Thursday during an interview, id Software's John Carmack said that he had an "itch" to make a Kinect game for Xbox Live. The news arrives on the same day that Carmack's other itch, RAGE: Mutant Bash TV, was finally scratched and released on iTunes in both Standard and HD versions.
"I don't even know what I'd want to do yet," he admitted, and then followed up by saying he couldn't use Kinect on the developer's current "real" games. "There just isn't a place for our current FPSes on there. But it's an interesting technology, and an Xbox Live game would be the perfect platform to do something like that on, at about the same scale of [a game for] an iOS device."
Carmack later on talks about the future of RAGE on Apple's iOS, repeating what was previously revealed a while back: a RAGE-based driving game. As it stands, the app is slated to hit iTunes before RAGE lands in stores next fall.
"I think we have a really good idea of what we can do in this format, and I'm really excited about getting onto the next game, getting onto what we can do with another slice of RAGE," Carmack told Joystiq on Thursday. "Taking some of the wasteland material and having riding along in the dune buggies, jumping over ravines, that kind of stuff. There's more graphics stuff that we can bring in and add yet another level of improvement and polish to the visuals."
Carmack also said that he wanted to develop a derivative of Quake Live for Apple's platform, possibly focusing on the Lightning Gun and calling it "Lightning Arena." Unlike DOOM Resurrection and RAGE: Mutant Bash TV, this game would abandon the rails and support full free-roaming.
"I may yet push for that, because I've got things I want to try there, both from a networking technology standpoint and what we could pull out of that, but I just don't know when the hell I'm going to find time for all of this."
Take your time, boss. We've got plenty.