives on classic sci-fi.