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Microsoft Does Want Core Games, FPS for Kinect

Last week during Microsoft's E3 2010 press conference, the company showed what Xbox 360 gamers could look forward to with the upcoming Kinect motion-sensing device. Demos showed players jumping around, waving limbs, and even one player interacted with a virtual pet. Although the technology was impressive, the games for the most part seemed only geared for a general audience. It was as if Microsoft was trying to tell Nintendo "haha we can do the same thing you can do but without the pesky controller."

So while Kinect does look like a fun gadget for the entire family, what about the core gamers? Where were the kick-ass titles (outside the awesome unnamed Star Wars game) that will make them jump off the couch and spend $150? Microsoft doesn't plan to alienate those gamers--the company is just expanding. That aspect should have been obvious when Avatars arrived with the NXE update.

Albert Penello, senior director of global marketing for Xbox 360, said that Kinect is about getting other people in the house. It's about doing something different than the Wii, different than wands and hands. This was the presentation's overall message. Even the whole Minority Report-style of interaction with the console was indeed impressive, but again, Microsoft wants to address the wife, the mom, the brother, the neighbor or whomever resides outside the core gamer group.

However Panello added that core gamers have approached him in regards to Kinect, asking what the device can offer for them. After explaining the company's desire to branch out and explore the new technology, he reassures that hard core games are on the table.

"I'd like to see what a first person shooter would be on Kinect someday," he said. "I don’t want to see Halo band-aided into Kinect, because Halo is a controller game, and I think that would be not what we’re trying to achieve. I want to see what a new type of experience would be. And you’re just seeing the first generation of stuff. So, this is really about doing an 'and' thing for us. Getting new types of genres, new types of customers, and then continuing to serve the core with great games."

Sounds like the really big Kinect titles won't hit the market until the 2011 holiday season.