'I Expect You to Die' for Oculus Touch Is Sadistic Blast

Managing Editor
Updated

SAN FRANCISCO - Time was running out. I was trapped in a car, which itself was trapped in an airplane filled with poison gas. I had to find a way out. So what did I do?

I died. A lot.

Don’t worry, the real-life me is fine. I’m talking about I Expect You to Die, an upcoming Oculus Touch launch title for the Oculus Rift headset that forces you to solve physical puzzles by grabbing, throwing and shooting virtual objects with your real hands. It’s a whole lot of sadistic trial-and-error fun – fail a puzzle, and you’ll meet your end in a number of hilarious ways.

My demo had me stuck in a fancy red automobile, with the game’s narrator giving me no real instructions aside from telling me I had to somehow drive it out of an airplane. After fumbling around a bit I was able to find the keys, but once I got the engines going, a hidden retinal scanner shot me in the face. It was back to the drawing board.

I sometimes got distracted by the task at hand, breaking champagne bottles and tossing around stacks of money just because I could.

Fortunately, I found a pistol in the back seat, which took care of the whole deadly face-lazer contraption. Before I could celebrate, though, a ticking bomb suddenly appeared as a second counter-measure. The bomb seemed impossible to diffuse (I learned the hard way that I couldn’t just shoot it), until I sifted through the vehicle and found a knife and some instructions on how to take the thing apart.

After toying around more, I eventually activated the car’s hidden rocket cannon and shot my way out of the plane. It was a challenge that required a lot of trying, failing and dying, but it sure felt good when I finished it.

Throughout my time with I Expect You to Die, I was astonished by how natural the Touch controllers felt. I didn’t have to think twice – if there was something I wanted to grab in the game, I just reached out and snatched it with my actual hands. Grabbing distant items via telekinesis wasn’t much harder, as I simply had to aim at an object and click the analog stick before squeezing my hand.

Because of how intuitive everything was, I sometimes got distracted by the task at hand, breaking champagne bottles and tossing around stacks of money just because I could.

Developer Schell Games said that I Expect You to Die will feature a total of four puzzles, each featuring plenty of hidden objects and multiple paths to victory. The game is shaping up to be an excellent showpiece for Oculus Touch; we look forward to dying a whole lot more when it releases alongside Oculus’ new controllers later this year.