If your Switch breaks — which it might, for no reason — Nintendo pretty much has you over a barrel.
Now that the Nintendo Switch is 2 years old, here's what we love (and don't love) about Nintendo's latest console.
The Alienware Area-51m just created a new standard for gaming laptops -- meet the most powerful gaming laptop ever with upgradable components.
These products and technologies truly pushed the envelope this year in a wide range of categories, including phones, TVs, computing, gaming and smartwatches.
Here's how Twitch is turning its millions of viewers into active participants in the games they watch.
E3 2017 finally opened gaming's biggest expo to the public, but was the experience worth the money for fans?
We talk to Marvel vs. Capcom Infinite producers Mike Evans and Peter Rosas about evolving the long-running series for both newcomers and hardcore fighting fans.
Koji Igarashi shared some of his thoughts with us on what’s made Bloodstained: Ritual of the Night really resonate with fans.
Bethesda transformed a downtown Los Angeles studio into a game-themed fairground, complete with hawkers, games and a Ferris wheel.
Known for its laptop docks, DisplayLink is an unlikely candidate to build the next big-thing in VR, but it just did.
Here's how the sound design of Blizzard's hit online shooter ensures that you can hear every major threat headed your way.
Take a look behind the scenes at Logitech's headquarters in Switzerland to see how gaming mice go from concept to reality.
It's hard to determine exactly why expensive, powerful Android consoles exist, or to whom they're supposed to appeal.
Xbox One and Windows 8 may support cross-platform multiplayer gaming, according to a few hints dropped by a Microsoft representative.
Although Kickstarter is here to give untested ideas a shot at success, backers often flock to well-known creators and rehashed concepts.
The relationship between gamers and game developers is unusually toxic lately. It's getting to the point that creators may need support groups.
Sony's presentation at the Gamescom conference in Germany wasn't too exciting, but it helped drive home one of Sony's most important points.
Ubisoft has stated that, in spite of its freewheeling approach to the series timeline, "Assassin's Creed" has a definite endpoint.
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