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Valve: We're Not Making Crappy Party Games

Here's a bit of good news from Valve Software: the development house doesn't plan on making crappy party (aka mini) games. We actually figured that out a long time ago, however CVG felt the need to brush up on the subject with Valve writer Chet Faliszek who professed that Microsoft's upcoming Project Natal motion-sensing device was rather cool.

"Hopefully we've gotten past the point of mini-games," he said in regards to developing motion-sensing specific applications. "I'm sick of that [makes arm movement]. That's not a game for me anymore. Let's get some real interaction going."

"We have these technologies now that let us interact in different, really exciting ways," he added. "It's developers' jobs to do something with it. Impress me. Don't just make sh*tty games I wouldn't want to play if I had to use a joystick."

When asked about implementing Project Natal support into future Left 4 Dead games, Faliszek left the idea open for a possibility. But on that same note, he reassured CVG that there won't be any mini-games involving the technology.

"You won't have to make the arm movement of sawing off a zombie's head in some tiresome mini-game," he said. "I can promise you that."

Bummer. That actually sounded like a cool idea.