Lego Brawls lets Jurassic Park, Ninjago and Pirates duke it out

lego brawls
(Image credit: Bandai Namco)

LOS ANGELES – Lego Brawls is a family-friendly game, in the literal sense of the term. While “family friendly” often means “exclusively for kids” in practice, that’s not the vibe that Lego Brawls gives off at all. Instead, it’s a quick, intuitive multiplayer brawler that brings in characters from a variety of beloved Lego properties. If you want to build your own minifig from scratch, you can do that. If you prefer to employ weapons and accessories from franchises such as Jurassic Park, Ninjago and Monkie Kid, you can do that, too. It’s a game that I could easily envision kids and parents playing side-by-side.

I went hands-on with Lego Brawls at Summer Game Fest, and what impressed me most about the title was its variety. When I heard the “brawls” in the title, I expected a four-player fighting game, akin to Super Smash Bros. Brawl. But the game’s various modes offer team play, free-for-alls, item collection, point defense and plenty of other multiplayer standbys. Sometimes, it fees like Smash Bros.; other times, it feels like TowerFall; other times, it feels like Overwatch. The gameplay isn’t that deep, but it’s also fast-paced and diverse enough to keep from getting stale.

The actual gameplay is about as simple as it gets. You equip a weapon (a sword, a sledgehammer, a keytar – the specifics don’t matter too much here), and mash the attack button whenever you come within melee range of other players. You can also equip two power-ups, which you can find in limited quantities throughout each stage. These range from the sublime to the ridiculous, including rocket fists, mech suits and ridable dinosaurs. You fight off other players for a set period of time, and whichever team (or individual) completes the objective, wins. The gameplay takes less time to learn than it will take you to read this paragraph.

Marshall Honorof

Marshall Honorof was a senior editor for Tom's Guide, overseeing the site's coverage of gaming hardware and software. He comes from a science writing background, having studied paleomammalogy, biological anthropology, and the history of science and technology. After hours, you can find him practicing taekwondo or doing deep dives on classic sci-fi.