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Sony's PSP2 Does Quad Core Graphics

While portable console gamers are still bathing in the PSPgo information stemming from Sony's E3 presentation, rumors of a meatier PlayStation Portable 2 are still brewing in its shadow. According to a report by Eurogamer.es, the new model will utilize PowerVR technology from Imagination Technologies. In fact, the site claims that the PSP2 will use a quad core version of the SGX543MP chip, codenamed Hydra, and will actually be a close match to the enhanced GPU that supposedly resides in the iPhone 3GS and select netbooks (such as the Dell Mini 12). AnandTech originally caught a glimpse of the single-core version back at CES 2009 running (our favorite) Quake 3 Arena at 30 FPS.

The SGX543MP multicore processor actually offers up to 16 cores "on tap," but Eurogamer reports that the PSP2 configuration only utilizes four. Assuming that Hydra operates at the chip's low-end of 200 MHz, the processor will provide 133 million polygons per second and a 4 GPixels/sec fill rate; higher clock speeds are available, but they are assumed to be reserved for desktop PCs. The PSP2 will also receive a performance boost from the PowerVR chipset's tile-based deferred rendering, supposedly making it slightly faster than the original Xbox console.

Digital Foundry pointed out that IT describes the chip as a GP-GPU: a processor that has the ability to operate as a CPU and a GPU similar to the ones offered by Intel and AMD. It's speculated that the PSP2 console will "centralize" all of its processing into a single chip, thereby reducing power consumption and adding other efficiency savings from a programming perspective.

Naturally, without an official announcement, Sony will deny anything related to a PSP2 console, and in fact, already has. Then again, the PSPgo presumably didn't exist, yet gamers were graced with the "rumored" sliding screen and UMD-free design at E3. According to Sony, the PSPgo was planned in the very beginning, so leaked specs regarding a new handheld console shouldn't be taken lightly. After all, hype makes the gaming world go round, and many large corporations use it to their advantage.