Microsoft: Port Apple Apps to Win Mobile

The Windows Mobile Developer Center now provides instructions on how to port an Apple App over to a Windows Mobile (6.5) device. According to Macworld, the report was created by a third-party consulting group, and is meant to help developers--especially those already experienced with Apple's devices--create Windows Mobile applications for Microsoft's upcoming Windows Marketplace.

The report uses Gripwire's Amplitude app as an example (App Store link), a handy tool that picks up sound in the user's immediate area through a microphone: the app amplifies the sound while creating a graphical interpretation. Amplitude is great for picking up sounds normally not heard by human ears without a device such as distant bird calls, animal heartbeats and whatnot.

“It combines a rich user interface with features such as alpha blending and transparency with specific audio and sound requirements, which makes it challenging to port the app but, at the same time, provides a number of helpful learning experiences,” wrote Constanze Roman, a Windows Mobile Community team project manager.

It will be interesting to see if Apple comes out and protests against the report, forcing Microsoft to remove the study altogether.

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  • lifelesspoet
    I imagine that piracy is a maJor concern preventing the porting of these apps. Providing a developer friendly enviroment and api's might have worked out well for microsoft in the 1990's, I think there is too much fear over lost revenue.
    That said, apple's app store has a notoriously high noise to signal ratio its hard finding apps in all the mess. Porting may be the best option for indie developers.
    3
  • thedreadfather
    Quote:
    It will be interesting to see if Apple comes out and protests against the report, forcing Microsoft to remove the study altogether.

    Its not a matter of if, but when
    7
  • nman729
    i dont think 6.5 is even available to the general public.
    1