The number six app in Apple’s all-time top 20 paid downloads list and the number six application in our list is Moto Chaser. Moto Chaser brings us back into familiar and expected territory: a game application doing very well for its developer and for Apple. Moto Chaser includes impressive 3D graphics and makes good use of the iPhone’s accelerometer, both of which are qualities that iPhone gamers clearly appreciate.
Moto Chaser is a product of Freeverse, another company that has an impressive history with iPhone apps. Freeverse has a total of three free and 12 paid applications available in the Apple App Store, with prices ranging from 99 cents to $4.99. If we were ranking companies instead of apps in order of which contribute the most to Apple's profits, Freeverse would have come in ahead of the number six ranking of Moto Chaser, its most popular paid app.
“Freeverse has sold over 2.5 million apps. This does not count free apps," Freeverse Vice President Colin Smith said. "Moto Chaser and Flick Fishing account for maybe 65% of that total. Flick Bowling and SlotZ Racer also had nice runs as top 10 apps.” If all of the Freeverse paid applications sold for 99 cents (and we know some sell for more), then that would be an impressive $1.75 million gross iPhone income (taking into account the Apple/developer revenue split) for Freeverse, a company that has clearly found a formula for making the most of the iPhone platform.
Maybe people don't realize the pure amount of drivel created on the internet nowadays. Having a $99 dollar fee to put up any app, including free ones, limits the selection to those created by people with the earnestness to create something remotely worthwhile. If anybody could create an app and put it up for free, there would be no way for apple to sort through the shear number of crap programs. It would turn the app store into youtube; a few thousand videos worth watching in a sea of millions of idiots with camera phones.
aggie11 : Maybe people don't realize the pure amount of drivel created on the internet nowadays. Having a $99 dollar fee to put up any app, including free ones, limits the selection to those created by people with the earnestness to create something remotely worthwhile. If anybody could create an app and put it up for free, there would be no way for apple to sort through the shear number of crap programs. It would turn the app store into youtube; a few thousand videos worth watching in a sea of millions of idiots with camera phones.
Nicely said. The fee is definitely important as quality control for the app store.
aggie11 : Having a $99 dollar fee to put up any app, including free ones, limits the selection to those created by people with the earnestness to create something remotely worthwhile.
"Maybe people don't realize the pure amount of drivel created on the internet..."
Rest assured that I'm painfully aware of the drivel. But it's important to keep in mind that Apple has a process in place for screening apps (and yes, that process needs some fine tuning).
My opinion is that this process should be what weeds out the useful from the drivel. To me, the $99 fee just weeds out lower income developers, and those willing to create low price or free apps.
... with most of the games is like '90 are back... almost the same resolution and 3D graphics... there would be interesting to see such games as NFS 1 & 2, Terminal Velocity, Duke Nukem 3D and stuff like that ported to the iPhone...
td854 : Seems to me like a "developer" would have to be pretty low budget (living in a cardboard box?) to not be able to afford a measily $99.
Actually, living in a college dorm, or just being laid off, may be sufficient for $99 to be a lot of cash. I think there's a bit of a double standard at play here.
I know it's not possible because of the licensing, but what would happen if Linus Torvalds suddenly demanded $99 from everyone wanting to develop a Linux application? The entire open source community would be up in arms (and rightfully so, in my opinion).
What about if Bill Gates demanded $99 from every Windows developer? He'd be accused (again, rightfully so) of abusing his position to pilfer $99 from every Windows developer.
But Steve Jobs gets a free ride, no questions asked, like it's some kind of corporate entitlement.
Primus462 : I just checked out Enigmo in the app store and it is listed as $2.99. This article is only 2 days old and claims the app costs $0.99. What gives?
Oh please. This is an app STORE, and its not like Apple started charging the fee overnight. This has been in effect since day one. I do not develop apps but I agree with the first couple statements about needing the fee to weed out the useless Youtube like environment. If you cannot round up the cash, it's simply not for you. If you are really talented and cannot afford it, I'm sure someone would be willing to invest in you. Comparing Steve Jobs to Linus and Bill in that scenario is not at all accurate.
TCeleste : Actually, living in a college dorm, or just being laid off, may be sufficient for $99 to be a lot of cash. I think there's a bit of a double standard at play here.I know it's not possible because of the licensing, but what would happen if Linus Torvalds suddenly demanded $99 from everyone wanting to develop a Linux application? The entire open source community would be up in arms (and rightfully so, in my opinion). What about if Bill Gates demanded $99 from every Windows developer? He'd be accused (again, rightfully so) of abusing his position to pilfer $99 from every Windows developer. But Steve Jobs gets a free ride, no questions asked, like it's some kind of corporate entitlement.
Maybe people don't realize the pure amount of drivel created on the internet nowadays. Having a $99 dollar fee to put up any app, including free ones, limits the selection to those created by people with the earnestness to create something remotely worthwhile. If anybody could create an app and put it up for free, there would be no way for apple to sort through the shear number of crap programs. It would turn the app store into youtube; a few thousand videos worth watching in a sea of millions of idiots with camera phones.
Maybe people don't realize the pure amount of drivel created on the internet nowadays. Having a $99 dollar fee to put up any app, including free ones, limits the selection to those created by people with the earnestness to create something remotely worthwhile. If anybody could create an app and put it up for free, there would be no way for apple to sort through the shear number of crap programs. It would turn the app store into youtube; a few thousand videos worth watching in a sea of millions of idiots with camera phones.
Nicely said. The fee is definitely important as quality control for the app store.
Having a $99 dollar fee to put up any app, including free ones, limits the selection to those created by people with the earnestness to create something remotely worthwhile.
Agree.
"Maybe people don't realize the pure amount of drivel created on the internet..."
Rest assured that I'm painfully aware of the drivel. But it's important to keep in mind that Apple has a process in place for screening apps (and yes, that process needs some fine tuning).
My opinion is that this process should be what weeds out the useful from the drivel. To me, the $99 fee just weeds out lower income developers, and those willing to create low price or free apps.
Wow...
All of those seem like a complete waste of time...
Jailbreak that damned thing already...
Free homebrew FTW!
To me, the $99 fee just weeds out lower income developers, and those willing to create low price or free apps.
Seems to me like a "developer" would have to be pretty low budget (living in a cardboard box?) to not be able to afford a measily $99.
... with most of the games is like '90 are back... almost the same resolution and 3D graphics... there would be interesting to see such games as NFS 1 & 2, Terminal Velocity, Duke Nukem 3D and stuff like that ported to the iPhone...
Seems to me like a "developer" would have to be pretty low budget (living in a cardboard box?) to not be able to afford a measily $99.
Actually, living in a college dorm, or just being laid off, may be sufficient for $99 to be a lot of cash. I think there's a bit of a double standard at play here.
I know it's not possible because of the licensing, but what would happen if Linus Torvalds suddenly demanded $99 from everyone wanting to develop a Linux application? The entire open source community would be up in arms (and rightfully so, in my opinion).
What about if Bill Gates demanded $99 from every Windows developer? He'd be accused (again, rightfully so) of abusing his position to pilfer $99 from every Windows developer.
But Steve Jobs gets a free ride, no questions asked, like it's some kind of corporate entitlement.
I just checked out Enigmo in the app store and it is listed as $2.99. This article is only 2 days old and claims the app costs $0.99. What gives?
Apparently a change in price. App developers are permitted to put apps on sale, and to change prices.
I just checked out Enigmo in the app store and it is listed as $2.99. This article is only 2 days old and claims the app costs $0.99. What gives?
Oh please. This is an app STORE, and its not like Apple started charging the fee overnight. This has been in effect since day one. I do not develop apps but I agree with the first couple statements about needing the fee to weed out the useless Youtube like environment. If you cannot round up the cash, it's simply not for you. If you are really talented and cannot afford it, I'm sure someone would be willing to invest in you. Comparing Steve Jobs to Linus and Bill in that scenario is not at all accurate.
Actually, living in a college dorm, or just being laid off, may be sufficient for $99 to be a lot of cash. I think there's a bit of a double standard at play here.I know it's not possible because of the licensing, but what would happen if Linus Torvalds suddenly demanded $99 from everyone wanting to develop a Linux application? The entire open source community would be up in arms (and rightfully so, in my opinion). What about if Bill Gates demanded $99 from every Windows developer? He'd be accused (again, rightfully so) of abusing his position to pilfer $99 from every Windows developer. But Steve Jobs gets a free ride, no questions asked, like it's some kind of corporate entitlement.
Sorry, this is what I meant to quote.