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Xbox 360 Motion Sensing Tech Just Cameras?

Last week Engadget received a tip (no idea how reliable) saying that Microsoft is “building a ‘sensor bar’ of sorts, but instead of detecting the waggles of Wiimote-like controllers, it detects full body movement and sound, sans controllers.”

According to the tip, the sensor includes a camera in it, capable of video conferencing (perhaps replacing the Xbox Live Vision camera?). The sensor is supposedly able to read full body and hand gestures, allowing the player to perform gestures such as punching, kicking. It’ll also be able to pick up small hand gestures for grabbing or scrolling.

If such motion sensing device for the Xbox 360 were in the works, it could just be the product of involvement between Microsoft and 3DV Systems. Reports from February put 3DV in Microsoft’s acquisition territory.

3DV’s product is a camera called the ZCam, which is able to measure depth in captured subjects. The sensed movements captured by the camera are then translated into input information, which could be applied directly into games.

Those who had tried the ZCam said that it was far more accurate at sensing motion than what the Nintendo Wii is capable of. Click here for that original story.

Hopefully we’ll hear about this product officially next month at E3.

  • tenor77
    I'm on the fence about motion controls. Maybe because it's been done so poorly IMO. If this works maybe it'll be alright but maybe I'm just old school that I like my analog sticks.
    Reply
  • bill gates is your daddy
    So I'm running through a level of L4D and I sneeze or scratch some body part, my character will just fall down or stop to admire the horde that is in tow thus ending his life?

    I think I will stick with the old school controllers.
    Reply
  • Tindytim
    tenor77I'm just old school that I like my analog sticks.I'm with you there. The issue with motion controls is it just feels way to gimmicky. I can't imagine a bunch of people setting up huge Virtua Fighter tourneys if they had to make silly gestures to pull off complex combos. It really makes it more difficult to take gaming seriously.

    But I could see it being interesting for a few games, but using it as the sole control method is just retarded.
    Reply
  • grieve
    If the motion sensing is accurate I could enjoy it, however if it is anything like the Wii I will hate it!

    In my mind motion sensing = simulation and the Wii SUCKS!
    Reply
  • bourgeoisdude
    All I can say to Microsoft is...

    ...get ready for patent infringement lawsuits. Even if you aren't infringing on any patents.
    Reply
  • deltatux
    Now if they make the next Halo game with this tech and comes with a rifle for us to hold, now that would be kick-@$$.
    Reply
  • rykerabel
    its the ps2 eye toy or the ps3 eye all over again.
    Reply
  • solymnar
    Its pretty safe to say there are plenty of ways to do this wrong and to do it right. And some titles will be good candidates for a control mech overhaul and some won't.

    If its done right and only on the titles that will work well with it, then it will be a good thing. If its done poorly or they try to apply it to EVERYTHING...it will probably be more annoying than anything else.

    Still...there is some appeal to being able to remote control media center with your hand...

    Though I can picture pushing the cat away and accidentally changing the song etc...
    Reply
  • haze4peace
    meh, motion control didn't turn out to be as cool as it sounded. It only works well for a few select games, like wii sports and the like. The one thing i absolutely love though is being able to use the controller as a pointer.
    Reply
  • SirCrono
    Well, I think RE4 had a pretty cool controller scheme, analog stick to move, pointing at screen to aim and wiimote moving to execute (some) commands, it worked pretty damn well, Metroid Prime 3 did a good job with the controller too, so I'd say it can be done right.

    Nothing will ever replace the Keyboard+Mouse for me though.
    Reply