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Sony Reveals PlayStation Move Gun Peripheral

So the big question in my mind when Sony's Peter Dille waltzed out on the E3 stage and began tooling around with the new PlayStation Move was this: how will this thing work with a FPS? While Sorcery was rather nifty in the way it tracked the user's actual arm movements, Sony's biggest revenue-generators contain guns. Lots of them.

But let's be honest here: the PlayStation Move isn't exactly the manliest of devices. It's a stick with buttons and a colorful ball on the end. If anything, it resembles a kid's toy bought from a gift shop in Disney World. Using it for a PlayStation FPS just doesn't seem practical.

But now Sony has put me in my place. As you'll see below, the gun attachment for the PlayStation Move gives shooters a less "magical" feel and actually doesn't look too shabby. Honestly it could have used a more realistic design, however it's far better than shooting AI or human opponents looking like someone's sidekick apprentice.

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